Player Matchup

Sobek
Sobek
MrCharbanator
Sobek
Level 146
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 0L
1,792 Elo+
Party 2
Yu Huang
Yu Huang
TeloScope
Yu Huang
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
thugpenguin69
Gilgamesh
Level 149
God Stats
1W - 0L
1,601 SR
Queue Stats
9W - 1L
1,858 Elo+
Party 2
Team Averages
Level 152
1,605 SR
1,790 Elo+

VS

Team Averages
Level 118
1,523 SR
1,432 Elo+
Neith
Neith
AceDracul
Neith
Level 84
God Stats
1W - 3L
1,682 SR
Queue Stats
26W - 53L
1,322 Elo+
Solo
Yu Huang
Yu Huang
DC3Ranger
Yu Huang
Level 142
God Stats
8W - 12L
1,388 SR
Queue Stats
45W - 45L
1,539 Elo+
Party 1
Hercules
Hercules
Gyroh
Hercules
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
8,249
750
5,365
13,257
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
TeloScope
Yu Huang
13
6 / 1 / 6
8,587
781
13,956
5,658
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
thugpenguin69
Gilgamesh
12
2 / 1 / 10
8,139
740
7,223
11,659
13,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AceDracul
Neith
11
1 / 6 / 2
7,226
657
8,291
10,452
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
DC3Ranger
Yu Huang
11
0 / 4 / 1
6,994
636
8,517
7,013
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Gyroh
Hercules
12
2 / 2 / 1
8,197
745
7,800
14,391
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
AceDracul
Neith
1
6
2
0.33
L
Yu Huang
DC3Ranger
Yu Huang
0
4
1
0.13
L
Hercules
Gyroh
Hercules
2
2
1
1.25
W
4
1
5
6.5
W
Yu Huang
TeloScope
Yu Huang
6
1
6
9
W
Gilgamesh
thugpenguin69
Gilgamesh
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
24,608
30,574
Taken
31,856
32,273
Mitigated
18,814
7,196
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AceDracul
Neith
8,291
3,636
0
2,163
10,452
3,491
0
7,240
3,212
0
25,443
L
Yu Huang
DC3Ranger
Yu Huang
8,517
1,274
0
751
7,013
2,159
0
4,238
2,775
29,437
0
L
Hercules
Gyroh
Hercules
7,800
2,571
177
6,581
14,391
13,164
0
7,953
6,438
1,938
14,198
W
5,365
553
0
4,361
13,257
16,856
0
4,057
9,200
11,309
0
W
Yu Huang
TeloScope
Yu Huang
13,956
743
0
592
5,658
1,884
0
1,731
3,927
36,115
0
W
Gilgamesh
thugpenguin69
Gilgamesh
7,223
1,178
815
1,428
11,659
13,533
0
3,864
7,795
0
17,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
22,417
82
Minions Killed
109
3
Camps Cleared
4
620,696
Distance Traveled
639,814
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,226
657
34
3
4
193,128
3
L
Yu Huang
6,994
636
50
5
0
212,913
3
L
Hercules
8,197
745
25
2
0
233,773
3
W
Sobek
8,249
750
21
2
0
211,643
1
W
Yu Huang
8,587
781
44
4
3
216,451
3
W
Gilgamesh
8,139
740
17
2
0
192,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role