Player Matchup

Gilgamesh
Gilgamesh
Deathstroke11102
Gilgamesh
Level 8
God Stats
54W - 66L
1,500 SR
Queue Stats
85W - 113L
1,634 Elo+
Party 3
Amaterasu
Amaterasu
Pil7hur
Amaterasu
Level 44
God Stats
4W - 3L
1,559 SR
Queue Stats
116W - 112L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Soldier4122000
Danzaburou
Level 78
God Stats
4W - 11L
1,500 SR
Queue Stats
126W - 166L
1,414 Elo+
Party 3
Pele
Pele
zINeyKiiz
Pele
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 397L
1,394 Elo+
Party 1
Thoth
Thoth
z_maurice_Fufu
Thoth
Level 103
God Stats
40W - 49L
1,440 SR
Queue Stats
213W - 247L
1,341 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,439 Elo+

VS

Team Averages
Level 51
1,536 SR
1,467 Elo+
Olorun
Olorun
DirkGrayson90
Olorun
Level 116
God Stats
4W - 3L
1,662 SR
Queue Stats
76W - 74L
1,470 Elo+
Party 2
Atlas
Atlas
GrandDizerMixer
Atlas
Level 44
God Stats
1W - 2L
1,250 SR
Queue Stats
206W - 246L
1,193 Elo+
Solo
Bellona
Bellona
Haybags95
Bellona
Level 28
God Stats
5W - 3L
1,669 SR
Queue Stats
15W - 10L
1,761 Elo+
Party 2
Shiva
Shiva
TakeTheBan7994
Shiva
Level 40
God Stats
17W - 16L
1,604 SR
Queue Stats
104W - 89L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
xXSwifty96Xx
Hou Yi
Level 28
God Stats
6W - 7L
1,494 SR
Queue Stats
10W - 13L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
0 / 4 / 1
4,887
444
881
6,526
1,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Pil7hur
Amaterasu
10
0 / 4 / 0
5,293
481
1,463
7,152
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Soldier4122000
Danzaburou
7
0 / 4 / 1
4,773
434
3,508
8,516
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
8
1 / 4 / 1
5,405
491
3,463
8,081
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 0 / 1
4,892
445
2,361
2,411
562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,947
632
1,789
2,862
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 6
6,337
576
4,016
6,448
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Haybags95
Bellona
12
4 / 1 / 1
6,836
621
5,594
8,414
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 3
7,626
693
5,043
4,419
3,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
10
5 / 1 / 4
6,656
605
5,307
4,458
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
4
1
0.13
W
3
0
0
3
W
1
1
6
4
W
Bellona
Haybags95
Bellona
4
1
1
4.5
L
Amaterasu
Pil7hur
Amaterasu
0
4
0
0
L
Danzaburou
Soldier4122000
Danzaburou
0
4
1
0.13
W
3
0
3
4.5
W
Hou Yi
5
1
4
7
L
Pele
1
4
1
0.38
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,676
Damage
21,749
32,686
Taken
26,601
10,760
Mitigated
16,124
8,550
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
881
104
1,227
683
6,526
1,746
0
1,130
5,396
0
6,670
W
1,789
430
559
1,793
2,862
905
528
444
2,418
36,380
0
W
4,016
1,744
0
1,861
6,448
4,519
448
487
5,961
15,639
0
W
Bellona
Haybags95
Bellona
5,594
3,039
0
3,397
8,414
5,574
0
727
7,687
0
44,157
L
Amaterasu
Pil7hur
Amaterasu
1,463
308
0
1,504
7,152
4,881
0
0
7,152
0
24,986
L
Danzaburou
Soldier4122000
Danzaburou
3,508
1,530
89
3,042
8,516
1,650
0
2,858
5,658
0
25,827
W
5,043
650
196
814
4,419
3,822
0
0
4,419
0
50,779
W
Hou Yi
5,307
3,305
0
1,414
4,458
1,304
892
703
3,755
0
33,238
L
Pele
3,463
1,398
0
972
8,081
1,921
0
902
7,179
0
27,031
L
2,361
394
0
1,033
2,411
562
0
915
1,496
16,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
34,402
204
Minions Killed
352
0
Camps Cleared
0
979,449
Distance Traveled
1,073,884
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,887
444
16
1
0
205,379
0
W
Olorun
6,947
632
85
8
0
203,190
2
W
Atlas
6,337
576
24
2
0
199,633
3
W
Bellona
6,836
621
79
7
0
247,354
4
L
Amaterasu
5,293
481
58
5
0
219,665
2
L
Danzaburou
4,773
434
52
5
0
181,420
0
W
Shiva
7,626
693
94
9
0
226,510
3
W
Hou Yi
6,656
605
70
6
0
197,197
2
L
Pele
5,405
491
53
5
0
236,649
0
L
Thoth
4,892
445
25
2
0
136,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role