Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
AresEUA
Zeus
Level 124
God Stats
4W - 3L
1,574 SR
Queue Stats
149W - 162L
1,555 Elo+
Party 2
Ymir
Ymir
HannibalMagnum
Ymir
Level 160
God Stats
14W - 8L
1,666 SR
Queue Stats
765W - 734L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
SpookyIkari
Ne Zha
Level 157
God Stats
6W - 2L
1,733 SR
Queue Stats
227W - 223L
1,578 Elo+
Party 2
Team Averages
Level 152
1,595 SR
1,532 Elo+

VS

Team Averages
Level 101
1,556 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
D0UGLASGAM3R
Sun Wukong
Level 41
God Stats
2W - 2L
1,780 SR
Queue Stats
35W - 37L
1,412 Elo+
Party 1
Anubis
Anubis
SrMoose
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 13L
1,622 Elo+
Solo
Loki
Loki
VaporeonACG
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,410 Elo+
Party 1
Tyr
Tyr
favich
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 4 / 19
8,417
935
6,075
15,601
21,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
 
Agni
12
2 / 3 / 13
7,726
858
8,161
7,045
2,700
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
AresEUA
Zeus
17
14 / 0 / 10
9,998
1,111
17,530
5,310
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 18
8,519
947
6,184
13,776
12,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
8 / 1 / 13
9,224
1,025
9,635
6,342
3,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 6 / 2
6,368
708
4,220
8,009
2,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
D0UGLASGAM3R
Sun Wukong
15
1 / 5 / 4
7,976
886
5,028
13,352
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SrMoose
Anubis
14
5 / 5 / 1
7,758
862
11,092
9,532
4,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 7 / 6
6,833
759
4,935
9,993
3,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
favich
Tyr
12
1 / 5 / 4
7,090
788
4,562
8,557
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
28
Kills
8
11
Deaths
28
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
19
2.63
W
Agni
 
Agni
2
3
13
2.83
L
Izanami
 
Izanami
1
6
2
0.33
W
Zeus
AresEUA
Zeus
14
0
10
19
L
Sun Wukong
D0UGLASGAM3R
Sun Wukong
1
5
4
0.6
W
3
3
18
4
W
Ne Zha
8
1
13
14.5
L
Anubis
SrMoose
Anubis
5
5
1
1.1
L
0
7
6
0.43
L
Tyr
favich
Tyr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
29,837
48,074
Taken
49,443
42,760
Mitigated
24,465
14,634
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,075
655
2,222
5,859
15,601
21,107
406
4,008
11,560
0
9,850
W
Agni
 
Agni
8,161
950
699
201
7,045
2,700
1,644
2,413
4,603
18,102
0
L
Izanami
 
Izanami
4,220
1,932
110
683
8,009
2,426
156
4,085
3,924
0
8,501
W
Zeus
AresEUA
Zeus
17,530
3,311
504
867
5,310
2,433
1,785
914
4,302
33,445
0
L
Sun Wukong
D0UGLASGAM3R
Sun Wukong
5,028
934
1,067
1,783
13,352
9,440
0
10,033
3,319
0
13,377
W
6,184
602
213
2,470
13,776
12,754
53
2,819
10,828
11,551
0
W
Ne Zha
9,635
1,575
374
1,225
6,342
3,766
1,596
938
5,371
0
24,689
L
Anubis
SrMoose
Anubis
11,092
347
128
2,485
9,532
4,065
0
5,370
4,162
22,593
0
L
4,935
821
416
841
9,993
3,174
0
5,532
4,461
0
11,316
L
Tyr
favich
Tyr
4,562
379
144
912
8,557
5,360
0
6,855
1,702
0
8,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
36,025
96
Minions Killed
82
0
Camps Cleared
0
902,642
Distance Traveled
798,332
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,417
935
7
1
0
176,357
0
W
Agni
7,726
858
15
2
0
166,349
2
L
Izanami
6,368
708
14
2
0
143,744
4
W
Zeus
9,998
1,111
40
4
0
193,815
2
L
Sun Wukong
7,976
886
26
3
0
168,389
0
W
Ymir
8,519
947
2
0
0
179,661
4
W
Ne Zha
9,224
1,025
32
4
0
186,460
0
L
Anubis
7,758
862
15
2
0
150,781
1
L
Loki
6,833
759
21
2
0
169,253
1
L
Tyr
7,090
788
6
1
0
166,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role