Player Matchup

Fenrir
Fenrir
BigBoyNjal
Fenrir
Level 29
God Stats
8W - 14L
1,233 SR
Queue Stats
91W - 152L
1,259 Elo+
Party 1
Tyr
Tyr
BladeBreaker2255
Tyr
Level 66
God Stats
21W - 38L
1,092 SR
Queue Stats
254W - 381L
1,283 Elo+
Party 1
Artio
Artio
strohb_420
Artio
Level 64
God Stats
3W - 7L
1,199 SR
Queue Stats
470W - 712L
1,332 Elo+
Party 1
Team Averages
Level 53
1,175 SR
1,292 Elo+

VS

Team Averages
Level 59
1,298 SR
1,282 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EightParasite44
Cupid
Level 65
God Stats
2W - 6L
1,138 SR
Queue Stats
226W - 364L
1,285 Elo+
Solo
Merlin
Merlin
El Panda6115
Merlin
Level 31
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 12L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBoyNjal
Fenrir
11
6 / 1 / 1
7,230
904
5,159
5,373
2,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 4
5,900
738
4,902
8,421
5,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
10
1 / 2 / 5
6,525
816
4,364
10,206
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 5 / 2
6,129
766
6,433
9,453
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 3
5,977
747
6,907
7,410
2,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
5
0 / 1 / 3
4,976
622
1,201
1,901
492
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
6
6
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
2
1
W
Fenrir
BigBoyNjal
Fenrir
6
1
1
6.5
W
1
3
4
1
L
2
2
3
1.75
L
Merlin
0
1
3
1.5
W
Artio
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,425
Damage
14,541
24,000
Taken
18,764
14,362
Mitigated
7,440
6,840
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,433
2,040
1,903
2,739
9,453
4,473
0
2,069
7,322
10,082
1,677
W
Fenrir
BigBoyNjal
Fenrir
5,159
779
0
759
5,373
2,115
201
1,453
3,920
0
24,342
W
4,902
1,080
239
460
8,421
5,456
0
2,370
6,051
0
13,812
L
6,907
2,821
567
1,346
7,410
2,475
0
2,346
5,064
0
16,862
L
Merlin
1,201
388
140
87
1,901
492
0
165
1,736
3,468
0
W
Artio
4,364
283
985
4,397
10,206
6,791
496
3,498
6,708
11,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
17,082
91
Minions Killed
38
6
Camps Cleared
1
481,847
Distance Traveled
319,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,129
766
8
1
0
107,772
0
W
Fenrir
7,230
904
50
6
6
157,781
1
W
Tyr
5,900
738
17
2
0
157,856
0
L
Cupid
5,977
747
27
3
1
159,611
2
L
Merlin
4,976
622
3
0
0
52,001
0
W
Artio
6,525
816
24
3
0
166,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role