Player Matchup

Ares
Ares
AhmedKwT__
Ares
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,486 Elo+
Solo
Medusa
Medusa
Artedemispartes
Medusa
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 99L
1,183 Elo+
Party 2
King Arthur
King Arthur
Big grxzns
King Arthur
Level 101
God Stats
8W - 9L
1,511 SR
Queue Stats
198W - 190L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
KalexKing
Ao Kuang
Level 67
God Stats
3W - 5L
1,606 SR
Queue Stats
375W - 442L
1,367 Elo+
Solo
Zeus
Zeus
ToGoCa88
Zeus
Level 83
God Stats
3W - 6L
1,276 SR
Queue Stats
279W - 376L
1,373 Elo+
Party 2
Team Averages
Level 68
1,479 SR
1,362 Elo+

VS

Team Averages
Level 75
1,467 SR
1,408 Elo+
Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AndyMar161
Cabrakan
Level 50
God Stats
59W - 37L
1,585 SR
Queue Stats
486W - 507L
1,431 Elo+
Party 1
Ravana
Ravana
jacket722901
Ravana
Level 87
God Stats
1W - 2L
1,305 SR
Queue Stats
62W - 81L
1,386 Elo+
Solo
Anubis
Anubis
javitogomez18
Anubis
Level 62
God Stats
11W - 13L
1,392 SR
Queue Stats
13W - 23L
1,254 Elo+
Solo
Athena
Athena
kratos-tame146
Athena
Level 78
God Stats
3W - 1L
1,554 SR
Queue Stats
590W - 627L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,884
492
3,663
10,460
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 1 / 1
7,339
524
8,153
6,810
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Big grxzns
King Arthur
14
3 / 4 / 1
8,306
593
9,925
13,352
8,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
KalexKing
Ao Kuang
13
2 / 3 / 0
7,261
519
4,390
12,494
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
12
0 / 3 / 1
7,207
515
4,493
5,529
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 3
7,153
511
9,288
7,371
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
AndyMar161
Cabrakan
13
1 / 4 / 6
7,573
541
8,431
12,341
7,699
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
13
2 / 1 / 1
7,318
523
3,467
5,320
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 0 / 3
8,418
601
6,065
7,993
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 4
7,344
525
4,455
11,335
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
11
12
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
3
2.5
L
0
1
2
1
W
Cabrakan
AndyMar161
Cabrakan
1
4
6
1
L
2
1
1
2.5
L
King Arthur
Big grxzns
King Arthur
3
4
1
0.88
L
Ao Kuang
KalexKing
Ao Kuang
2
3
0
0.67
L
Zeus
0
3
1
0.17
W
Ravana
2
1
1
2.5
W
4
0
3
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,624
Damage
31,706
48,645
Taken
44,360
22,366
Mitigated
24,879
10,744
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,288
4,782
408
3,770
7,371
1,805
753
2,109
5,262
49,916
0
L
3,663
374
149
2,289
10,460
6,849
0
6,648
3,812
19,296
0
W
Cabrakan
AndyMar161
Cabrakan
8,431
1,591
0
3,730
12,341
7,699
0
1,513
10,828
44,716
0
L
8,153
3,681
437
2,287
6,810
2,257
0
4,110
2,700
0
53,436
L
King Arthur
Big grxzns
King Arthur
9,925
2,681
0
1,630
13,352
8,012
41
8,722
4,630
0
55,585
L
Ao Kuang
KalexKing
Ao Kuang
4,390
1,069
0
3,474
12,494
3,661
0
5,150
7,344
47,732
0
L
Zeus
4,493
464
0
478
5,529
1,587
0
3,609
1,920
45,782
0
W
Ravana
3,467
808
0
1,182
5,320
2,311
61
956
4,364
0
52,880
W
6,065
157
0
4,434
7,993
4,033
436
4,282
3,711
54,515
0
W
4,455
913
0
971
11,335
9,031
0
4,124
7,211
14,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
37,806
413
Minions Killed
408
0
Camps Cleared
0
1,455,850
Distance Traveled
1,324,538
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,153
511
87
6
0
238,820
4
L
Ares
6,884
492
34
2
0
284,544
5
W
Cabrakan
7,573
541
104
7
0
218,731
0
L
Medusa
7,339
524
92
7
0
293,365
1
L
King Arthur
8,306
593
109
8
0
294,844
2
L
Ao Kuang
7,261
519
73
5
0
322,731
2
L
Zeus
7,207
515
105
8
0
260,366
0
W
Ravana
7,318
523
98
7
0
346,922
4
W
Anubis
8,418
601
98
7
0
220,459
3
W
Athena
7,344
525
21
2
0
299,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role