Player Matchup

Chaac
Chaac
GhostBuster1995
Chaac
Level 80
God Stats
3W - 6L
1,436 SR
Queue Stats
65W - 68L
1,423 Elo+
Party 3
Set
Set
Hypnosiss
Set
Level 99
God Stats
6W - 11L
1,394 SR
Queue Stats
292W - 348L
1,452 Elo+
Solo
Horus
Horus
IYMNUIORATOR
Horus
Level 69
God Stats
105W - 87L
1,510 SR
Queue Stats
959W - 867L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Tarakorn
Kukulkan
Level 40
God Stats
3W - 4L
1,624 SR
Queue Stats
67W - 66L
1,432 Elo+
Party 3
Apollo
Apollo
nastyaru9
Apollo
Level 66
God Stats
30W - 32L
1,605 SR
Queue Stats
1,311W - 1,207L
1,503 Elo+
Party 2
Team Averages
Level 71
1,514 SR
1,459 Elo+

VS

Team Averages
Level 104
1,445 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ignika1
Erlang Shen
Level 129
God Stats
11W - 9L
1,569 SR
Queue Stats
238W - 304L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
PhaseWhite
Cliodhna
Level 148
God Stats
3W - 3L
1,156 SR
Queue Stats
258W - 322L
1,472 Elo+
Party 1
Poseidon
Poseidon
Satla
Poseidon
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 57L
1,405 Elo+
Solo
Yemoja
Yemoja
SzarosBagoly
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 0
4,146
415
1,391
9,444
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 6 / 1
4,739
474
3,057
7,407
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 2 / 4
5,189
519
1,666
5,843
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Tarakorn
Kukulkan
6
0 / 8 / 2
4,533
453
3,699
6,712
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
nastyaru9
Apollo
9
4 / 2 / 2
5,995
600
2,927
4,757
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 2 / 4
6,604
660
4,013
4,790
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Ignika1
Erlang Shen
9
6 / 0 / 5
6,493
649
2,884
4,108
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
PhaseWhite
Cliodhna
10
8 / 3 / 6
6,863
686
4,150
6,257
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Satla
Poseidon
13
9 / 0 / 3
7,671
767
7,483
4,076
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
1 / 2 / 5
6,017
602
2,629
5,377
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
28
28
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
4
3
L
0
10
0
0
L
2
6
1
0.42
L
0
2
4
1
W
Erlang Shen
Ignika1
Erlang Shen
6
0
5
8.5
W
Cliodhna
PhaseWhite
Cliodhna
8
3
6
3.67
W
Poseidon
Satla
Poseidon
9
0
3
10.5
W
Yemoja
1
2
5
1.75
L
Kukulkan
Tarakorn
Kukulkan
0
8
2
0.13
L
Apollo
nastyaru9
Apollo
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,740
Damage
21,159
34,163
Taken
24,608
14,602
Mitigated
12,321
6,171
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,013
1,421
0
1,941
4,790
1,245
4,771
862
3,900
0
29,459
L
1,391
339
0
852
9,444
4,633
0
4,137
5,242
0
11,444
L
3,057
2,008
0
811
7,407
4,131
611
1,507
5,900
0
15,249
L
1,666
784
514
1,931
5,843
2,608
198
1,712
4,131
0
8,198
W
Erlang Shen
Ignika1
Erlang Shen
2,884
1,723
0
2,163
4,108
2,858
1,046
482
3,553
0
19,793
W
Cliodhna
PhaseWhite
Cliodhna
4,150
414
0
976
6,257
1,876
0
1,816
4,441
0
22,928
W
Poseidon
Satla
Poseidon
7,483
1,536
0
424
4,076
1,164
84
539
3,459
46,795
0
W
Yemoja
2,629
761
453
966
5,377
5,178
1,815
0
5,377
13,133
0
L
Kukulkan
Tarakorn
Kukulkan
3,699
493
0
545
6,712
1,833
0
1,393
5,319
16,933
0
L
Apollo
nastyaru9
Apollo
2,927
1,653
0
1,518
4,757
1,397
980
1,363
3,394
0
30,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
33,648
146
Minions Killed
265
0
Camps Cleared
0
839,907
Distance Traveled
989,196
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,604
660
65
7
0
165,605
0
L
Chaac
4,146
415
22
2
0
205,147
0
L
Set
4,739
474
23
2
0
149,842
3
L
Horus
5,189
519
7
1
0
152,788
0
W
Erlang Shen
6,493
649
39
4
0
171,666
1
W
Cliodhna
6,863
686
41
4
0
248,840
1
W
Poseidon
7,671
767
100
10
0
226,418
2
W
Yemoja
6,017
602
20
2
0
176,667
3
L
Kukulkan
4,533
453
33
3
0
180,662
0
L
Apollo
5,995
600
61
6
0
151,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role