Player Matchup

Chang'e
Chang'e
Kicke36
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,812 Elo+
Party 1
Artemis
Artemis
Paulonott
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 130L
1,492 Elo+
Solo
King Arthur
King Arthur
PeXaitãoZero
King Arthur
Level 127
God Stats
3W - 2L
1,381 SR
Queue Stats
107W - 111L
1,514 Elo+
Party 1
Merlin
Merlin
cmajuz98
Merlin
Level 105
God Stats
6W - 6L
1,610 SR
Queue Stats
25W - 29L
1,476 Elo+
Solo
Osiris
Osiris
saizou21
Osiris
Level 124
God Stats
1W - 0L
1,199 SR
Queue Stats
17W - 5L
1,693 Elo+
Party 1
Team Averages
Level 113
1,438 SR
1,597 Elo+

VS

Team Averages
Level 118
1,534 SR
1,472 Elo+
Zhong Kui
Zhong Kui
ANGELWF 1703
Zhong Kui
Level 121
God Stats
2W - 1L
1,458 SR
Queue Stats
263W - 269L
1,481 Elo+
Solo
Janus
Janus
LipeBarbosaX
Janus
Level 129
God Stats
2W - 2L
1,656 SR
Queue Stats
196W - 181L
1,515 Elo+
Party 2
Chiron
Chiron
Orioms
Chiron
Level 129
God Stats
17W - 16L
1,499 SR
Queue Stats
177W - 192L
1,480 Elo+
Solo
Ullr
Ullr
ReyJow
Ullr
Level 104
God Stats
138W - 132L
1,491 SR
Queue Stats
582W - 635L
1,447 Elo+
Solo
Cthulhu
Cthulhu
lucasbarbosa234
Cthulhu
Level 105
God Stats
27W - 22L
1,568 SR
Queue Stats
92W - 110L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kicke36
Chang'e
17
2 / 7 / 9
10,439
454
7,300
18,165
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Paulonott
Artemis
18
5 / 6 / 5
11,417
496
10,567
18,994
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
PeXaitãoZero
King Arthur
17
2 / 6 / 5
11,367
494
6,758
17,818
13,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
cmajuz98
Merlin
18
6 / 10 / 5
12,082
525
9,098
15,468
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
saizou21
Osiris
20
9 / 2 / 10
14,461
629
18,811
17,764
15,754
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ANGELWF 1703
Zhong Kui
19
7 / 8 / 6
12,532
545
16,718
23,263
22,920
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 3 / 5
13,665
594
14,935
11,486
4,665
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Orioms
Chiron
17
4 / 6 / 5
11,147
485
13,236
17,430
6,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
ReyJow
Ullr
5
2 / 0 / 0
7,238
315
689
1,105
253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 15
10,700
465
13,068
23,211
24,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
61
24
Kills
30
31
Deaths
24
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ANGELWF 1703
Zhong Kui
7
8
6
1.25
W
Chang'e
Kicke36
Chang'e
2
7
9
0.93
L
15
3
5
5.83
L
Chiron
Orioms
Chiron
4
6
5
1.08
W
Artemis
Paulonott
Artemis
5
6
5
1.25
W
King Arthur
PeXaitãoZero
King Arthur
2
6
5
0.75
L
Ullr
ReyJow
Ullr
2
0
0
2
W
Merlin
cmajuz98
Merlin
6
10
5
0.85
L
2
7
15
1.36
W
Osiris
saizou21
Osiris
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,534
Damage
58,646
88,209
Taken
76,495
49,211
Mitigated
58,468
21,225
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ANGELWF 1703
Zhong Kui
16,718
1,521
0
6,563
23,263
22,920
650
3,254
20,009
87,460
0
W
Chang'e
Kicke36
Chang'e
7,300
378
3,764
6,183
18,165
9,056
48
9,303
8,754
39,669
0
L
14,935
239
0
543
11,486
4,665
0
3,592
7,894
91,025
0
L
Chiron
Orioms
Chiron
13,236
3,413
1,344
3,736
17,430
6,039
170
4,553
12,876
0
76,840
W
Artemis
Paulonott
Artemis
10,567
4,117
0
6,360
18,994
6,136
1,044
8,055
10,901
0
88,045
W
King Arthur
PeXaitãoZero
King Arthur
6,758
996
0
3,650
17,818
13,312
456
8,981
8,749
0
58,231
L
Ullr
ReyJow
Ullr
689
402
0
328
1,105
253
0
42
1,063
0
5,049
W
Merlin
cmajuz98
Merlin
9,098
587
0
0
15,468
4,953
654
9,814
5,439
69,253
0
L
13,068
767
663
2,449
23,211
24,591
19
4,957
18,254
33,458
0
W
Osiris
saizou21
Osiris
18,811
7,505
0
1,268
17,764
15,754
0
9,712
7,921
0
141,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
55,282
597
Minions Killed
532
0
Camps Cleared
0
2,220,719
Distance Traveled
1,737,153
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,532
545
173
8
0
356,632
5
W
Chang'e
10,439
454
62
3
0
438,874
2
L
Janus
13,665
594
166
7
0
493,178
5
L
Chiron
11,147
485
135
6
0
388,151
2
W
Artemis
11,417
496
116
5
0
407,174
0
W
King Arthur
11,367
494
121
5
0
457,993
5
L
Ullr
7,238
315
14
1
0
61,668
0
W
Merlin
12,082
525
112
5
0
370,718
7
L
Cthulhu
10,700
465
44
2
0
437,524
5
W
Osiris
14,461
629
186
8
0
545,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role