Player Matchup

Danzaburou
Danzaburou
IceY Apocalypse
Danzaburou
Level 65
God Stats
1W - 1L
1,181 SR
Queue Stats
40W - 46L
1,457 Elo+
Solo
Bakasura
Bakasura
InfernoBoy98X
Bakasura
Level 58
God Stats
2W - 8L
1,500 SR
Queue Stats
353W - 361L
1,490 Elo+
Solo
Scylla
Scylla
Matheus7591
Scylla
Level 82
God Stats
2W - 2L
1,607 SR
Queue Stats
95W - 107L
1,477 Elo+
Solo
Hun Batz
Hun Batz
V Wclkin
Hun Batz
Level 61
God Stats
4W - 3L
1,668 SR
Queue Stats
272W - 270L
1,464 Elo+
Solo
Ymir
Ymir
knightsof21
Ymir
Level 72
God Stats
21W - 10L
1,728 SR
Queue Stats
359W - 385L
1,409 Elo+
Solo
Team Averages
Level 68
1,537 SR
1,459 Elo+

VS

Team Averages
Level 102
1,567 SR
1,454 Elo+
Hercules
Hercules
BRYAN513
Hercules
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
307W - 318L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
Corrupted_Ember
Cabrakan
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 121L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
LaJambaJuice
Kukulkan
Level 79
God Stats
10W - 7L
1,550 SR
Queue Stats
530W - 507L
1,465 Elo+
Solo
Artemis
Artemis
Lack_Of_Emotions
Artemis
Level 109
God Stats
13W - 16L
1,464 SR
Queue Stats
399W - 443L
1,446 Elo+
Party 1
Hades
Hades
Lost x SouLs x
Hades
Level 106
God Stats
0W - 2L
1,820 SR
Queue Stats
333W - 349L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceY Apocalypse
Danzaburou
17
12 / 9 / 9
12,166
553
19,598
18,140
7,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
InfernoBoy98X
Bakasura
9
0 / 1 / 0
7,192
327
0
2,247
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
4 / 3 / 5
10,827
492
13,618
13,103
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
V Wclkin
Hun Batz
19
8 / 4 / 3
11,810
537
14,434
22,203
26,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 2 / 18
11,146
507
10,106
22,598
24,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRYAN513
Hercules
14
1 / 5 / 3
9,425
428
9,722
15,881
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
15
6 / 6 / 6
10,449
475
10,766
17,504
20,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LaJambaJuice
Kukulkan
19
3 / 3 / 3
11,445
520
9,485
14,410
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 8 / 3
11,114
505
13,967
15,512
5,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 3
10,765
489
15,692
19,803
11,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
28
Kills
19
19
Deaths
28
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
BRYAN513
Hercules
1
5
3
0.5
L
Cabrakan
6
6
6
1.5
W
Danzaburou
IceY Apocalypse
Danzaburou
12
9
9
1.83
W
Bakasura
InfernoBoy98X
Bakasura
0
1
0
0
L
Kukulkan
LaJambaJuice
Kukulkan
3
3
3
1.5
L
5
8
3
0.81
L
4
6
3
0.92
W
Scylla
4
3
5
2.17
W
Hun Batz
V Wclkin
Hun Batz
8
4
3
2.38
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,756
Damage
59,632
78,291
Taken
83,110
64,007
Mitigated
55,296
14,213
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BRYAN513
Hercules
9,722
3,366
0
3,033
15,881
12,368
14
1,257
14,603
0
44,976
L
Cabrakan
10,766
1,166
0
380
17,504
20,191
0
5,845
11,424
29,509
5,018
W
Danzaburou
IceY Apocalypse
Danzaburou
19,598
10,829
392
2,763
18,140
7,780
1,003
7,258
10,846
0
65,762
W
Bakasura
InfernoBoy98X
Bakasura
0
0
0
1,035
2,247
641
0
294
1,953
0
16,042
L
Kukulkan
LaJambaJuice
Kukulkan
9,485
1,045
0
8,912
14,410
5,810
1,020
3,120
11,264
78,944
0
L
13,967
7,536
0
2,200
15,512
5,385
3,090
3,782
11,652
0
79,045
L
15,692
1,371
357
5,743
19,803
11,542
156
8,955
10,443
55,655
0
W
Scylla
13,618
542
0
3,088
13,103
5,047
39
9,278
3,825
77,657
0
W
Hun Batz
V Wclkin
Hun Batz
14,434
5,850
0
2,842
22,203
26,317
854
6,014
15,556
0
86,056
W
10,106
1,786
559
3,534
22,598
24,222
64
12,295
10,148
39,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
53,198
468
Minions Killed
497
0
Camps Cleared
0
1,681,674
Distance Traveled
1,824,919
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,425
428
91
4
0
320,769
0
L
Cabrakan
10,449
475
44
2
0
401,421
2
W
Danzaburou
12,166
553
86
4
0
329,736
1
W
Bakasura
7,192
327
40
2
0
122,204
1
L
Kukulkan
11,445
520
160
7
0
417,600
1
L
Artemis
11,114
505
112
5
0
346,608
2
L
Hades
10,765
489
90
4
0
338,521
2
W
Scylla
10,827
492
144
7
0
416,339
4
W
Hun Batz
11,810
537
140
6
0
408,385
3
W
Ymir
11,146
507
58
3
0
405,010
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role