Player Matchup

Xing Tian
Xing Tian
Diamond V
GOE GALO
Xing Tian
Diamond V
Level 147
God Stats
2W - 2L
1,619 SR
Queue Stats
72W - 60L
1,826 MMR
Party 1
Persephone
Persephone
Diamond IV
Like37Pandas
Persephone
Diamond IV
Level 159
God Stats
72W - 66L
1,680 SR
Queue Stats
381W - 362L
1,903 MMR
Party 1
Shiva
Shiva
Diamond II
OG x MadskiilzZ
Shiva
Diamond II
Level 95
God Stats
1W - 3L
1,517 SR
Queue Stats
111W - 81L
2,337 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,605 SR
2,022 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,490 SR
1,902 MMR
Khepri
Khepri
Gold II
BigE040601
Khepri
Gold II
Level 107
God Stats
1W - 1L
1,527 SR
Queue Stats
12W - 14L
1,810 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Mammo21
Morgan Le Fay
Platinum II
Level 103
God Stats
3W - 3L
1,315 SR
Queue Stats
65W - 76L
1,934 MMR
Solo
Chiron
Chiron
Diamond V
fincho-123
Chiron
Diamond V
Level 157
God Stats
27W - 37L
1,629 SR
Queue Stats
332W - 334L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GOE GALO
Xing Tian
18
1 / 3 / 8
13,978
666
13,737
32,882
40,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Like37Pandas
Persephone
18
1 / 4 / 4
13,882
661
20,517
14,972
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 2
13,655
650
17,135
23,145
24,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetAtlasScyllaArtioThoth

VS

Bans
HorusGebGaneshaAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigE040601
Khepri
19
0 / 2 / 10
14,145
674
5,305
25,629
41,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Mammo21
Morgan Le Fay
18
2 / 5 / 6
13,043
621
23,399
18,071
9,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
fincho-123
Chiron
20
9 / 2 / 1
16,042
764
22,791
16,430
8,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
9
Kills
11
10
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
BigE040601
Khepri
0
2
10
2.5
L
Xing Tian
GOE GALO
Xing Tian
1
3
8
1.67
L
Persephone
Like37Pandas
Persephone
1
4
4
0.75
W
Morgan Le Fay
Mammo21
Morgan Le Fay
2
5
6
1
L
7
3
2
2.67
W
Chiron
fincho-123
Chiron
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,389
Damage
51,495
70,999
Taken
60,130
70,841
Mitigated
58,792
14,211
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BigE040601
Khepri
5,305
684
0
5,810
25,629
41,233
204
15,761
9,868
22,683
0
L
Xing Tian
GOE GALO
Xing Tian
13,737
1,211
1,089
6,866
32,882
40,478
138
12,596
20,286
38,293
0
L
Persephone
Like37Pandas
Persephone
20,517
471
0
3,648
14,972
5,637
1,406
6,954
8,014
90,296
0
W
Morgan Le Fay
Mammo21
Morgan Le Fay
23,399
1,963
0
1,863
18,071
9,339
305
9,296
8,775
64,618
0
L
17,135
2,852
873
1,735
23,145
24,726
518
9,542
13,603
246
48,778
W
Chiron
fincho-123
Chiron
22,791
10,857
2,261
7,346
16,430
8,220
2,831
10,051
6,379
0
90,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
43,230
254
Minions Killed
223
9
Camps Cleared
7
1,202,359
Distance Traveled
1,146,634
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,145
674
23
1
2
401,063
4
L
Xing Tian
13,978
666
49
2
1
435,783
2
L
Persephone
13,882
661
147
7
5
358,176
0
W
Morgan Le Fay
13,043
621
68
3
2
378,677
3
L
Shiva
13,655
650
58
3
3
408,400
3
W
Chiron
16,042
764
132
6
3
366,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role