Player Matchup

Aphrodite
Aphrodite
GayP0tat0es
Aphrodite
Level 126
God Stats
15W - 10L
1,647 SR
Queue Stats
38W - 25L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
IntoxicatedDad
Jormungandr
Level 22
God Stats
4W - 1L
1,480 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Monsutā
Nu Wa
Level 144
God Stats
3W - 1L
1,765 SR
Queue Stats
58W - 37L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
VoodooMcGobo
Hun Batz
Level 149
God Stats
1W - 0L
1,532 SR
Queue Stats
36W - 11L
1,965 Elo+
Party 1
Odin
Odin
angelm8
Odin
Level 125
God Stats
6W - 4L
1,613 SR
Queue Stats
92W - 72L
1,641 Elo+
Party 1
Team Averages
Level 113
1,607 SR
1,652 Elo+

VS

Team Averages
Level 83
1,450 SR
1,535 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
OiledGlassGalery
Tsukuyomi
Level 44
God Stats
4W - 8L
1,354 SR
Queue Stats
31W - 28L
1,513 Elo+
Party 2
Agni
Agni
ThatSebby
Agni
Level 84
God Stats
5W - 3L
1,522 SR
Queue Stats
23W - 13L
1,655 Elo+
Party 2
Yu Huang
Yu Huang
life-ovrwhlms-me
Yu Huang
Level 100
God Stats
4W - 7L
1,375 SR
Queue Stats
29W - 31L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GayP0tat0es
Aphrodite
15
1 / 2 / 4
7,716
857
3,722
7,717
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
IntoxicatedDad
Jormungandr
13
2 / 3 / 8
7,436
826
4,866
8,035
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Monsutā
Nu Wa
15
5 / 1 / 6
8,189
910
10,795
6,585
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
VoodooMcGobo
Hun Batz
14
7 / 2 / 6
8,223
914
6,817
8,845
3,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
angelm8
Odin
14
4 / 2 / 6
7,667
852
6,899
9,977
6,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 4 / 2
7,756
862
6,026
9,807
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
11
0 / 2 / 3
6,373
708
3,266
7,695
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
13
2 / 6 / 1
7,036
782
5,332
9,200
2,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
14
3 / 3 / 3
7,751
861
8,562
6,519
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 6
7,010
779
5,549
7,143
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
10
10
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
2
1.25
L
Cabrakan
 
Cabrakan
0
2
3
0.75
W
Aphrodite
GayP0tat0es
Aphrodite
1
2
4
1.5
W
Jormungandr
IntoxicatedDad
Jormungandr
2
3
8
2
W
Nu Wa
Monsutā
Nu Wa
5
1
6
8
L
Tsukuyomi
2
6
1
0.42
L
Agni
3
3
3
1.5
W
Hun Batz
VoodooMcGobo
Hun Batz
7
2
6
5
W
Odin
angelm8
Odin
4
2
6
3.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
28,735
41,159
Taken
40,364
21,762
Mitigated
16,029
7,160
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,026
2,049
0
1,176
9,807
3,758
19
3,779
5,877
0
23,370
L
Cabrakan
 
Cabrakan
3,266
276
306
816
7,695
5,001
0
4,261
3,176
5,808
0
W
Aphrodite
GayP0tat0es
Aphrodite
3,722
638
1,566
4,079
7,717
3,359
1,763
1,346
6,281
29,895
0
W
Jormungandr
IntoxicatedDad
Jormungandr
4,866
899
0
729
8,035
6,343
7
4,290
3,579
13,773
0
W
Nu Wa
Monsutā
Nu Wa
10,795
1,694
0
301
6,585
2,182
283
3,563
2,932
31,901
0
L
Tsukuyomi
5,332
1,123
0
416
9,200
2,849
0
4,997
3,997
0
20,614
L
Agni
8,562
868
0
1,088
6,519
1,997
0
2,760
3,543
27,082
0
W
Hun Batz
VoodooMcGobo
Hun Batz
6,817
809
0
0
8,845
3,017
309
4,776
3,735
0
18,051
W
Odin
angelm8
Odin
6,899
1,052
0
485
9,977
6,861
0
2,668
7,255
0
13,870
L
5,549
560
0
560
7,143
2,424
0
2,656
4,388
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
35,926
186
Minions Killed
172
0
Camps Cleared
0
1,039,867
Distance Traveled
905,520
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,756
862
50
6
0
191,404
0
L
Cabrakan
6,373
708
8
1
0
147,708
0
W
Aphrodite
7,716
857
71
8
0
192,408
2
W
Jormungandr
7,436
826
19
2
0
191,310
0
W
Nu Wa
8,189
910
56
6
0
198,914
1
L
Tsukuyomi
7,036
782
36
4
0
172,784
2
L
Agni
7,751
861
52
6
0
203,195
4
W
Hun Batz
8,223
914
23
3
0
241,508
2
W
Odin
7,667
852
17
2
0
215,727
0
L
Yu Huang
7,010
779
26
3
0
190,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role