Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Insectdrum
Izanami
Level 49
God Stats
300W - 260L
1,606 SR
Queue Stats
383W - 396L
1,435 Elo+
Solo
Kukulkan
Kukulkan
J0HN REDCORNN
Kukulkan
Level 22
God Stats
3W - 7L
1,440 SR
Queue Stats
40W - 59L
1,365 Elo+
Party 2
Chaac
Chaac
Wutzefek
Chaac
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 41L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
facundizio
Sylvanus
Level 43
God Stats
20W - 24L
1,539 SR
Queue Stats
84W - 90L
1,439 Elo+
Solo
Team Averages
Level 47
1,517 SR
1,409 Elo+

VS

Team Averages
Level 47
1,578 SR
1,385 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BrandonY1019
Bellona
Level 39
God Stats
14W - 6L
1,426 SR
Queue Stats
126W - 134L
1,387 Elo+
Solo
Merlin
Merlin
Goodloser55
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 1
Chiron
Chiron
sniper5280
Chiron
Level 64
God Stats
3W - 1L
1,853 SR
Queue Stats
77W - 66L
1,435 Elo+
Solo
Thanatos
Thanatos
yazdanmirzaee
Thanatos
Level 73
God Stats
27W - 17L
1,611 SR
Queue Stats
83W - 82L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 5 / 4
8,057
448
6,210
13,795
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Insectdrum
Izanami
15
3 / 3 / 2
9,257
514
7,607
12,839
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
J0HN REDCORNN
Kukulkan
16
5 / 4 / 0
9,466
526
10,916
10,775
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Wutzefek
Chaac
11
0 / 6 / 1
7,156
398
5,373
18,999
10,106
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
facundizio
Sylvanus
13
3 / 4 / 1
8,477
471
8,590
17,821
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 5
7,548
419
5,792
18,158
10,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
BrandonY1019
Bellona
15
8 / 0 / 4
9,643
536
12,765
14,890
14,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
14
1 / 5 / 4
8,328
463
8,472
9,684
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
sniper5280
Chiron
15
3 / 1 / 3
9,526
529
12,756
11,804
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
yazdanmirzaee
Thanatos
18
10 / 1 / 3
11,056
614
11,258
16,888
7,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
22
22
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
4
0.4
W
Sylvanus
 
Sylvanus
0
4
5
0.63
W
Bellona
BrandonY1019
Bellona
8
0
4
10
W
Merlin
1
5
4
0.6
L
Izanami
Insectdrum
Izanami
3
3
2
1.33
L
Kukulkan
J0HN REDCORNN
Kukulkan
5
4
0
1.25
L
Chaac
Wutzefek
Chaac
0
6
1
0.08
L
Sylvanus
facundizio
Sylvanus
3
4
1
0.88
W
Chiron
sniper5280
Chiron
3
1
3
4.5
W
Thanatos
yazdanmirzaee
Thanatos
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,696
Damage
51,043
74,229
Taken
71,424
35,810
Mitigated
39,531
21,112
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,210
1,918
0
2,153
13,795
6,071
0
1,101
12,694
0
52,353
W
Sylvanus
 
Sylvanus
5,792
1,488
1,753
7,499
18,158
10,252
186
6,002
12,156
19,852
0
W
Bellona
BrandonY1019
Bellona
12,765
5,705
0
5,677
14,890
14,262
640
1,924
12,966
0
55,114
W
Merlin
8,472
703
0
347
9,684
3,731
1,038
5,573
4,111
46,980
0
L
Izanami
Insectdrum
Izanami
7,607
6,397
0
3,856
12,839
3,149
0
2,704
10,135
0
68,935
L
Kukulkan
J0HN REDCORNN
Kukulkan
10,916
329
70
2,061
10,775
3,555
936
2,724
8,051
66,148
0
L
Chaac
Wutzefek
Chaac
5,373
781
0
2,977
18,999
10,106
489
1,512
17,487
0
33,845
L
Sylvanus
facundizio
Sylvanus
8,590
1,481
1,621
8,374
17,821
12,929
0
6,223
11,598
21,891
0
W
Chiron
sniper5280
Chiron
12,756
4,819
681
6,399
11,804
3,821
871
2,394
9,410
0
72,859
W
Thanatos
yazdanmirzaee
Thanatos
11,258
5,342
278
15,849
16,888
7,465
440
3,613
13,275
0
84,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
46,101
461
Minions Killed
439
0
Camps Cleared
0
1,629,616
Distance Traveled
1,712,113
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,057
448
79
4
0
378,957
3
W
Sylvanus
7,548
419
30
2
0
333,423
7
W
Bellona
9,643
536
79
4
0
383,999
4
W
Merlin
8,328
463
81
5
0
303,365
0
L
Izanami
9,257
514
142
8
0
315,496
3
L
Kukulkan
9,466
526
138
8
0
298,596
5
L
Chaac
7,156
398
68
4
0
328,242
5
L
Sylvanus
8,477
471
34
2
0
308,325
0
W
Chiron
9,526
529
124
7
0
345,548
9
W
Thanatos
11,056
614
125
7
0
345,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role