Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
Kryzix
Bacchus
Bronze II
Level 109
God Stats
5W - 4L
1,646 SR
Queue Stats
101W - 122L
861 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
TheDeutschBlitz
Zhong Kui
Silver II
Level 89
God Stats
5W - 1L
1,973 SR
Queue Stats
80W - 89L
1,076 MMR
Solo
Neith
Neith
Silver II
jakeduhhhsnake
Neith
Silver II
Level 68
God Stats
0W - 1L
1,600 SR
Queue Stats
100W - 111L
1,233 MMR
Party 2
Cliodhna
Cliodhna
Silver V
jarwet
Cliodhna
Silver V
Level 99
God Stats
0W - 1L
1,639 SR
Queue Stats
36W - 44L
826 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,672 SR
1,099 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,698 SR
1,076 MMR
Bastet
Bastet
Gold III
Avp726
Bastet
Gold III
Level 155
God Stats
9W - 10L
1,433 SR
Queue Stats
301W - 294L
1,316 MMR
Solo
Horus
Horus
Silver I
CORONAXXX
Horus
Silver I
Level 89
God Stats
19W - 10L
1,880 SR
Queue Stats
235W - 244L
1,046 MMR
Solo
Anubis
Anubis
Gold III
Failzeus
Anubis
Gold III
Level 109
God Stats
8W - 6L
1,947 SR
Queue Stats
83W - 90L
1,389 MMR
Solo
Cernunnos
Cernunnos
Silver III
Ozone0426
Cernunnos
Silver III
Level 107
God Stats
15W - 10L
1,606 SR
Queue Stats
55W - 66L
812 MMR
Party 1
Amaterasu
Amaterasu
Silver III
PolarbearMLG
Amaterasu
Silver III
Level 145
God Stats
13W - 7L
1,625 SR
Queue Stats
78W - 87L
818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
2 / 2 / 0
10,703
446
8,201
13,187
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Kryzix
Bacchus
13
0 / 1 / 2
9,154
381
7,064
14,724
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
TheDeutschBlitz
Zhong Kui
18
0 / 4 / 2
10,963
457
6,823
15,564
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 6 / 1
11,887
495
17,678
17,934
4,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
jarwet
Cliodhna
18
0 / 8 / 0
10,986
458
9,625
20,696
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothIzanamiDa Ji

VS

Bans
BellonaArtioAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Avp726
Bastet
20
7 / 0 / 9
15,146
631
17,409
16,180
6,230
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
CORONAXXX
Horus
17
3 / 2 / 8
12,663
528
4,769
21,087
27,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Failzeus
Anubis
20
4 / 1 / 6
14,261
594
11,996
13,709
6,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ozone0426
Cernunnos
18
1 / 2 / 10
12,334
514
14,439
14,990
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PolarbearMLG
Amaterasu
20
6 / 0 / 3
13,975
582
14,175
24,769
29,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
21
21
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
0
1
W
Bastet
Avp726
Bastet
7
0
9
11.5
W
Horus
CORONAXXX
Horus
3
2
8
3.5
W
Anubis
Failzeus
Anubis
4
1
6
7
L
Bacchus
Kryzix
Bacchus
0
1
2
1
W
Cernunnos
Ozone0426
Cernunnos
1
2
10
3
W
Amaterasu
PolarbearMLG
Amaterasu
6
0
3
7.5
L
Zhong Kui
TheDeutschBlitz
Zhong Kui
0
4
2
0.25
L
3
6
1
0.58
L
Cliodhna
jarwet
Cliodhna
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
62,788
82,105
Taken
90,735
47,733
Mitigated
75,071
17,814
Healing
52,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,201
130
0
0
13,187
6,304
0
2,103
11,084
92,847
0
W
Bastet
Avp726
Bastet
17,409
3,342
0
9,517
16,180
6,230
3,738
4,813
11,286
0
138,185
W
Horus
CORONAXXX
Horus
4,769
1,940
6,101
9,363
21,087
27,307
1,485
5,564
15,523
0
32,332
W
Anubis
Failzeus
Anubis
11,996
658
0
8,655
13,709
6,791
2,297
5,899
7,766
116,001
0
L
Bacchus
Kryzix
Bacchus
7,064
450
0
3,654
14,724
15,841
0
1,888
12,836
24,472
0
W
Cernunnos
Ozone0426
Cernunnos
14,439
6,078
0
5,603
14,990
4,982
5,714
3,881
11,109
0
94,835
W
Amaterasu
PolarbearMLG
Amaterasu
14,175
6,503
0
13,297
24,769
29,761
3,586
3,227
20,659
0
89,961
L
Zhong Kui
TheDeutschBlitz
Zhong Kui
6,823
75
58
4,242
15,564
8,716
0
5,761
9,803
89,656
0
L
17,678
6,736
0
5,165
17,934
4,574
0
1,758
16,176
0
111,359
L
Cliodhna
jarwet
Cliodhna
9,625
1,675
0
4,695
20,696
12,298
0
486
20,210
0
78,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
68,379
679
Minions Killed
732
0
Camps Cleared
0
2,090,717
Distance Traveled
2,472,828
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,703
446
151
6
0
396,920
5
W
Bastet
15,146
631
198
8
0
589,252
2
W
Horus
12,663
528
51
2
0
500,674
9
W
Anubis
14,261
594
197
8
0
430,580
4
L
Bacchus
9,154
381
35
1
0
448,897
3
W
Cernunnos
12,334
514
130
5
0
445,583
6
W
Amaterasu
13,975
582
156
7
0
506,739
7
L
Zhong Kui
10,963
457
162
7
0
431,227
12
L
Neith
11,887
495
169
7
0
392,771
3
L
Cliodhna
10,986
458
162
7
0
420,902
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role