Player Matchup

Raijin
Raijin
 
Raijin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BETACURA
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
Ripyizu
Awilix
Level 25
God Stats
1W - 4L
1,747 SR
Queue Stats
231W - 274L
1,361 Elo+
Party 1
Loki
Loki
aidanbeast42
Loki
Level 37
God Stats
6W - 6L
1,535 SR
Queue Stats
369W - 393L
1,344 Elo+
Solo
Bellona
Bellona
aleseeee2211
Bellona
Level 16
God Stats
2W - 4L
1,435 SR
Queue Stats
5W - 8L
1,363 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,414 Elo+

VS

Team Averages
Level 68
1,619 SR
1,433 Elo+
Sobek
Sobek
Archer-Of-Death-
Sobek
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 163L
1,344 Elo+
Party 2
King Arthur
King Arthur
Draconic485653
King Arthur
Level 23
God Stats
25W - 13L
1,629 SR
Queue Stats
253W - 226L
1,445 Elo+
Party 3
Set
Set
MAGeckoB
Set
Level 34
God Stats
3W - 2L
1,454 SR
Queue Stats
232W - 231L
1,436 Elo+
Party 3
Achilles
Achilles
SSNINJA47
Achilles
Level 153
God Stats
4W - 1L
1,605 SR
Queue Stats
36W - 39L
1,445 Elo+
Party 2
Janus
Janus
SaturnDragon933
Janus
Level 20
God Stats
17W - 12L
1,907 SR
Queue Stats
117W - 111L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 8 / 5
8,864
492
11,339
12,768
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
BETACURA
Cernunnos
9
1 / 7 / 3
6,649
369
5,515
9,120
2,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Ripyizu
Awilix
12
1 / 6 / 6
7,973
443
6,294
14,575
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 3
9,800
544
12,551
14,430
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
aleseeee2211
Bellona
14
2 / 2 / 3
9,008
500
7,178
14,209
16,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 20
9,172
510
7,503
18,681
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Draconic485653
King Arthur
12
0 / 3 / 4
7,736
430
7,042
17,256
7,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 5 / 6
8,922
496
10,237
16,191
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SSNINJA47
Achilles
16
15 / 4 / 7
10,482
582
15,253
14,574
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 2 / 6
9,797
544
5,747
6,945
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
16
Kills
25
26
Deaths
17
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
5
0.94
W
1
3
20
3.67
L
Cernunnos
BETACURA
Cernunnos
1
7
3
0.36
W
King Arthur
Draconic485653
King Arthur
0
3
4
0.67
W
5
5
6
1.6
L
Awilix
Ripyizu
Awilix
1
6
6
0.67
W
Achilles
SSNINJA47
Achilles
15
4
7
4.63
W
4
2
6
3.5
L
7
3
3
2.83
L
Bellona
aleseeee2211
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,877
Damage
45,782
65,102
Taken
73,647
39,281
Mitigated
47,031
15,537
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,339
1,624
0
630
12,768
3,572
0
1,445
11,233
39,921
0
W
7,503
1,111
0
6,478
18,681
21,983
0
2,777
15,904
18,584
0
L
Cernunnos
BETACURA
Cernunnos
5,515
3,352
0
438
9,120
2,318
0
3,435
5,617
0
15,638
W
King Arthur
Draconic485653
King Arthur
7,042
789
0
1,190
17,256
7,011
0
59
17,197
0
33,159
W
10,237
4,192
0
3,343
16,191
5,782
460
3,510
12,681
0
60,916
L
Awilix
Ripyizu
Awilix
6,294
1,699
0
3,717
14,575
11,139
0
4,645
9,824
0
21,315
W
Achilles
SSNINJA47
Achilles
15,253
6,815
543
2,579
14,574
10,329
0
3,701
10,873
0
58,406
W
5,747
119
0
142
6,945
1,926
1,874
1,656
5,289
55,897
0
L
12,551
4,010
0
6,041
14,430
5,253
269
2,441
11,859
0
67,121
L
Bellona
aleseeee2211
Bellona
7,178
1,428
294
4,417
14,209
16,999
553
890
13,319
364
39,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,294
Gold Earned
46,109
309
Minions Killed
368
0
Camps Cleared
0
1,753,953
Distance Traveled
1,809,718
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,864
492
59
3
0
425,885
0
W
Sobek
9,172
510
23
1
0
366,752
1
L
Cernunnos
6,649
369
24
1
0
249,381
0
W
King Arthur
7,736
430
59
3
0
320,913
0
W
Set
8,922
496
92
5
0
385,296
3
L
Awilix
7,973
443
24
1
0
350,924
7
W
Achilles
10,482
582
81
5
0
376,251
0
W
Janus
9,797
544
113
6
0
360,506
1
L
Loki
9,800
544
123
7
0
352,667
9
L
Bellona
9,008
500
79
4
0
375,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role