Player Matchup

Ra
Ra
Double432
Ra
Level 27
God Stats
2W - 3L
1,305 SR
Queue Stats
9W - 18L
1,261 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Noliq
Morgan Le Fay
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
73W - 72L
1,322 Elo+
Party 2
Guan Yu
Guan Yu
beckse
Guan Yu
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 74L
1,351 Elo+
Party 2
Izanami
Izanami
fenix203
Izanami
Level 36
God Stats
5W - 9L
1,379 SR
Queue Stats
9W - 18L
1,261 Elo+
Party 4
Arachne
Arachne
kn4p
Arachne
Level 47
God Stats
6W - 8L
1,537 SR
Queue Stats
86W - 86L
1,359 Elo+
Party 2
Team Averages
Level 37
1,444 SR
1,311 Elo+

VS

Team Averages
Level 56
1,408 SR
1,371 Elo+
Bakasura
Bakasura
BarsikLRU
Bakasura
Level 52
God Stats
37W - 32L
1,475 SR
Queue Stats
136W - 162L
1,394 Elo+
Party 1
Raijin
Raijin
I_L_M_V_E_
Raijin
Level 42
God Stats
2W - 1L
1,483 SR
Queue Stats
67W - 105L
1,329 Elo+
Party 3
Danzaburou
Danzaburou
Phoeni1x
Danzaburou
Level 46
God Stats
11W - 17L
1,355 SR
Queue Stats
71W - 91L
1,422 Elo+
Party 1
Geb
Geb
Sonterac
Geb
Level 88
God Stats
5W - 3L
1,561 SR
Queue Stats
15W - 16L
1,384 Elo+
Solo
Thanatos
Thanatos
VyPeZz
Thanatos
Level 53
God Stats
3W - 3L
1,167 SR
Queue Stats
138W - 149L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,227
452
3,386
8,943
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Noliq
Morgan Le Fay
14
1 / 4 / 3
8,051
503
9,056
9,123
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
beckse
Guan Yu
12
1 / 5 / 4
7,594
475
6,031
15,056
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
fenix203
Izanami
10
0 / 7 / 3
6,783
424
4,496
10,754
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
kn4p
Arachne
13
7 / 1 / 1
8,779
549
7,714
10,119
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BarsikLRU
Bakasura
16
3 / 4 / 3
9,612
601
12,046
12,448
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
I_L_M_V_E_
Raijin
14
1 / 4 / 4
8,394
525
2,951
8,504
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Phoeni1x
Danzaburou
14
8 / 1 / 5
9,584
599
10,728
7,586
2,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 10
7,929
496
5,367
10,646
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
VyPeZz
Thanatos
16
8 / 2 / 2
9,762
610
8,411
12,896
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
23
23
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BarsikLRU
Bakasura
3
4
3
1.13
L
2
6
0
0.33
W
Raijin
I_L_M_V_E_
Raijin
1
4
4
0.75
L
Morgan Le Fay
Noliq
Morgan Le Fay
1
4
3
0.63
W
Danzaburou
Phoeni1x
Danzaburou
8
1
5
10.5
W
3
1
10
8
W
Thanatos
VyPeZz
Thanatos
8
2
2
4.5
L
Guan Yu
beckse
Guan Yu
1
5
4
0.6
L
Izanami
fenix203
Izanami
0
7
3
0.21
L
Arachne
kn4p
Arachne
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
39,503
53,995
Taken
52,080
20,527
Mitigated
23,532
11,766
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BarsikLRU
Bakasura
12,046
6,625
0
5,103
12,448
6,641
26
914
11,051
0
51,095
L
3,386
450
586
1,961
8,943
2,937
0
936
7,870
32,231
0
W
Raijin
I_L_M_V_E_
Raijin
2,951
156
0
570
8,504
2,272
400
2,860
5,644
46,168
0
L
Morgan Le Fay
Noliq
Morgan Le Fay
9,056
1,161
0
1,714
9,123
2,621
656
2,420
6,558
54,761
0
W
Danzaburou
Phoeni1x
Danzaburou
10,728
4,804
0
3,084
7,586
2,311
673
2,942
4,644
0
63,235
W
5,367
1,042
0
3,098
10,646
6,700
218
3,145
7,463
18,111
0
W
Thanatos
VyPeZz
Thanatos
8,411
1,985
0
13,086
12,896
5,608
0
2,581
10,198
0
75,260
L
Guan Yu
beckse
Guan Yu
6,031
1,469
483
3,197
15,056
8,002
0
721
12,096
0
31,355
L
Izanami
fenix203
Izanami
4,496
3,155
0
1,223
10,754
2,088
246
1,682
8,542
0
29,496
L
Arachne
kn4p
Arachne
7,714
4,621
0
2,602
10,119
4,879
0
1,950
7,952
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,434
Gold Earned
45,281
347
Minions Killed
496
0
Camps Cleared
0
1,578,508
Distance Traveled
1,608,972
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,612
601
139
9
0
372,215
3
L
Ra
7,227
452
67
4
0
287,283
3
W
Raijin
8,394
525
101
6
0
285,213
0
L
Morgan Le Fay
8,051
503
91
6
0
299,291
4
W
Danzaburou
9,584
599
108
7
0
324,840
4
W
Geb
7,929
496
24
2
0
283,393
10
W
Thanatos
9,762
610
124
8
0
343,311
4
L
Guan Yu
7,594
475
60
4
0
333,006
7
L
Izanami
6,783
424
67
4
0
273,822
1
L
Arachne
8,779
549
62
4
0
385,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role