Player Matchup

Hel
Hel
GWDecmber
Hel
Level 124
God Stats
11W - 21L
1,521 SR
Queue Stats
528W - 452L
1,599 Elo+
Party 1
Artemis
Artemis
GangsterPanda40
Artemis
Level 136
God Stats
2W - 1L
1,526 SR
Queue Stats
156W - 150L
1,571 Elo+
Party 1
Ganesha
Ganesha
GoingToHell9
Ganesha
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 143L
1,586 Elo+
Party 1
Thanatos
Thanatos
Marshellow
Thanatos
Level 123
God Stats
14W - 7L
1,706 SR
Queue Stats
189W - 163L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
chattdaddy
Sylvanus
Level 123
God Stats
33W - 30L
1,487 SR
Queue Stats
561W - 389L
1,633 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,607 Elo+

VS

Team Averages
Level 115
1,537 SR
1,580 Elo+
Ao Kuang
Ao Kuang
DariethWolf
Ao Kuang
Level 101
God Stats
6W - 7L
1,382 SR
Queue Stats
410W - 420L
1,414 Elo+
Solo
Thoth
Thoth
DaveleGrand
Thoth
Level 127
God Stats
25W - 12L
1,702 SR
Queue Stats
114W - 80L
1,624 Elo+
Party 2
Xing Tian
Xing Tian
GoDGouM
Xing Tian
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 138L
1,635 Elo+
Party 2
Horus
Horus
Poderetour11
Horus
Level 66
God Stats
4W - 2L
1,517 SR
Queue Stats
62W - 52L
1,594 Elo+
Party 2
Medusa
Medusa
math88
Medusa
Level 129
God Stats
6W - 4L
1,582 SR
Queue Stats
130W - 89L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,986
537
2,898
6,793
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,552
504
2,719
7,200
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GoingToHell9
Ganesha
9
0 / 4 / 3
5,841
449
3,846
9,855
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Marshellow
Thanatos
10
3 / 3 / 4
6,520
502
6,868
9,584
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
chattdaddy
Sylvanus
13
2 / 3 / 1
7,535
580
6,683
10,991
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DariethWolf
Ao Kuang
11
2 / 4 / 6
6,617
509
3,616
10,406
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 1
7,335
564
7,374
3,807
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GoDGouM
Xing Tian
13
1 / 2 / 4
6,978
537
6,610
9,285
5,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 0 / 8
7,034
541
6,751
7,870
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
math88
Medusa
14
5 / 1 / 1
7,948
611
7,402
6,270
1,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
14
14
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DariethWolf
Ao Kuang
2
4
6
1.25
W
4
2
1
2.25
L
3
1
1
3.5
L
0
3
2
0.33
W
Xing Tian
GoDGouM
Xing Tian
1
2
4
1.5
L
Ganesha
GoingToHell9
Ganesha
0
4
3
0.38
L
Thanatos
Marshellow
Thanatos
3
3
4
1.67
W
2
0
8
6
L
Sylvanus
chattdaddy
Sylvanus
2
3
1
0.83
W
Medusa
math88
Medusa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
31,753
44,423
Taken
37,638
20,442
Mitigated
16,773
20,803
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DariethWolf
Ao Kuang
3,616
546
0
4,252
10,406
3,111
0
3,333
7,073
26,676
0
W
7,374
271
0
417
3,807
847
1,334
991
2,816
40,923
0
L
2,898
51
969
3,376
6,793
2,133
0
3,358
3,220
38,786
0
L
2,719
863
0
3,200
7,200
1,509
0
229
6,971
0
39,145
W
Xing Tian
GoDGouM
Xing Tian
6,610
659
0
882
9,285
5,660
0
4,692
4,593
42,168
0
L
Ganesha
GoingToHell9
Ganesha
3,846
696
0
1,716
9,855
6,492
0
2,476
7,233
15,167
0
L
Thanatos
Marshellow
Thanatos
6,868
2,079
0
7,296
9,584
3,353
0
3,183
6,221
0
33,935
W
6,751
2,842
796
3,392
7,870
5,222
18
2,359
5,511
0
20,715
L
Sylvanus
chattdaddy
Sylvanus
6,683
1,771
0
4,246
10,991
6,955
0
7,713
3,178
39,951
10,777
W
Medusa
math88
Medusa
7,402
3,130
0
344
6,270
1,933
288
1,324
4,946
0
57,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
35,912
351
Minions Killed
365
0
Camps Cleared
0
1,224,015
Distance Traveled
1,294,628
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,617
509
65
5
0
249,645
2
W
Thoth
7,335
564
81
6
0
266,238
2
L
Hel
6,986
537
76
6
0
279,786
4
L
Artemis
6,552
504
96
7
0
245,845
5
W
Xing Tian
6,978
537
81
6
0
256,542
3
L
Ganesha
5,841
449
11
1
0
242,005
6
L
Thanatos
6,520
502
66
5
0
265,635
0
W
Horus
7,034
541
21
2
0
264,854
2
L
Sylvanus
7,535
580
102
8
0
190,744
1
W
Medusa
7,948
611
117
9
0
257,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role