Player Matchup

Kali
Kali
BootyFlippa
Kali
Level 60
God Stats
8W - 11L
1,272 SR
Queue Stats
400W - 420L
1,261 Elo+
Party 1
Nike
Nike
Crrimzy
Nike
Level 33
God Stats
6W - 3L
1,670 SR
Queue Stats
183W - 190L
1,243 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DemonRoseSpy
Tsukuyomi
Level 28
God Stats
1W - 3L
1,340 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 2
Ymir
Ymir
Hamburgresa
Ymir
Level 6
God Stats
9W - 14L
1,293 SR
Queue Stats
141W - 163L
939 Elo+
Party 1
Pele
Pele
Oli el pro
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 2
Team Averages
Level 33
1,415 SR
1,160 Elo+

VS

Team Averages
Level 84
1,497 SR
1,328 Elo+
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 48
God Stats
185W - 137L
1,487 SR
Queue Stats
401W - 459L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
Saint_Atem
Baron Samedi
Level 87
God Stats
20W - 9L
1,618 SR
Queue Stats
127W - 136L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
parker9988
Morgan Le Fay
Level 105
God Stats
12W - 11L
1,379 SR
Queue Stats
212W - 215L
1,269 Elo+
Solo
Set
Set
richydate5
Set
Level 78
God Stats
8W - 5L
1,500 SR
Queue Stats
557W - 567L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 14 / 3
11,283
513
14,330
24,589
8,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Crrimzy
Nike
14
1 / 6 / 1
8,893
404
4,850
20,938
12,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DemonRoseSpy
Tsukuyomi
14
2 / 13 / 5
9,473
431
7,689
14,783
4,047
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 11 / 6
8,589
390
4,179
21,419
18,371
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 10 / 3
12,041
547
13,553
21,984
6,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
13 / 1 / 9
12,879
585
19,092
20,674
26,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DegenerateDeacon
Danzaburou
19
18 / 4 / 8
14,752
671
23,348
18,002
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Saint_Atem
Baron Samedi
18
10 / 4 / 17
13,186
599
18,401
16,283
7,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
parker9988
Morgan Le Fay
17
9 / 3 / 11
12,747
579
15,324
15,192
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 7 / 11
11,096
504
6,051
18,113
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
15
Kills
54
54
Deaths
19
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
1
9
17.5
L
6
14
3
0.54
L
Nike
Crrimzy
Nike
1
6
1
0.25
W
Danzaburou
DegenerateDeacon
Danzaburou
18
4
8
5.5
L
Tsukuyomi
DemonRoseSpy
Tsukuyomi
2
13
5
0.35
L
0
11
6
0.27
L
6
10
3
0.75
W
Baron Samedi
Saint_Atem
Baron Samedi
10
4
17
4.63
W
Morgan Le Fay
parker9988
Morgan Le Fay
9
3
11
4.83
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,601
Damage
82,216
103,713
Taken
88,264
50,029
Mitigated
55,602
13,004
Healing
35,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,092
8,026
0
4,680
20,674
26,396
1,166
2,589
18,085
0
63,868
L
14,330
9,174
347
3,063
24,589
8,377
0
4,621
19,742
0
67,232
L
Nike
Crrimzy
Nike
4,850
859
0
2,261
20,938
12,858
143
4,561
16,019
0
51,075
W
Danzaburou
DegenerateDeacon
Danzaburou
23,348
12,047
0
8,016
18,002
7,215
7,254
1,973
16,029
0
92,607
L
Tsukuyomi
DemonRoseSpy
Tsukuyomi
7,689
2,118
0
782
14,783
4,047
1,744
6,338
7,853
0
33,252
L
4,179
968
0
1,582
21,419
18,371
0
6,363
14,513
27,664
0
L
13,553
2,542
0
4,969
21,984
6,376
0
9,626
11,861
0
61,565
W
Baron Samedi
Saint_Atem
Baron Samedi
18,401
1,643
2,806
8,243
16,283
7,612
1,495
1,483
14,800
69,444
0
W
Morgan Le Fay
parker9988
Morgan Le Fay
15,324
1,248
175
6,450
15,192
6,548
1,227
1,429
13,763
78,241
0
W
6,051
2,943
0
4,678
18,113
7,831
1,330
1,969
16,144
0
44,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
64,660
373
Minions Killed
500
0
Camps Cleared
0
1,776,218
Distance Traveled
1,943,051
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,879
585
77
4
0
406,482
2
L
Kali
11,283
513
83
4
0
372,549
0
L
Nike
8,893
404
100
5
0
365,040
0
W
Danzaburou
14,752
671
131
6
0
341,513
2
L
Tsukuyomi
9,473
431
50
2
0
309,328
4
L
Ymir
8,589
390
49
2
0
342,476
0
L
Pele
12,041
547
91
4
0
386,825
0
W
Baron Samedi
13,186
599
106
5
0
403,364
5
W
Morgan Le Fay
12,747
579
118
5
0
423,024
4
W
Set
11,096
504
68
3
0
368,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role