Player Matchup

Cthulhu
Cthulhu
B1ackPhan7om
Cthulhu
Level 133
God Stats
5W - 4L
1,481 SR
Queue Stats
95W - 101L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Camzillllla
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,316 SR
Queue Stats
38W - 69L
1,485 Elo+
Party 1
Zeus
Zeus
Pilser
Zeus
Level 109
God Stats
5W - 2L
1,683 SR
Queue Stats
400W - 411L
1,539 Elo+
Solo
Persephone
Persephone
YonbiSensei
Persephone
Level 59
God Stats
1W - 0L
1,386 SR
Queue Stats
32W - 38L
1,421 Elo+
Solo
Thor
Thor
YouSmellWhiffyM8
Thor
Level 121
God Stats
3W - 3L
1,281 SR
Queue Stats
71W - 63L
1,536 Elo+
Party 1
Team Averages
Level 115
1,429 SR
1,489 Elo+

VS

Team Averages
Level 92
1,476 SR
1,460 Elo+
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Demon11006
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,425 Elo+
Party 3
Khepri
Khepri
LOKO_LU1S
Khepri
Level 119
God Stats
2W - 5L
1,454 SR
Queue Stats
192W - 301L
1,397 Elo+
Party 2
Agni
Agni
Masokush
Agni
Level 127
God Stats
6W - 2L
1,720 SR
Queue Stats
73W - 73L
1,548 Elo+
Party 3
Jing Wei
Jing Wei
W3-Gatsu
Jing Wei
Level 86
God Stats
6W - 8L
1,206 SR
Queue Stats
1,363W - 1,607L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1ackPhan7om
Cthulhu
14
2 / 1 / 11
7,863
786
4,179
10,080
9,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Camzillllla
Ah Muzen Cab
15
6 / 0 / 9
8,521
852
8,232
6,285
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Pilser
Zeus
16
8 / 2 / 7
8,764
876
12,004
6,974
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
YonbiSensei
Persephone
16
4 / 0 / 11
8,889
889
9,387
4,892
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 10
8,669
867
10,982
12,019
4,646
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 6 / 2
7,324
732
4,505
8,870
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
6,584
658
3,449
10,716
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
LOKO_LU1S
Khepri
12
1 / 4 / 2
6,867
687
2,200
9,223
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
3 / 6 / 1
7,326
733
7,376
9,756
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
W3-Gatsu
Jing Wei
13
0 / 5 / 4
6,989
699
6,637
11,131
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
26
Kills
7
7
Deaths
26
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
2
0.5
W
Cthulhu
B1ackPhan7om
Cthulhu
2
1
11
7.5
W
Ah Muzen Cab
Camzillllla
Ah Muzen Cab
6
0
9
10.5
L
1
5
2
0.4
L
Khepri
LOKO_LU1S
Khepri
1
4
2
0.5
L
Agni
3
6
1
0.58
W
Zeus
Pilser
Zeus
8
2
7
5.75
L
Jing Wei
W3-Gatsu
Jing Wei
0
5
4
0.4
W
Persephone
YonbiSensei
Persephone
4
0
11
9.5
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,784
Damage
24,167
40,250
Taken
49,696
20,866
Mitigated
22,457
5,818
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,505
493
0
140
8,870
2,639
98
5,399
3,421
14,496
0
W
Cthulhu
B1ackPhan7om
Cthulhu
4,179
374
651
1,262
10,080
9,402
518
2,685
7,324
14,233
0
W
Ah Muzen Cab
Camzillllla
Ah Muzen Cab
8,232
2,733
0
1,213
6,285
2,310
2,224
2,305
3,858
0
24,882
L
3,449
608
244
792
10,716
4,684
0
5,104
5,484
0
10,486
L
Khepri
LOKO_LU1S
Khepri
2,200
0
0
357
9,223
8,564
0
5,040
4,017
8,375
0
L
Agni
7,376
538
0
498
9,756
2,869
0
3,126
6,511
16,754
0
W
Zeus
Pilser
Zeus
12,004
2,544
0
1,068
6,974
2,913
1,586
2,878
4,056
24,934
1,614
L
Jing Wei
W3-Gatsu
Jing Wei
6,637
4,421
0
1,102
11,131
3,701
0
5,842
5,243
0
19,500
W
Persephone
YonbiSensei
Persephone
9,387
486
0
511
4,892
1,595
528
742
4,124
34,408
0
W
10,982
2,398
0
1,113
12,019
4,646
983
5,122
6,807
0
28,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
35,090
210
Minions Killed
120
0
Camps Cleared
0
1,069,674
Distance Traveled
846,619
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,324
732
39
4
0
169,143
0
W
Cthulhu
7,863
786
30
3
0
215,899
3
W
Ah Muzen Cab
8,521
852
45
5
0
208,872
1
L
Nike
6,584
658
11
1
0
151,835
1
L
Khepri
6,867
687
10
1
0
155,874
0
L
Agni
7,326
733
20
2
0
184,632
2
W
Zeus
8,764
876
33
3
0
196,271
1
L
Jing Wei
6,989
699
40
4
0
185,135
1
W
Persephone
8,889
889
66
7
0
227,981
0
W
Thor
8,669
867
36
4
0
220,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role