Player Matchup

Cerberus
Cerberus
FusRohanDah
Cerberus
Level 104
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 17L
1,440 Elo+
Solo
Bellona
Bellona
Jake_OR95
Bellona
Level 146
God Stats
11W - 5L
1,705 SR
Queue Stats
496W - 472L
1,534 Elo+
Party 2
Ullr
Ullr
OhhAshyyy
Ullr
Level 116
God Stats
39W - 43L
1,461 SR
Queue Stats
228W - 234L
1,554 Elo+
Party 2
Skadi
Skadi
Torvosaurus_100
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,569 Elo+
Party 3
Ao Kuang
Ao Kuang
tomillejo_0206
Ao Kuang
Level 108
God Stats
2W - 1L
1,523 SR
Queue Stats
118W - 109L
1,573 Elo+
Party 3
Team Averages
Level 117
1,499 SR
1,534 Elo+

VS

Team Averages
Level 86
1,463 SR
1,501 Elo+
Mercury
Mercury
Delta WoLf1113
Mercury
Level 85
God Stats
0W - 3L
1,397 SR
Queue Stats
97W - 102L
1,507 Elo+
Party 1
Zeus
Zeus
Edg7772940
Zeus
Level 97
God Stats
3W - 7L
1,396 SR
Queue Stats
218W - 228L
1,482 Elo+
Solo
Charybdis
Charybdis
ExternalNest468
Charybdis
Level 48
God Stats
3W - 7L
1,573 SR
Queue Stats
90W - 78L
1,479 Elo+
Party 1
Sobek
Sobek
JeansFleau2605
Sobek
Level 99
God Stats
9W - 20L
1,436 SR
Queue Stats
173W - 151L
1,510 Elo+
Party 1
Loki
Loki
gult2
Loki
Level 100
God Stats
1W - 2L
1,512 SR
Queue Stats
221W - 200L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FusRohanDah
Cerberus
14
1 / 1 / 2
8,496
472
6,894
10,499
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Jake_OR95
Bellona
18
2 / 1 / 3
10,687
594
12,261
14,550
16,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
16
1 / 1 / 0
9,275
515
4,864
7,028
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 3
10,095
561
9,617
11,132
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
17
4 / 4 / 3
10,518
584
8,790
14,987
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,160
509
10,027
15,860
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 2 / 2
10,408
578
12,311
9,759
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ExternalNest468
Charybdis
13
0 / 0 / 1
7,552
420
3,160
7,388
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 2
8,433
469
5,674
12,170
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
gult2
Loki
15
1 / 2 / 0
9,037
502
6,734
13,683
8,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
11
11
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
6
2
2
3.5
L
Charybdis
ExternalNest468
Charybdis
0
0
1
0.5
W
Cerberus
FusRohanDah
Cerberus
1
1
2
2
W
Bellona
Jake_OR95
Bellona
2
1
3
3.5
L
1
0
2
2
W
Ullr
1
1
0
1
W
2
4
3
0.88
L
Loki
gult2
Loki
1
2
0
0.5
W
Ao Kuang
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
37,906
58,196
Taken
58,860
37,303
Mitigated
31,086
17,302
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,027
5,365
0
1,280
15,860
5,974
0
3,543
12,317
0
65,194
L
12,311
2,414
0
3,077
9,759
3,454
322
4,269
5,490
77,705
0
L
Charybdis
ExternalNest468
Charybdis
3,160
1,487
0
2,159
7,388
2,244
0
1,902
5,486
0
46,334
W
Cerberus
FusRohanDah
Cerberus
6,894
227
48
2,798
10,499
8,806
42
4,411
6,088
24,804
0
W
Bellona
Jake_OR95
Bellona
12,261
4,982
0
6,075
14,550
16,877
174
0
14,550
0
81,342
L
5,674
131
333
5,881
12,170
11,230
0
4,161
8,009
29,193
0
W
Ullr
4,864
1,222
0
1,848
7,028
2,647
0
1,941
5,087
0
74,518
W
9,617
4,148
0
1,352
11,132
3,905
544
5,660
5,472
0
77,707
L
Loki
gult2
Loki
6,734
1,269
0
3,200
13,683
8,184
0
1,809
11,874
0
53,748
W
Ao Kuang
8,790
2,740
0
5,181
14,987
5,068
0
5,973
8,722
77,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
44,590
601
Minions Killed
525
0
Camps Cleared
0
1,806,627
Distance Traveled
1,805,710
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,160
509
100
6
0
425,038
2
L
Zeus
10,408
578
144
8
0
302,611
4
L
Charybdis
7,552
420
118
7
0
342,939
3
W
Cerberus
8,496
472
61
3
0
377,901
10
W
Bellona
10,687
594
166
9
0
344,277
7
L
Sobek
8,433
469
39
2
0
380,250
5
W
Ullr
9,275
515
129
7
0
338,664
2
W
Skadi
10,095
561
135
8
0
343,579
6
L
Loki
9,037
502
124
7
0
354,872
1
W
Ao Kuang
10,518
584
110
6
0
402,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role