Player Matchup

Skadi
Skadi
AceBallrE
Skadi
Level 33
God Stats
4W - 0L
1,328 SR
Queue Stats
108W - 130L
1,411 Elo+
Solo
Ra
Ra
GrumplestilZkyn
Ra
Level 116
God Stats
4W - 3L
1,280 SR
Queue Stats
239W - 261L
1,415 Elo+
Solo
Cerberus
Cerberus
HD Curry
Cerberus
Level 94
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
Santi1111
Sun Wukong
Level 46
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Yu Huang
Yu Huang
mark9551
Yu Huang
Level 98
God Stats
2W - 2L
1,360 SR
Queue Stats
25W - 25L
1,454 Elo+
Solo
Team Averages
Level 77
1,408 SR
1,411 Elo+

VS

Team Averages
Level 78
1,453 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cronogen
Fenrir
Level 37
God Stats
7W - 9L
1,373 SR
Queue Stats
58W - 73L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Freyja1504
Jormungandr
Level 39
God Stats
0W - 4L
1,264 SR
Queue Stats
78W - 91L
1,422 Elo+
Party 1
Hel
Hel
Kypo96
Hel
Level 17
God Stats
6W - 4L
1,629 SR
Queue Stats
16W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AceBallrE
Skadi
16
5 / 2 / 9
11,095
1,110
9,310
9,562
3,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 10
10,407
1,041
9,043
6,596
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
HD Curry
Cerberus
16
2 / 3 / 10
10,091
1,009
9,716
15,939
18,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Santi1111
Sun Wukong
16
6 / 1 / 8
11,113
1,111
12,370
13,914
9,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
mark9551
Yu Huang
16
0 / 0 / 10
9,449
945
5,783
4,745
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 1 / 3
10,049
1,005
8,866
3,326
2,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
 
Yu Huang
15
1 / 1 / 5
9,779
978
9,092
6,767
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Cronogen
Fenrir
15
3 / 8 / 2
10,034
1,003
12,425
14,835
9,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Freyja1504
Jormungandr
16
1 / 4 / 6
9,998
1,000
9,251
20,551
18,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Kypo96
Hel
15
1 / 0 / 2
9,683
968
7,105
5,159
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
14
Kills
7
7
Deaths
14
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
L
Yu Huang
 
Yu Huang
1
1
5
3.5
W
Skadi
AceBallrE
Skadi
5
2
9
4.75
L
Fenrir
Cronogen
Fenrir
3
8
2
0.5
L
Jormungandr
Freyja1504
Jormungandr
1
4
6
1
W
1
1
10
6
W
Cerberus
HD Curry
Cerberus
2
3
10
2.33
L
Hel
Kypo96
Hel
1
0
2
2
W
Sun Wukong
Santi1111
Sun Wukong
6
1
8
10
W
Yu Huang
mark9551
Yu Huang
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
46,739
50,756
Taken
50,638
35,421
Mitigated
35,241
12,804
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,866
1,295
0
535
3,326
2,205
0
2,088
1,202
0
40,230
L
Yu Huang
 
Yu Huang
9,092
2,793
0
954
6,767
2,328
0
3,160
3,493
24,147
0
W
Skadi
AceBallrE
Skadi
9,310
4,916
0
425
9,562
3,428
0
6,120
3,442
0
20,461
L
Fenrir
Cronogen
Fenrir
12,425
2,709
0
620
14,835
9,950
0
7,403
7,228
0
20,203
L
Jormungandr
Freyja1504
Jormungandr
9,251
1,955
0
171
20,551
18,934
0
8,826
11,521
27,528
0
W
9,043
1,214
3,394
1,842
6,596
2,653
0
2,657
3,939
40,769
0
W
Cerberus
HD Curry
Cerberus
9,716
827
0
3,345
15,939
18,149
0
7,942
7,997
25,964
0
L
Hel
Kypo96
Hel
7,105
109
2,954
2,831
5,159
1,824
0
2,415
2,652
16,546
0
W
Sun Wukong
Santi1111
Sun Wukong
12,370
3,165
0
3,798
13,914
9,265
0
5,786
8,128
0
26,669
W
Yu Huang
mark9551
Yu Huang
5,783
510
0
0
4,745
1,926
0
2,943
1,802
10,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
49,543
245
Minions Killed
178
6
Camps Cleared
6
893,119
Distance Traveled
955,427
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,049
1,005
60
6
3
191,790
5
L
Yu Huang
9,779
978
29
3
0
171,779
0
W
Skadi
11,095
1,110
20
2
1
178,714
0
L
Fenrir
10,034
1,003
27
3
2
178,210
2
L
Jormungandr
9,998
1,000
35
4
0
200,642
0
W
Ra
10,407
1,041
98
10
0
175,396
3
W
Cerberus
10,091
1,009
71
7
1
186,868
0
L
Hel
9,683
968
27
3
1
213,006
0
W
Sun Wukong
11,113
1,111
36
4
2
192,711
0
W
Yu Huang
9,449
945
20
2
2
159,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role