Player Matchup

Medusa
Medusa
DenlinerX
Medusa
Level 131
God Stats
57W - 47L
1,626 SR
Queue Stats
1,122W - 1,122L
1,578 Elo+
Solo
Baba Yaga
Baba Yaga
Rukasu200503
Baba Yaga
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 104L
1,623 Elo+
Party 1
Chang'e
Chang'e
gspargo04
Chang'e
Level 58
God Stats
6W - 4L
1,680 SR
Queue Stats
135W - 86L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
vegetaries0
Gilgamesh
Level 128
God Stats
8W - 5L
1,820 SR
Queue Stats
532W - 258L
1,656 Elo+
Solo
Achilles
Achilles
whodather
Achilles
Level 129
God Stats
8W - 12L
1,541 SR
Queue Stats
331W - 338L
1,504 Elo+
Solo
Team Averages
Level 102
1,633 SR
1,604 Elo+

VS

Team Averages
Level 103
1,790 SR
1,551 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AraAraPuta
Thanatos
Level 61
God Stats
23W - 12L
1,900 SR
Queue Stats
316W - 241L
1,635 Elo+
Solo
Guan Yu
Guan Yu
DorkaOrca
Guan Yu
Level 129
God Stats
5W - 4L
1,620 SR
Queue Stats
72W - 70L
1,492 Elo+
Solo
Agni
Agni
MrHugoo
Agni
Level 56
God Stats
1W - 2L
1,936 SR
Queue Stats
28W - 31L
1,547 Elo+
Solo
He Bo
He Bo
raulitoB
He Bo
Level 145
God Stats
9W - 10L
1,994 SR
Queue Stats
277W - 250L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DenlinerX
Medusa
16
5 / 1 / 11
10,785
1,079
9,220
9,090
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Rukasu200503
Baba Yaga
17
4 / 1 / 15
10,912
1,091
14,081
6,440
2,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
gspargo04
Chang'e
17
7 / 1 / 12
11,311
1,131
11,981
7,551
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
vegetaries0
Gilgamesh
16
3 / 2 / 12
10,695
1,070
8,388
13,796
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
whodather
Achilles
16
3 / 0 / 14
10,401
1,040
11,017
7,604
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 2 / 3
9,850
985
6,664
10,089
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
AraAraPuta
Thanatos
15
2 / 8 / 3
9,752
975
9,678
13,081
4,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
DorkaOrca
Guan Yu
15
0 / 3 / 4
9,158
916
4,042
15,447
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
MrHugoo
Agni
15
1 / 4 / 4
10,021
1,002
11,841
9,764
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
raulitoB
He Bo
15
1 / 5 / 3
9,481
948
9,356
10,814
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
22
Kills
5
5
Deaths
22
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
3
1.25
L
Thanatos
AraAraPuta
Thanatos
2
8
3
0.44
W
Medusa
DenlinerX
Medusa
5
1
11
10.5
L
Guan Yu
DorkaOrca
Guan Yu
0
3
4
0.67
L
Agni
MrHugoo
Agni
1
4
4
0.75
W
Baba Yaga
Rukasu200503
Baba Yaga
4
1
15
11.5
W
Chang'e
gspargo04
Chang'e
7
1
12
13
L
He Bo
raulitoB
He Bo
1
5
3
0.5
W
Gilgamesh
vegetaries0
Gilgamesh
3
2
12
4.5
W
Achilles
whodather
Achilles
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,687
Damage
41,581
44,481
Taken
59,195
28,105
Mitigated
25,297
10,737
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,664
3,140
0
1,957
10,089
3,595
0
4,448
5,368
0
31,191
L
Thanatos
AraAraPuta
Thanatos
9,678
1,163
290
3,656
13,081
4,583
0
6,937
5,947
0
15,475
W
Medusa
DenlinerX
Medusa
9,220
3,741
0
1,952
9,090
2,836
0
5,493
3,406
0
29,532
L
Guan Yu
DorkaOrca
Guan Yu
4,042
200
1,925
2,340
15,447
10,635
0
6,394
8,633
0
13,179
L
Agni
MrHugoo
Agni
11,841
225
0
1,648
9,764
2,967
0
4,386
5,151
44,155
0
W
Baba Yaga
Rukasu200503
Baba Yaga
14,081
111
146
2,366
6,440
2,714
0
3,655
2,655
48,045
0
W
Chang'e
gspargo04
Chang'e
11,981
290
2,326
2,344
7,551
2,056
0
2,339
5,100
23,485
0
L
He Bo
raulitoB
He Bo
9,356
104
0
0
10,814
3,517
0
3,897
6,669
32,055
0
W
Gilgamesh
vegetaries0
Gilgamesh
8,388
1,530
0
674
13,796
12,190
0
6,012
7,303
0
19,976
W
Achilles
whodather
Achilles
11,017
2,549
0
929
7,604
8,309
0
3,085
4,308
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
48,262
200
Minions Killed
209
7
Camps Cleared
9
1,073,871
Distance Traveled
961,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,850
985
54
5
1
186,490
3
L
Thanatos
9,752
975
17
2
1
176,178
0
W
Medusa
10,785
1,079
60
6
2
233,644
1
L
Guan Yu
9,158
916
24
2
2
206,370
0
L
Agni
10,021
1,002
62
6
3
195,651
2
W
Baba Yaga
10,912
1,091
77
8
2
219,126
2
W
Chang'e
11,311
1,131
27
3
0
197,078
0
L
He Bo
9,481
948
52
5
2
197,209
0
W
Gilgamesh
10,695
1,070
18
2
1
213,605
2
W
Achilles
10,401
1,040
18
2
2
210,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role