Player Matchup

Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Aenimagod
Da Ji
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,506 Elo+
Solo
Mulan
Mulan
Ibsz
Mulan
Level 127
God Stats
7W - 7L
1,187 SR
Queue Stats
535W - 586L
1,465 Elo+
Party 1
Terra
Terra
Kalwar
Terra
Level 101
God Stats
2W - 0L
1,735 SR
Queue Stats
46W - 40L
1,522 Elo+
Party 1
Apollo
Apollo
MurderOnTheMove
Apollo
Level 87
God Stats
2W - 0L
1,744 SR
Queue Stats
47W - 41L
1,501 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,499 Elo+

VS

Team Averages
Level 89
1,559 SR
1,479 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CptnSnortBeard
Guan Yu
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 174L
1,425 Elo+
Solo
Neith
Neith
Fest_I_Holma
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,582 Elo+
Solo
Set
Set
Llewellyn16
Set
Level 84
God Stats
0W - 1L
1,796 SR
Queue Stats
83W - 79L
1,452 Elo+
Solo
Serqet
Serqet
totaljamster11
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 2 / 20
9,490
863
20,222
8,153
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Aenimagod
Da Ji
15
6 / 2 / 17
9,344
849
8,128
7,564
3,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
Ibsz
Mulan
17
8 / 2 / 16
9,611
874
13,884
14,019
12,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Kalwar
Terra
16
4 / 1 / 22
10,073
916
12,790
16,236
21,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
7 / 3 / 17
9,760
887
10,825
10,845
4,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 5 / 7
7,770
706
8,450
18,802
19,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 6 / 5
7,691
699
5,080
15,964
15,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 5
7,240
658
7,495
10,761
4,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 8 / 0
9,408
855
14,374
13,850
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 6 / 5
8,480
771
7,439
13,091
5,725
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
32
30
Kills
10
10
Deaths
30
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
20
7.5
L
Bacchus
 
Bacchus
1
5
7
0.9
W
Da Ji
Aenimagod
Da Ji
6
2
17
7.25
L
0
6
5
0.42
L
0
5
5
0.5
W
Mulan
Ibsz
Mulan
8
2
16
8
W
Terra
Kalwar
Terra
4
1
22
15
L
7
8
0
0.88
W
7
3
17
5.17
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,849
Damage
42,838
56,817
Taken
72,468
45,612
Mitigated
53,589
23,530
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,222
4,121
1,746
896
8,153
3,253
1,359
994
6,853
38,281
0
L
Bacchus
 
Bacchus
8,450
488
433
1,475
18,802
19,724
116
8,478
10,324
11,827
0
W
Da Ji
Aenimagod
Da Ji
8,128
3,214
2,255
662
7,564
3,393
704
1,182
6,122
0
13,754
L
5,080
347
6,217
4,159
15,964
15,180
24
8,942
7,022
0
15,589
L
7,495
2,196
576
1,622
10,761
4,850
0
3,714
7,047
0
20,045
W
Mulan
Ibsz
Mulan
13,884
3,152
1,693
2,925
14,019
12,960
789
1,140
11,828
0
20,291
W
Terra
Kalwar
Terra
12,790
1,062
4,587
4,271
16,236
21,087
441
2,514
13,092
24,225
0
L
14,374
5,805
0
2,387
13,850
8,110
0
5,250
8,600
0
26,097
W
10,825
7,452
1,950
2,545
10,845
4,919
2,218
2,070
8,299
0
15,740
L
7,439
2,007
1,161
1,170
13,091
5,725
0
6,628
6,463
0
10,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
40,589
97
Minions Killed
88
0
Camps Cleared
0
1,064,744
Distance Traveled
918,490
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,490
863
38
3
0
207,924
0
L
Bacchus
7,770
706
6
1
0
195,108
6
W
Da Ji
9,344
849
22
2
0
194,759
0
L
Guan Yu
7,691
699
19
2
0
185,718
0
L
Neith
7,240
658
27
2
0
172,662
2
W
Mulan
9,611
874
16
1
0
218,116
3
W
Terra
10,073
916
12
1
0
247,056
4
L
Set
9,408
855
25
2
0
156,853
1
W
Apollo
9,760
887
9
1
0
196,889
1
L
Serqet
8,480
771
11
1
0
208,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role