Player Matchup

Scylla
Scylla
GWDecmber
Scylla
Level 124
God Stats
56W - 66L
1,552 SR
Queue Stats
528W - 452L
1,590 Elo+
Party 1
Charybdis
Charybdis
GangsterPanda40
Charybdis
Level 136
God Stats
2W - 3L
1,417 SR
Queue Stats
156W - 150L
1,559 Elo+
Party 1
Vamana
Vamana
GoingToHell9
Vamana
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 143L
1,575 Elo+
Party 1
Bacchus
Bacchus
Marshellow
Bacchus
Level 123
God Stats
4W - 4L
1,623 SR
Queue Stats
189W - 163L
1,639 Elo+
Party 1
Arachne
Arachne
chattdaddy
Arachne
Level 123
God Stats
21W - 8L
1,797 SR
Queue Stats
561W - 389L
1,624 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,597 Elo+

VS

Team Averages
Level 120
1,617 SR
1,550 Elo+
He Bo
He Bo
BryanV
He Bo
Level 156
God Stats
21W - 23L
1,499 SR
Queue Stats
190W - 197L
1,572 Elo+
Solo
Mercury
Mercury
HyodoIseed
Mercury
Level 157
God Stats
4W - 3L
1,705 SR
Queue Stats
170W - 149L
1,573 Elo+
Solo
Medusa
Medusa
N0TPINHEADLARRY
Medusa
Level 61
God Stats
3W - 4L
1,453 SR
Queue Stats
28W - 35L
1,519 Elo+
Party 2
Fenrir
Fenrir
ghosttc13
Fenrir
Level 100
God Stats
2W - 4L
1,568 SR
Queue Stats
99W - 94L
1,514 Elo+
Party 2
Athena
Athena
moonsrise
Athena
Level 124
God Stats
5W - 3L
1,861 SR
Queue Stats
367W - 363L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GWDecmber
Scylla
14
1 / 1 / 6
8,295
553
2,949
3,985
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GangsterPanda40
Charybdis
14
3 / 2 / 2
8,844
590
7,625
8,651
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
13
0 / 0 / 7
8,100
540
5,607
9,536
6,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Marshellow
Bacchus
10
2 / 4 / 4
7,159
477
4,997
11,103
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
chattdaddy
Arachne
15
5 / 2 / 4
8,869
591
5,646
13,145
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BryanV
He Bo
14
3 / 2 / 2
8,360
557
10,600
6,327
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
HyodoIseed
Mercury
15
4 / 4 / 3
8,602
573
8,887
10,799
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 3
7,164
478
3,319
7,331
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ghosttc13
Fenrir
11
2 / 4 / 5
7,265
484
3,341
11,776
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
moonsrise
Athena
1
0 / 0 / 0
2,778
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
11
Kills
9
9
Deaths
11
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
BryanV
He Bo
3
2
2
2
W
Scylla
GWDecmber
Scylla
1
1
6
4
W
Charybdis
GangsterPanda40
Charybdis
3
2
2
2
W
Vamana
0
0
7
3.5
L
Mercury
HyodoIseed
Mercury
4
4
3
1.38
W
Bacchus
Marshellow
Bacchus
2
4
4
1
L
0
1
3
1.5
W
Arachne
chattdaddy
Arachne
5
2
4
3.5
L
Fenrir
ghosttc13
Fenrir
2
4
5
1.13
L
Athena
moonsrise
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
26,147
46,420
Taken
36,233
27,156
Mitigated
16,832
13,747
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BryanV
He Bo
10,600
513
0
1,496
6,327
2,361
0
1,367
4,960
61,686
0
W
Scylla
GWDecmber
Scylla
2,949
457
0
1,114
3,985
1,262
0
1,086
2,899
54,323
0
W
Charybdis
GangsterPanda40
Charybdis
7,625
4,180
0
4,068
8,651
2,841
0
170
8,481
0
68,974
W
Vamana
5,607
1,947
0
3,087
9,536
6,237
736
2,288
7,248
2,875
38,830
L
Mercury
HyodoIseed
Mercury
8,887
4,961
0
616
10,799
4,268
0
1,710
9,089
0
66,636
W
Bacchus
Marshellow
Bacchus
4,997
680
0
2,532
11,103
10,505
0
3,037
8,066
13,752
0
L
3,319
1,921
0
2,270
7,331
2,062
0
1,116
6,215
0
47,932
W
Arachne
chattdaddy
Arachne
5,646
4,433
0
2,946
13,145
6,311
0
4,019
9,126
0
65,631
L
Fenrir
ghosttc13
Fenrir
3,341
470
0
1,647
11,776
8,141
0
4,040
7,736
0
11,615
L
Athena
moonsrise
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
34,169
431
Minions Killed
358
0
Camps Cleared
0
1,544,952
Distance Traveled
1,280,268
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,360
557
116
8
0
310,080
4
W
Scylla
8,295
553
109
7
0
308,499
9
W
Charybdis
8,844
590
120
8
0
289,718
6
W
Vamana
8,100
540
83
6
0
319,205
1
L
Mercury
8,602
573
129
9
0
354,543
6
W
Bacchus
7,159
477
22
1
0
300,983
3
L
Medusa
7,164
478
99
7
0
334,139
6
W
Arachne
8,869
591
97
6
0
326,547
0
L
Fenrir
7,265
484
14
1
0
281,506
4
L
Athena
2,778
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role