Player Matchup

Cerberus
Cerberus
Be-PaRaDooKs
Cerberus
Level 40
God Stats
0W - 1L
1,835 SR
Queue Stats
6W - 10L
1,221 Elo+
Party 1
Hera
Hera
Tropikal_Jr
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,232 Elo+
Party 1
Susano
Susano
molagxr
Susano
Level 107
God Stats
1W - 3L
1,294 SR
Queue Stats
2W - 7L
1,154 Elo+
Solo
Team Averages
Level 70
1,543 SR
1,202 Elo+

VS

Team Averages
Level 112
1,414 SR
1,427 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
arnau2245
Yu Huang
Level 127
God Stats
1W - 0L
1,338 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
grizzled-flask5
Skadi
Level 80
God Stats
11W - 14L
1,404 SR
Queue Stats
301W - 447L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Be-PaRaDooKs
Cerberus
10
1 / 5 / 2
6,809
619
3,074
12,789
8,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 3
7,451
677
6,103
8,354
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
molagxr
Susano
11
4 / 3 / 2
7,390
672
6,817
7,581
1,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 3 / 11
8,397
763
6,707
8,934
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
arnau2245
Yu Huang
14
9 / 2 / 4
9,459
860
12,667
6,537
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 7
7,994
727
5,468
7,759
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
13
13
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
3
11
2.5
L
Cerberus
Be-PaRaDooKs
Cerberus
1
5
2
0.4
L
2
5
3
0.7
W
Yu Huang
arnau2245
Yu Huang
9
2
4
5.5
W
2
2
7
2.75
L
Susano
molagxr
Susano
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
24,842
28,724
Taken
23,230
12,055
Mitigated
8,014
4,190
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,707
1,832
0
1,545
8,934
2,993
296
3,554
5,380
14,344
0
L
Cerberus
Be-PaRaDooKs
Cerberus
3,074
249
0
1,525
12,789
8,669
0
7,286
5,345
10,178
0
L
6,103
1,200
0
700
8,354
1,599
0
6,633
1,473
24,997
0
W
Yu Huang
arnau2245
Yu Huang
12,667
560
0
882
6,537
2,323
316
3,073
3,464
41,584
0
W
5,468
2,451
0
3,077
7,759
2,698
1,484
3,040
4,719
0
23,682
L
Susano
molagxr
Susano
6,817
1,015
0
1,965
7,581
1,787
0
5,343
2,153
0
14,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,650
Gold Earned
25,850
99
Minions Killed
125
2
Camps Cleared
8
564,542
Distance Traveled
593,655
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,397
763
23
2
4
195,223
2
L
Cerberus
6,809
619
18
2
0
180,266
3
L
Hera
7,451
677
52
5
1
178,542
4
W
Yu Huang
9,459
860
60
5
2
195,767
1
W
Skadi
7,994
727
42
4
2
202,665
0
L
Susano
7,390
672
29
3
1
205,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role