Player Matchup

Izanami
Izanami
Abigyr
Izanami
Level 49
God Stats
40W - 57L
1,610 SR
Queue Stats
461W - 551L
1,397 Elo+
Party 3
Hera
Hera
Alex_15_vk
Hera
Level 59
God Stats
3W - 5L
1,440 SR
Queue Stats
98W - 127L
1,412 Elo+
Party 2
Pele
Pele
Corpa__vk
Pele
Level 66
God Stats
9W - 12L
1,341 SR
Queue Stats
149W - 186L
1,490 Elo+
Party 2
King Arthur
King Arthur
Hαos
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,763 Elo+
Solo
Baron Samedi
Baron Samedi
mildera
Baron Samedi
Level 64
God Stats
31W - 41L
1,429 SR
Queue Stats
728W - 820L
1,388 Elo+
Party 3
Team Averages
Level 53
1,464 SR
1,490 Elo+

VS

Team Averages
Level 70
1,561 SR
1,530 Elo+
Cupid
Cupid
DaeRBaeR
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
FlowerGun
Hera
Level 129
God Stats
1W - 1L
1,769 SR
Queue Stats
62W - 35L
1,638 Elo+
Party 4
Artemis
Artemis
MarcinPolPL
Artemis
Level 89
God Stats
140W - 122L
1,538 SR
Queue Stats
269W - 267L
1,507 Elo+
Solo
Nemesis
Nemesis
Wamasii
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ZergoMachina
Cthulhu
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 64L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abigyr
Izanami
17
5 / 9 / 4
10,827
722
12,332
19,913
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 7
9,462
631
3,817
7,591
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
1 / 1 / 6
9,280
619
3,175
6,333
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Hαos
King Arthur
20
10 / 5 / 6
12,269
818
17,527
30,430
26,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
mildera
Baron Samedi
19
4 / 6 / 9
11,340
756
10,544
18,551
8,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaeRBaeR
Cupid
18
4 / 7 / 4
11,582
772
11,757
12,041
6,413
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
19
5 / 4 / 12
12,413
828
18,287
9,238
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
MarcinPolPL
Artemis
19
5 / 3 / 12
12,032
802
18,334
13,919
5,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Wamasii
Nemesis
18
6 / 5 / 9
11,421
761
9,538
14,210
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ZergoMachina
Cthulhu
19
6 / 1 / 9
12,210
814
9,572
14,212
15,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
20
Kills
26
26
Deaths
20
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abigyr
Izanami
5
9
4
0.78
L
0
5
7
0.7
L
Pele
1
1
6
4
W
Cupid
DaeRBaeR
Cupid
4
7
4
0.86
W
Hera
5
4
12
2.75
L
King Arthur
Hαos
King Arthur
10
5
6
2.6
W
Artemis
MarcinPolPL
Artemis
5
3
12
3.67
W
Nemesis
Wamasii
Nemesis
6
5
9
2.1
W
Cthulhu
ZergoMachina
Cthulhu
6
1
9
10.5
L
Baron Samedi
mildera
Baron Samedi
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
67,488
82,818
Taken
63,620
45,625
Mitigated
38,253
17,878
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abigyr
Izanami
12,332
7,444
0
3,866
19,913
6,701
0
5,379
14,372
0
41,013
L
3,817
727
0
266
7,591
2,551
709
2,747
4,844
22,068
0
L
Pele
3,175
305
0
377
6,333
1,977
275
2,932
3,401
0
9,934
W
Cupid
DaeRBaeR
Cupid
11,757
5,669
1,714
2,217
12,041
6,413
2,178
1,291
10,636
0
34,565
W
Hera
18,287
4,512
0
1,462
9,238
3,980
1,013
1,652
7,467
55,016
0
L
King Arthur
Hαos
King Arthur
17,527
2,649
0
7,472
30,430
26,089
16
9,075
20,921
616
48,936
W
Artemis
MarcinPolPL
Artemis
18,334
12,495
0
3,807
13,919
5,735
2,927
4,227
9,492
0
53,820
W
Nemesis
Wamasii
Nemesis
9,538
4,410
628
3,534
14,210
6,172
1,830
3,179
10,622
0
18,181
W
Cthulhu
ZergoMachina
Cthulhu
9,572
800
223
4,307
14,212
15,953
283
4,148
9,918
27,343
0
L
Baron Samedi
mildera
Baron Samedi
10,544
799
1,787
4,110
18,551
8,307
87
7,268
11,199
40,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,178
Gold Earned
59,658
250
Minions Killed
233
0
Camps Cleared
0
1,176,752
Distance Traveled
1,566,910
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,827
722
52
3
0
253,791
4
L
Hera
9,462
631
39
3
0
161,216
0
L
Pele
9,280
619
24
2
0
191,227
0
W
Cupid
11,582
772
33
2
0
276,331
3
W
Hera
12,413
828
85
6
0
313,430
1
L
King Arthur
12,269
818
61
4
0
311,608
1
W
Artemis
12,032
802
65
4
0
302,741
4
W
Nemesis
11,421
761
15
1
0
356,241
2
W
Cthulhu
12,210
814
35
2
0
318,167
4
L
Baron Samedi
11,340
756
74
5
0
258,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role