Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LaMoney67
Sylvanus
Level 66
God Stats
4W - 2L
1,596 SR
Queue Stats
28W - 30L
1,410 Elo+
Party 1
Agni
Agni
La_Cassonade
Agni
Level 123
God Stats
8W - 7L
1,490 SR
Queue Stats
646W - 542L
1,630 Elo+
Party 1
Bastet
Bastet
MonMaitreAbsolu
Bastet
Level 84
God Stats
100W - 69L
1,715 SR
Queue Stats
429W - 400L
1,650 Elo+
Party 1
Serqet
Serqet
rickelt001
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,550 Elo+
Party 2
Team Averages
Level 112
1,560 SR
1,548 Elo+

VS

Team Averages
Level 124
1,669 SR
1,507 Elo+
Persephone
Persephone
Angerfist62WP
Persephone
Level 85
God Stats
2W - 4L
1,540 SR
Queue Stats
123W - 103L
1,483 Elo+
Party 3
Achilles
Achilles
MadMaze
Achilles
Level 128
God Stats
0W - 2L
1,789 SR
Queue Stats
296W - 291L
1,524 Elo+
Party 3
Artemis
Artemis
Taeku
Artemis
Level 123
God Stats
9W - 7L
1,609 SR
Queue Stats
107W - 114L
1,481 Elo+
Party 3
Da Ji
Da Ji
Vinsoraa31
Da Ji
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 179L
1,499 Elo+
Party 3
Cliodhna
Cliodhna
totof8484
Cliodhna
Level 160
God Stats
1W - 2L
1,908 SR
Queue Stats
263W - 263L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 4
6,780
565
2,786
4,270
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
LaMoney67
Sylvanus
13
2 / 1 / 1
6,853
571
4,475
10,942
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 0 / 2
8,537
711
8,150
6,865
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 9
7,517
626
7,942
8,457
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
rickelt001
Serqet
10
2 / 2 / 5
5,940
495
3,108
8,026
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Angerfist62WP
Persephone
9
0 / 3 / 0
5,503
459
1,908
6,092
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MadMaze
Achilles
10
2 / 2 / 1
6,192
516
4,029
9,567
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Taeku
Artemis
11
2 / 3 / 1
6,398
533
3,696
6,296
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
8
0 / 5 / 1
5,162
430
2,292
6,832
1,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
totof8484
Cliodhna
13
1 / 3 / 0
7,314
610
8,950
10,936
5,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
5
5
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
4
4
L
Persephone
Angerfist62WP
Persephone
0
3
0
0
W
Sylvanus
LaMoney67
Sylvanus
2
1
1
2.5
W
8
0
2
9
L
Achilles
MadMaze
Achilles
2
2
1
1.25
W
2
1
9
6.5
L
Artemis
Taeku
Artemis
2
3
1
0.83
L
Da Ji
0
5
1
0.1
W
Serqet
rickelt001
Serqet
2
2
5
2.25
L
Cliodhna
totof8484
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
20,875
38,560
Taken
39,723
15,230
Mitigated
16,658
17,119
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,786
1,106
0
1,315
4,270
1,446
0
78
4,192
33,564
6,928
L
Persephone
Angerfist62WP
Persephone
1,908
83
0
1,392
6,092
1,432
0
3,195
2,535
23,924
0
W
Sylvanus
LaMoney67
Sylvanus
4,475
766
554
6,660
10,942
5,431
0
0
10,942
34,166
0
W
8,150
387
0
2,373
6,865
2,496
0
1,376
5,489
58,632
0
L
Achilles
MadMaze
Achilles
4,029
1,187
0
2,274
9,567
6,288
0
3,608
5,676
0
17,097
W
7,942
1,953
0
4,423
8,457
2,634
79
224
8,233
0
49,515
L
Artemis
Taeku
Artemis
3,696
1,670
0
2,378
6,296
1,439
0
654
5,379
0
33,277
L
Da Ji
2,292
384
0
1,947
6,832
1,646
0
1,624
5,029
0
16,531
W
Serqet
rickelt001
Serqet
3,108
562
202
1,592
8,026
3,223
66
230
7,796
0
14,769
L
Cliodhna
totof8484
Cliodhna
8,950
974
0
2,869
10,936
5,853
0
5,024
5,442
0
51,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
30,569
377
Minions Killed
277
0
Camps Cleared
0
1,275,109
Distance Traveled
1,132,240
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,780
565
72
6
0
233,459
0
L
Persephone
5,503
459
43
4
0
241,462
4
W
Sylvanus
6,853
571
76
6
0
204,699
0
W
Agni
8,537
711
112
9
0
278,233
2
L
Achilles
6,192
516
29
2
0
245,912
6
W
Bastet
7,517
626
90
8
0
305,961
1
L
Artemis
6,398
533
64
5
0
195,306
2
L
Da Ji
5,162
430
32
3
0
210,968
5
W
Serqet
5,940
495
27
2
0
252,757
2
L
Cliodhna
7,314
610
109
9
0
238,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role