Player Matchup

Medusa
Medusa
MAFPR01
Medusa
Level 135
God Stats
22W - 14L
1,502 SR
Queue Stats
100W - 110L
1,451 Elo+
Solo
Pele
Pele
SteeleKill
Pele
Level 129
God Stats
1W - 2L
1,277 SR
Queue Stats
82W - 52L
1,582 Elo+
Party 1
Sol
Sol
Zombiealala
Sol
Level 80
God Stats
88W - 56L
1,574 SR
Queue Stats
250W - 163L
1,541 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,525 Elo+

VS

Team Averages
Level 116
1,483 SR
1,477 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Enzoleets
Medusa
Level 107
God Stats
62W - 74L
1,521 SR
Queue Stats
394W - 408L
1,475 Elo+
Party 2
Achilles
Achilles
captain zullu1
Achilles
Level 93
God Stats
25W - 26L
1,429 SR
Queue Stats
393W - 415L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MAFPR01
Medusa
12
3 / 0 / 9
7,583
758
8,563
5,015
1,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 5
7,838
784
8,795
7,560
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 6
7,342
734
6,171
6,394
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 5 / 2
6,023
602
3,164
5,368
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Enzoleets
Medusa
11
2 / 3 / 0
7,019
702
5,848
8,069
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
10
0 / 4 / 2
6,641
664
4,883
15,338
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
5
2
0.2
L
Medusa
Enzoleets
Medusa
2
3
0
0.67
W
Medusa
MAFPR01
Medusa
3
0
9
7.5
W
6
0
5
8.5
W
3
2
6
3
L
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
13,895
18,969
Taken
28,775
7,695
Mitigated
14,782
4,430
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,164
120
0
0
5,368
1,442
0
940
4,332
16,602
0
L
Medusa
Enzoleets
Medusa
5,848
1,384
0
1,058
8,069
2,251
0
1,171
6,655
0
27,459
W
Medusa
MAFPR01
Medusa
8,563
3,740
0
320
5,015
1,761
973
1,237
3,778
0
26,916
W
8,795
1,874
0
2,099
7,560
3,612
464
1,410
6,150
0
17,823
W
6,171
1,969
0
2,011
6,394
2,322
1,008
873
5,521
22,137
2,137
L
Achilles
4,883
1,050
348
4,227
15,338
11,089
0
3,991
10,938
0
11,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
19,683
107
Minions Killed
97
5
Camps Cleared
4
607,013
Distance Traveled
527,719
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,023
602
28
3
2
159,593
3
L
Medusa
7,019
702
55
6
2
211,299
4
W
Medusa
7,583
758
50
5
2
205,026
4
W
Pele
7,838
784
19
2
1
219,023
4
W
Sol
7,342
734
38
4
2
182,964
0
L
Achilles
6,641
664
14
1
0
156,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role