Player Matchup

Ah Puch
Ah Puch
Fame
Ah Puch
Level 155
God Stats
3W - 3L
1,729 SR
Queue Stats
65W - 31L
1,788 Elo+
Party 1
Skadi
Skadi
Gingerville
Skadi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,734 Elo+
Party 1
Tyr
Tyr
kobitox
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Team Averages
Level 70
1,576 SR
1,615 Elo+

VS

Team Averages
Level 138
1,322 SR
1,480 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DracoX514
Bacchus
Level 124
God Stats
4W - 0L
1,197 SR
Queue Stats
98W - 115L
1,460 Elo+
Solo
Shiva
Shiva
Luis4zeem
Shiva
Level 160
God Stats
1W - 2L
1,268 SR
Queue Stats
114W - 136L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fame
Ah Puch
15
5 / 4 / 2
10,631
709
20,122
14,277
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 7 / 4
9,357
624
11,294
13,754
5,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
14
2 / 8 / 4
10,122
675
8,664
19,034
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 2 / 10
12,081
805
15,208
11,574
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
DracoX514
Bacchus
16
9 / 2 / 8
12,720
848
15,536
24,686
33,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Luis4zeem
Shiva
15
4 / 4 / 13
11,023
735
10,847
15,490
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
19
19
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
10
5.5
W
Bacchus
DracoX514
Bacchus
9
2
8
6.5
L
Ah Puch
Fame
Ah Puch
5
4
2
1.5
L
0
7
4
0.29
W
Shiva
Luis4zeem
Shiva
4
4
13
2.63
L
Tyr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
41,591
47,065
Taken
51,750
33,221
Mitigated
51,528
11,631
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,208
646
0
4,613
11,574
4,771
1,613
5,244
5,764
63,083
0
W
Bacchus
DracoX514
Bacchus
15,536
2,461
0
7,110
24,686
33,533
37
5,855
18,193
28,832
0
L
Ah Puch
Fame
Ah Puch
20,122
1,989
0
5,180
14,277
8,713
26
10,927
3,237
59,251
0
L
11,294
6,380
0
1,656
13,754
5,126
0
10,436
3,164
0
25,362
W
Shiva
Luis4zeem
Shiva
10,847
1,383
361
2,914
15,490
13,224
386
7,998
6,656
4,952
20,013
L
Tyr
8,664
839
767
4,028
19,034
19,382
0
11,732
6,700
0
24,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
35,824
172
Minions Killed
179
7
Camps Cleared
6
810,682
Distance Traveled
858,635
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,081
805
143
10
5
287,695
3
W
Bacchus
12,720
848
18
1
0
295,478
0
L
Ah Puch
10,631
709
97
6
5
285,440
4
L
Skadi
9,357
624
39
3
1
243,536
1
W
Shiva
11,023
735
18
1
1
275,462
5
L
Tyr
10,122
675
36
2
1
281,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role