Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Pancakemann7
Xbalanque
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
XxVoidKingxX
Nu Wa
Level 159
God Stats
19W - 18L
1,399 SR
Queue Stats
1,144W - 1,155L
1,573 Elo+
Party 4
Team Averages
Level 138
1,480 SR
1,523 Elo+

VS

Team Averages
Level 65
1,421 SR
1,559 Elo+
Hercules
Hercules
KaoPuranta
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,702 Elo+
Party 1
Scylla
Scylla
OttoWeston
Scylla
Level 117
God Stats
9W - 5L
1,500 SR
Queue Stats
327W - 324L
1,546 Elo+
Party 3
Jing Wei
Jing Wei
SadgarTheBold
Jing Wei
Level 18
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 1
Cerberus
Cerberus
ZeDenras
Cerberus
Level 126
God Stats
1W - 3L
1,300 SR
Queue Stats
433W - 431L
1,514 Elo+
Party 3
Da Ji
Da Ji
phry45
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 33L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
7 / 1 / 20
11,243
937
12,133
6,111
2,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
 
Rama
18
11 / 2 / 16
10,871
906
10,518
8,432
3,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
 
Sol
16
7 / 3 / 9
9,898
825
10,983
10,570
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Pancakemann7
Xbalanque
15
4 / 5 / 17
9,752
813
10,497
8,004
2,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 20
9,468
789
15,190
10,604
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaoPuranta
Hercules
16
3 / 5 / 6
8,641
720
6,544
14,417
15,075
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
OttoWeston
Scylla
16
1 / 3 / 7
8,306
692
7,318
8,867
3,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SadgarTheBold
Jing Wei
15
2 / 8 / 6
8,591
716
5,385
12,563
4,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ZeDenras
Cerberus
16
2 / 5 / 7
8,868
739
5,417
13,655
14,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
phry45
Da Ji
13
5 / 10 / 2
8,823
735
7,767
13,240
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
31
Kills
13
14
Deaths
31
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
20
17
W
Rama
 
Rama
11
2
16
9.5
W
Sol
 
Sol
7
3
9
3.83
L
Hercules
KaoPuranta
Hercules
3
5
6
1.2
L
Scylla
OttoWeston
Scylla
1
3
7
1.5
W
Xbalanque
Pancakemann7
Xbalanque
4
5
17
2.5
L
Jing Wei
SadgarTheBold
Jing Wei
2
8
6
0.63
W
2
3
20
4
L
Cerberus
ZeDenras
Cerberus
2
5
7
1.1
L
Da Ji
phry45
Da Ji
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
32,431
43,721
Taken
62,742
16,467
Mitigated
44,250
14,467
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,133
1,644
2,121
2,235
6,111
2,519
1,407
1,884
4,103
27,047
0
W
Rama
 
Rama
10,518
6,107
514
937
8,432
3,721
1,518
2,196
6,166
0
20,260
W
Sol
 
Sol
10,983
1,771
343
3,718
10,570
3,776
1,722
3,095
7,383
23,038
0
L
Hercules
KaoPuranta
Hercules
6,544
508
316
3,623
14,417
15,075
0
8,594
5,823
0
14,620
L
Scylla
OttoWeston
Scylla
7,318
412
1,791
1,900
8,867
3,644
0
6,482
2,385
35,288
0
W
Xbalanque
Pancakemann7
Xbalanque
10,497
3,231
605
595
8,004
2,831
615
1,838
6,094
0
18,857
L
Jing Wei
SadgarTheBold
Jing Wei
5,385
2,157
710
648
12,563
4,718
0
7,776
4,787
0
42,760
W
15,190
5,287
727
2,672
10,604
3,620
1,862
3,722
6,744
34,013
0
L
Cerberus
ZeDenras
Cerberus
5,417
152
383
1,759
13,655
14,335
0
6,550
7,105
10,255
0
L
Da Ji
phry45
Da Ji
7,767
1,257
77
1,146
13,240
6,478
0
8,904
4,336
0
11,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
43,229
129
Minions Killed
162
0
Camps Cleared
0
1,146,337
Distance Traveled
1,013,280
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,243
937
20
2
0
238,072
4
W
Rama
10,871
906
30
3
0
219,097
3
W
Sol
9,898
825
26
2
0
247,345
1
L
Hercules
8,641
720
7
1
0
215,629
0
L
Scylla
8,306
692
43
4
0
238,721
1
W
Xbalanque
9,752
813
21
2
0
212,627
3
L
Jing Wei
8,591
716
80
7
0
175,371
0
W
Nu Wa
9,468
789
32
3
0
229,196
0
L
Cerberus
8,868
739
22
2
0
196,977
0
L
Da Ji
8,823
735
10
1
0
186,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role