Player Matchup

Erlang Shen
Erlang Shen
Andre6254
Erlang Shen
Level 64
God Stats
18W - 18L
1,529 SR
Queue Stats
33W - 38L
1,318 Elo+
Solo
Cthulhu
Cthulhu
BettyWhite2
Cthulhu
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 214L
1,311 Elo+
Solo
Sol
Sol
Kianagorawrr
Sol
Level 47
God Stats
74W - 73L
1,261 SR
Queue Stats
234W - 266L
1,353 Elo+
Solo
Mercury
Mercury
gompanchiro
Mercury
Level 75
God Stats
1W - 0L
1,298 SR
Queue Stats
52W - 55L
1,326 Elo+
Solo
Medusa
Medusa
pombo_esperto7
Medusa
Level 41
God Stats
1W - 4L
1,187 SR
Queue Stats
189W - 226L
1,233 Elo+
Solo
Team Averages
Level 62
1,355 SR
1,308 Elo+

VS

Team Averages
Level 64
1,423 SR
1,305 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SiriiusJKotSM
Geb
Level 47
God Stats
21W - 15L
1,552 SR
Queue Stats
281W - 318L
1,231 Elo+
Solo
Loki
Loki
TheMattStark
Loki
Level 67
God Stats
3W - 7L
1,437 SR
Queue Stats
128W - 153L
1,258 Elo+
Party 1
Poseidon
Poseidon
TimTheOutlander
Poseidon
Level 53
God Stats
1W - 4L
1,181 SR
Queue Stats
21W - 25L
1,303 Elo+
Solo
Heimdallr
Heimdallr
XXMizukii
Heimdallr
Level 64
God Stats
2W - 2L
1,446 SR
Queue Stats
76W - 79L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Andre6254
Erlang Shen
13
2 / 1 / 1
8,109
579
3,523
8,159
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
BettyWhite2
Cthulhu
13
7 / 3 / 4
8,150
582
5,345
9,781
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 0
7,977
570
4,645
11,057
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
gompanchiro
Mercury
12
2 / 4 / 2
7,352
525
3,339
9,335
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 2 / 7
7,406
529
8,061
7,235
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 0
5,863
419
5,677
4,700
1,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 2
6,677
477
3,013
9,839
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
7 / 4 / 0
7,211
515
7,920
9,854
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
5
0 / 1 / 2
5,180
370
705
1,495
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XXMizukii
Heimdallr
9
1 / 8 / 2
6,080
434
6,239
8,975
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
10
11
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Erlang Shen
Andre6254
Erlang Shen
2
1
1
2.5
W
Cthulhu
BettyWhite2
Cthulhu
7
3
4
3
W
2
1
0
2
L
1
3
2
0.67
L
7
4
0
1.75
L
Poseidon
0
1
2
1
L
Heimdallr
XXMizukii
Heimdallr
1
8
2
0.25
W
Mercury
gompanchiro
Mercury
2
4
2
0.75
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
23,554
45,567
Taken
34,863
19,228
Mitigated
14,354
15,659
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,677
2,201
0
2,830
4,700
1,535
136
1,093
3,607
26,114
0
W
Erlang Shen
Andre6254
Erlang Shen
3,523
858
0
4,542
8,159
4,135
1,059
3,619
4,540
0
39,171
W
Cthulhu
BettyWhite2
Cthulhu
5,345
345
129
1,248
9,781
6,191
0
1,069
8,443
27,791
2,415
W
4,645
1,520
0
6,965
11,057
2,959
3,920
2,476
8,581
52,356
0
L
3,013
144
225
2,952
9,839
6,733
23
3,342
6,497
18,661
0
L
7,920
2,396
0
2,383
9,854
3,212
0
2,536
7,318
0
32,783
L
Poseidon
705
159
0
500
1,495
394
114
653
842
8,748
0
L
Heimdallr
XXMizukii
Heimdallr
6,239
2,015
0
640
8,975
2,480
271
2,230
6,745
0
31,965
W
Mercury
gompanchiro
Mercury
3,339
1,086
0
1,040
9,335
3,542
0
863
8,472
0
37,584
W
8,061
2,266
345
1,390
7,235
2,401
496
1,368
5,867
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
31,011
386
Minions Killed
197
0
Camps Cleared
0
1,473,472
Distance Traveled
1,139,513
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,863
419
35
3
0
189,238
1
W
Erlang Shen
8,109
579
92
7
0
274,136
5
W
Cthulhu
8,150
582
65
5
0
307,289
2
W
Sol
7,977
570
102
7
0
280,234
4
L
Geb
6,677
477
34
2
0
289,780
1
L
Loki
7,211
515
51
4
0
304,033
0
L
Poseidon
5,180
370
25
2
0
95,878
0
L
Heimdallr
6,080
434
52
4
0
260,584
5
W
Mercury
7,352
525
66
5
0
291,843
4
W
Medusa
7,406
529
61
4
0
319,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role