Player Matchup

Anhur
Anhur
DarkBlades86
Anhur
Level 127
God Stats
5W - 0L
1,912 SR
Queue Stats
52W - 76L
1,323 Elo+
Solo
Set
Set
El Business8901
Set
Level 81
God Stats
2W - 3L
1,195 SR
Queue Stats
74W - 89L
1,292 Elo+
Solo
Yu Huang
Yu Huang
Jack_der_Rippers
Yu Huang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,218 Elo+
Party 2
Chronos
Chronos
Japie7
Chronos
Level 86
God Stats
5W - 6L
1,398 SR
Queue Stats
546W - 549L
1,291 Elo+
Solo
Hou Yi
Hou Yi
einfach_FuFu
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,218 Elo+
Party 2
Team Averages
Level 75
1,501 SR
1,268 Elo+

VS

Team Averages
Level 69
1,519 SR
1,309 Elo+
Bacchus
Bacchus
OFEN_WATSON
Bacchus
Level 107
God Stats
11W - 18L
1,455 SR
Queue Stats
110W - 140L
1,340 Elo+
Party 1
Horus
Horus
OFEN_alpha66
Horus
Level 88
God Stats
26W - 25L
1,602 SR
Queue Stats
112W - 147L
1,307 Elo+
Party 1
Janus
Janus
Pokizard734
Janus
Level 22
God Stats
57W - 86L
1,536 SR
Queue Stats
213W - 298L
1,344 Elo+
Party 1
Medusa
Medusa
Trajes
Medusa
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 41L
1,216 Elo+
Solo
Arachne
Arachne
asta-liebe1
Arachne
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 153L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,417
417
4,656
14,045
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 7 / 0
13,335
533
12,069
22,627
9,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 0
11,229
449
2,615
10,225
3,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Japie7
Chronos
18
1 / 7 / 3
11,572
463
12,842
17,372
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
16
0 / 6 / 0
10,797
432
4,059
10,906
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OFEN_WATSON
Bacchus
4
1 / 0 / 1
7,512
300
939
1,291
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 2 / 7
11,713
469
11,951
13,100
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 5
10,978
439
7,811
8,575
1,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Trajes
Medusa
20
10 / 2 / 5
13,235
529
18,699
17,288
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
asta-liebe1
Arachne
20
7 / 1 / 8
13,128
525
12,634
21,974
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
8
Kills
31
31
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
6
7
0
0.86
W
1
7
0
0.14
W
Chronos
Japie7
Chronos
1
7
3
0.36
L
Bacchus
OFEN_WATSON
Bacchus
1
0
1
1.5
L
11
2
7
7.25
L
2
3
5
1.5
L
Medusa
Trajes
Medusa
10
2
5
6.25
L
Arachne
asta-liebe1
Arachne
7
1
8
11
W
Hou Yi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
52,034
75,175
Taken
62,228
24,672
Mitigated
28,920
14,495
Healing
29,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,656
1,830
0
3,661
14,045
3,691
1,367
1,889
12,053
0
56,279
W
12,069
5,989
0
3,844
22,627
9,820
1,309
1,719
20,628
0
83,096
W
2,615
763
0
990
10,225
3,453
4,367
0
9,875
62,148
0
W
Chronos
Japie7
Chronos
12,842
3,158
131
4,435
17,372
5,379
639
4,404
12,791
75,101
0
L
Bacchus
OFEN_WATSON
Bacchus
939
113
0
436
1,291
687
0
0
1,291
3,370
0
L
11,951
4,348
1,676
4,799
13,100
10,644
694
4,143
8,783
0
39,018
L
7,811
1,030
0
554
8,575
1,932
626
3,592
4,787
72,805
0
L
Medusa
Trajes
Medusa
18,699
10,432
0
7,927
17,288
6,648
2,817
2,839
14,282
0
94,997
L
Arachne
asta-liebe1
Arachne
12,634
9,622
167
14,007
21,974
9,009
315
4,162
17,628
0
94,968
W
Hou Yi
4,059
1,586
0
1,434
10,906
2,329
1,214
738
10,168
0
56,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
56,566
612
Minions Killed
497
0
Camps Cleared
0
2,041,122
Distance Traveled
1,711,892
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,417
417
88
4
0
373,452
0
W
Set
13,335
533
120
5
0
451,339
2
W
Yu Huang
11,229
449
135
5
0
417,943
0
W
Chronos
11,572
463
154
6
0
435,346
7
L
Bacchus
7,512
300
7
0
0
57,736
0
L
Horus
11,713
469
61
2
0
331,582
0
L
Janus
10,978
439
135
5
0
409,384
1
L
Medusa
13,235
529
146
6
0
441,818
1
L
Arachne
13,128
525
148
6
0
471,372
1
W
Hou Yi
10,797
432
115
5
0
363,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role