Player Matchup

Baron Samedi
Baron Samedi
Silver IV
JackDaddyDIAMOND
Baron Samedi
Silver IV
Level 143
God Stats
5W - 4L
1,491 SR
Queue Stats
19W - 29L
1,164 MMR
Solo
Hou Yi
Hou Yi
Silver I
SickNoSkillz
Hou Yi
Silver I
Level 156
God Stats
149W - 149L
1,533 SR
Queue Stats
884W - 986L
1,230 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
checcs_mix_PR
Erlang Shen
Silver III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,224 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,508 SR
1,206 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,468 SR
1,188 MMR
Charybdis
Charybdis
Gold IV
ClawedZero562
Charybdis
Gold IV
Level 86
God Stats
75W - 60L
1,564 SR
Queue Stats
166W - 156L
1,477 MMR
Party 1
Freya
Freya
Gold V
Djracing9
Freya
Gold V
Level 129
God Stats
11W - 12L
1,479 SR
Queue Stats
215W - 252L
1,057 MMR
Solo
Bellona
Bellona
Silver II
XIZTxMudZlinkyX
Bellona
Silver II
Level 64
God Stats
5W - 11L
1,360 SR
Queue Stats
145W - 137L
1,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackDaddyDIAMOND
Baron Samedi
14
4 / 2 / 11
9,655
743
12,430
10,197
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
16
9 / 2 / 8
11,236
864
14,015
9,704
3,621
Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
checcs_mix_PR
Erlang Shen
15
4 / 3 / 12
10,303
793
8,501
14,420
15,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetChaacGilgameshKukulkanShiva

VS

Bans
YmirAresAnubisAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClawedZero562
Charybdis
12
1 / 6 / 5
8,374
644
9,208
13,450
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Djracing9
Freya
12
4 / 4 / 2
9,049
696
8,847
10,115
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 3
8,200
631
6,143
15,854
17,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
7
7
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ClawedZero562
Charybdis
1
6
5
0.58
L
Freya
Djracing9
Freya
4
4
2
1.25
W
Baron Samedi
JackDaddyDIAMOND
Baron Samedi
4
2
11
4.75
W
Hou Yi
9
2
8
6.5
L
2
7
3
0.5
W
Erlang Shen
checcs_mix_PR
Erlang Shen
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
24,198
34,321
Taken
39,419
25,116
Mitigated
25,893
9,771
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ClawedZero562
Charybdis
9,208
5,063
464
867
13,450
4,476
197
3,301
10,149
0
30,441
L
Freya
Djracing9
Freya
8,847
3,042
313
1,154
10,115
4,338
447
2,975
7,140
24,018
2,028
W
Baron Samedi
JackDaddyDIAMOND
Baron Samedi
12,430
538
1,850
2,894
10,197
6,232
291
2,919
7,278
40,017
0
W
Hou Yi
14,015
7,190
0
1,167
9,704
3,621
1,792
3,124
6,580
0
45,991
L
6,143
981
444
780
15,854
17,079
0
6,510
9,344
3,258
13,735
W
Erlang Shen
checcs_mix_PR
Erlang Shen
8,501
4,459
723
3,137
14,420
15,263
387
4,157
10,263
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
25,623
152
Minions Killed
125
8
Camps Cleared
4
680,465
Distance Traveled
620,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,374
644
55
4
0
207,440
4
L
Freya
9,049
696
44
3
1
192,150
3
W
Baron Samedi
9,655
743
61
5
3
227,601
2
W
Hou Yi
11,236
864
59
5
1
206,219
3
L
Bellona
8,200
631
26
2
3
221,042
0
W
Erlang Shen
10,303
793
32
2
4
246,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role