Player Matchup

Ymir
Ymir
Ciquel
Ymir
Level 116
God Stats
165W - 179L
1,544 SR
Queue Stats
229W - 261L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
DAVE_PING
Amaterasu
Level 67
God Stats
2W - 7L
1,162 SR
Queue Stats
55W - 56L
1,371 Elo+
Party 2
Freya
Freya
LufkinTexas
Freya
Level 126
God Stats
88W - 101L
1,459 SR
Queue Stats
264W - 310L
1,502 Elo+
Party 1
Cupid
Cupid
Nju r6
Cupid
Level 96
God Stats
1W - 3L
1,399 SR
Queue Stats
88W - 87L
1,477 Elo+
Solo
Zeus
Zeus
manho1105
Zeus
Level 93
God Stats
2W - 5L
1,396 SR
Queue Stats
124W - 138L
1,373 Elo+
Party 2
Team Averages
Level 100
1,392 SR
1,442 Elo+

VS

Team Averages
Level 94
1,462 SR
1,467 Elo+
Amaterasu
Amaterasu
FutureSleet9027
Amaterasu
Level 68
God Stats
5W - 3L
1,628 SR
Queue Stats
102W - 92L
1,469 Elo+
Solo
Bacchus
Bacchus
MikeLarry169
Bacchus
Level 109
God Stats
17W - 12L
1,542 SR
Queue Stats
25W - 23L
1,466 Elo+
Solo
Izanami
Izanami
Not gayn8
Izanami
Level 105
God Stats
11W - 16L
1,434 SR
Queue Stats
459W - 461L
1,419 Elo+
Solo
Xbalanque
Xbalanque
SWEAT_GIBBIE_BOI
Xbalanque
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 292L
1,460 Elo+
Solo
Ra
Ra
TheNiteKing69
Ra
Level 140
God Stats
1W - 3L
1,203 SR
Queue Stats
39W - 28L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ciquel
Ymir
12
3 / 5 / 6
8,911
446
6,532
15,225
8,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
DAVE_PING
Amaterasu
15
1 / 5 / 2
9,147
457
8,235
20,706
14,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 3
9,621
481
9,780
12,309
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
Nju r6
Cupid
15
4 / 6 / 2
10,071
504
11,779
14,963
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
2 / 6 / 3
9,169
458
6,836
11,705
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FutureSleet9027
Amaterasu
18
8 / 2 / 10
11,866
593
12,222
18,814
18,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MikeLarry169
Bacchus
15
2 / 1 / 10
10,250
513
10,595
14,211
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Not gayn8
Izanami
18
7 / 6 / 4
11,846
592
12,077
15,752
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
16
4 / 3 / 6
10,498
525
10,463
14,531
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 10
11,161
558
11,679
11,325
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
25
25
Deaths
15
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ciquel
Ymir
3
5
6
1.2
L
Amaterasu
DAVE_PING
Amaterasu
1
5
2
0.4
W
Amaterasu
FutureSleet9027
Amaterasu
8
2
10
6.5
L
4
3
3
1.83
W
Bacchus
MikeLarry169
Bacchus
2
1
10
7
L
Cupid
Nju r6
Cupid
4
6
2
0.83
W
Izanami
Not gayn8
Izanami
7
6
4
1.5
W
Xbalanque
4
3
6
2.33
W
4
3
10
3
L
Zeus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,162
Damage
57,036
74,908
Taken
74,633
35,666
Mitigated
48,249
19,455
Healing
28,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ciquel
Ymir
6,532
1,391
0
1,937
15,225
8,667
0
4,764
10,294
24,216
0
L
Amaterasu
DAVE_PING
Amaterasu
8,235
4,026
0
7,988
20,706
14,784
932
5,597
15,001
0
51,696
W
Amaterasu
FutureSleet9027
Amaterasu
12,222
5,346
0
5,518
18,814
18,882
1,708
4,394
14,420
0
72,911
L
9,780
2,875
0
3,210
12,309
4,242
0
3,120
9,155
41,703
8,195
W
Bacchus
MikeLarry169
Bacchus
10,595
1,452
576
4,214
14,211
15,224
234
4,142
10,069
33,322
0
L
Cupid
Nju r6
Cupid
11,779
6,577
491
4,811
14,963
4,258
1,064
4,177
10,719
279
64,181
W
Izanami
Not gayn8
Izanami
12,077
8,714
0
6,255
15,752
4,779
3,263
6,348
9,404
0
74,713
W
Xbalanque
10,463
2,040
0
5,097
14,531
5,263
0
5,665
8,866
0
67,062
W
11,679
1,392
3,267
3,472
11,325
4,101
0
4,633
6,692
90,668
0
L
Zeus
6,836
704
0
1,018
11,705
3,715
824
4,070
7,465
57,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
55,621
429
Minions Killed
556
0
Camps Cleared
0
1,872,312
Distance Traveled
1,961,537
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,911
446
44
2
0
369,318
6
L
Amaterasu
9,147
457
104
5
0
368,530
2
W
Amaterasu
11,866
593
125
6
0
434,838
3
L
Freya
9,621
481
75
4
0
441,464
0
W
Bacchus
10,250
513
33
2
0
399,355
0
L
Cupid
10,071
504
109
5
0
365,230
8
W
Izanami
11,846
592
141
7
0
330,718
5
W
Xbalanque
10,498
525
97
5
0
430,659
3
W
Ra
11,161
558
160
8
0
365,967
2
L
Zeus
9,169
458
97
5
0
327,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role