Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
Bc Roxy
Chiron
Platinum III
Level 160
God Stats
22W - 16L
1,692 SR
Queue Stats
262W - 253L
1,743 MMR
Solo
Athena
Athena
Platinum IV
Playboii Vonnie
Athena
Platinum IV
Level 127
God Stats
3W - 5L
1,469 SR
Queue Stats
215W - 216L
1,604 MMR
Party 2
Susano
Susano
Platinum II
RaY rAy 4 Thr33
Susano
Platinum II
Level 146
God Stats
14W - 16L
1,447 SR
Queue Stats
482W - 468L
1,872 MMR
Party 2
Bastet
Bastet
Platinum III
oGanjii
Bastet
Platinum III
Level 159
God Stats
27W - 11L
1,677 SR
Queue Stats
681W - 670L
1,731 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,557 SR
1,690 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,519 SR
1,743 MMR
Nike
Nike
Gold II
Dark_Reaper_242
Nike
Gold II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 128L
1,717 MMR
Solo
Ullr
Ullr
Platinum V
Jayskyll
Ullr
Platinum V
Level 158
God Stats
18W - 25L
1,594 SR
Queue Stats
528W - 529L
1,737 MMR
Solo
Terra
Terra
Gold I
Mo0kinater
Terra
Gold I
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 367L
1,725 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
SHAKEnBAKEx55
Hun Batz
Platinum IV
Level 153
God Stats
3W - 6L
1,500 SR
Queue Stats
327W - 318L
1,818 MMR
Party 1
Nox
Nox
Platinum IV
ZORROXZ1000
Nox
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 238L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 3 / 11
14,054
611
13,898
12,587
5,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Bc Roxy
Chiron
20
4 / 2 / 4
13,200
574
11,118
13,633
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 17
11,564
503
9,806
26,099
32,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 4 / 7
13,167
572
18,801
22,575
10,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
oGanjii
Bastet
20
11 / 3 / 8
13,838
602
22,077
22,063
15,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaCliodhnaArachneMulan

VS

Bans
GebArtioGilgameshHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
10,917
475
11,418
19,023
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
19
2 / 5 / 5
11,607
505
13,316
17,274
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
16
0 / 5 / 9
9,799
426
8,498
20,741
20,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
SHAKEnBAKEx55
Hun Batz
20
11 / 5 / 2
14,074
612
19,325
22,665
9,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 10 / 5
9,869
429
6,052
16,715
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
31
Kills
16
16
Deaths
31
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
11
4.17
W
Chiron
Bc Roxy
Chiron
4
2
4
3
L
3
6
7
1.08
L
Ullr
2
5
5
0.9
L
Terra
0
5
9
0.9
W
1
4
17
2.38
W
8
4
7
2.88
L
Hun Batz
SHAKEnBAKEx55
Hun Batz
11
5
2
2.4
L
0
10
5
0.25
W
Bastet
oGanjii
Bastet
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,700
Damage
58,609
96,957
Taken
96,418
70,167
Mitigated
52,714
31,428
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,898
276
3,848
4,485
12,587
5,666
588
2,720
9,788
100,817
0
W
Chiron
Bc Roxy
Chiron
11,118
3,488
1,120
4,354
13,633
5,937
5,724
1,168
12,411
0
112,111
L
11,418
1,395
0
3,592
19,023
10,397
241
2,225
16,798
2,384
55,231
L
Ullr
13,316
5,154
0
3,192
17,274
5,982
1,018
4,098
13,176
0
90,541
L
Terra
8,498
1,095
1,518
4,188
20,741
20,335
0
6,051
14,690
22,646
0
W
9,806
3,078
488
3,110
26,099
32,268
956
4,879
20,786
33,023
2,435
W
18,801
5,245
0
5,816
22,575
10,829
1,654
3,775
18,590
0
96,514
L
Hun Batz
SHAKEnBAKEx55
Hun Batz
19,325
4,296
0
6,336
22,665
9,454
0
4,680
17,985
0
104,786
L
6,052
621
0
2,286
16,715
6,546
0
6,429
10,286
73,927
0
W
Bastet
oGanjii
Bastet
22,077
7,016
0
8,207
22,063
15,467
992
2,509
19,021
0
87,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,823
Gold Earned
56,266
650
Minions Killed
603
0
Camps Cleared
0
2,305,832
Distance Traveled
2,181,006
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,054
611
168
7
0
483,385
9
W
Chiron
13,200
574
173
8
0
403,465
3
L
Nike
10,917
475
102
4
0
443,061
2
L
Ullr
11,607
505
162
7
0
427,782
8
L
Terra
9,799
426
34
1
0
434,786
5
W
Athena
11,564
503
34
1
0
459,364
0
W
Susano
13,167
572
124
5
0
486,413
7
L
Hun Batz
14,074
612
145
6
0
476,212
2
L
Nox
9,869
429
160
7
0
399,165
4
W
Bastet
13,838
602
151
7
0
473,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role