Player Matchup

Fenrir
Fenrir
Ancsis
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 108L
1,289 Elo+
Party 1
Mulan
Mulan
HeinousBondarik
Mulan
Level 45
God Stats
6W - 8L
1,258 SR
Queue Stats
171W - 239L
1,269 Elo+
Party 1
Scylla
Scylla
Krisigaming1119
Scylla
Level 19
God Stats
1W - 4L
1,441 SR
Queue Stats
197W - 241L
1,249 Elo+
Party 1
Izanami
Izanami
Pakati00
Izanami
Level 36
God Stats
3W - 2L
1,409 SR
Queue Stats
89W - 124L
1,305 Elo+
Party 1
Yemoja
Yemoja
fuszfusz
Yemoja
Level 100
God Stats
1W - 2L
1,205 SR
Queue Stats
173W - 186L
1,360 Elo+
Party 1
Team Averages
Level 47
1,362 SR
1,294 Elo+

VS

Team Averages
Level 61
1,459 SR
1,467 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Diematser
Loki
Level 61
God Stats
1W - 0L
1,183 SR
Queue Stats
16W - 14L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
MasterDos
Baba Yaga
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,453 Elo+
Solo
Medusa
Medusa
Seaself
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,513 Elo+
Party 2
Athena
Athena
kingsero97
Athena
Level 60
God Stats
3W - 3L
1,611 SR
Queue Stats
37W - 36L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ancsis
Fenrir
9
1 / 3 / 0
5,208
521
2,304
6,454
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,701
570
3,073
5,511
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 0
4,852
485
114
5,443
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Pakati00
Izanami
7
0 / 4 / 0
4,369
437
5,510
6,810
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
fuszfusz
Yemoja
8
0 / 2 / 0
4,636
464
1,347
4,132
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 1 / 0
6,315
632
4,156
5,763
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
11
5 / 0 / 2
6,499
650
2,323
5,291
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
MasterDos
Baba Yaga
10
3 / 1 / 4
6,227
623
4,078
2,300
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Seaself
Medusa
10
4 / 0 / 3
5,764
576
5,904
5,345
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
kingsero97
Athena
8
1 / 0 / 5
5,280
528
1,685
7,430
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
17
17
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
0
4
L
Fenrir
Ancsis
Fenrir
1
3
0
0.33
W
Loki
5
0
2
6
L
1
3
0
0.33
L
0
5
0
0
W
Baba Yaga
MasterDos
Baba Yaga
3
1
4
5
L
Izanami
Pakati00
Izanami
0
4
0
0
W
Medusa
Seaself
Medusa
4
0
3
5.5
L
Yemoja
fuszfusz
Yemoja
0
2
0
0
W
Athena
kingsero97
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
18,146
28,350
Taken
26,129
9,141
Mitigated
10,111
5,635
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,156
2,211
0
2,412
5,763
3,829
789
355
5,143
0
29,095
L
Fenrir
Ancsis
Fenrir
2,304
477
0
2,073
6,454
1,791
0
1,435
5,019
0
25,732
W
Loki
2,323
553
0
2,618
5,291
1,402
0
167
5,124
0
27,698
L
3,073
680
0
613
5,511
3,794
0
0
5,511
2,652
22,133
L
114
0
0
672
5,443
1,294
0
2,288
3,155
20,172
0
W
Baba Yaga
MasterDos
Baba Yaga
4,078
122
0
794
2,300
674
0
0
2,300
24,703
0
L
Izanami
Pakati00
Izanami
5,510
3,863
51
1,198
6,810
1,183
430
1,240
5,570
0
24,888
W
Medusa
Seaself
Medusa
5,904
1,968
0
1,813
5,345
1,277
0
346
4,999
0
37,177
L
Yemoja
fuszfusz
Yemoja
1,347
321
673
355
4,132
1,079
570
800
3,332
15,368
0
W
Athena
kingsero97
Athena
1,685
473
102
3,136
7,430
2,929
411
1,001
6,429
6,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
30,085
229
Minions Killed
259
0
Camps Cleared
0
905,435
Distance Traveled
1,028,973
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,315
632
61
6
0
213,858
1
L
Fenrir
5,208
521
55
6
0
216,935
0
W
Loki
6,499
650
62
6
0
231,806
4
L
Mulan
5,701
570
62
6
0
196,848
5
L
Scylla
4,852
485
44
4
0
169,670
0
W
Baba Yaga
6,227
623
57
6
0
217,319
4
L
Izanami
4,369
437
37
4
0
168,309
0
W
Medusa
5,764
576
68
7
0
192,954
2
L
Yemoja
4,636
464
31
3
0
153,673
0
W
Athena
5,280
528
11
1
0
173,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role