Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Deckyh1212
Jormungandr
Level 64
God Stats
5W - 6L
1,732 SR
Queue Stats
178W - 177L
1,525 Elo+
Party 3
Yu Huang
Yu Huang
KingET
Yu Huang
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
156W - 157L
1,526 Elo+
Party 3
Anhur
Anhur
TheVibeZz
Anhur
Level 81
God Stats
8W - 10L
1,485 SR
Queue Stats
92W - 101L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
drorthegever123
Ao Kuang
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,135 Elo+
Party 2
Team Averages
Level 53
1,543 SR
1,427 Elo+

VS

Team Averages
Level 40
1,507 SR
1,453 Elo+
Chiron
Chiron
ArcheRion720
Chiron
Level 63
God Stats
10W - 9L
1,513 SR
Queue Stats
311W - 329L
1,468 Elo+
Party 1
Susano
Susano
Fachuuu
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 192L
1,389 Elo+
Solo
Poseidon
Poseidon
MazasisLaidas
Poseidon
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 151L
1,488 Elo+
Solo
Merlin
Merlin
QueueT
Merlin
Level 29
God Stats
10W - 10L
1,557 SR
Queue Stats
83W - 88L
1,499 Elo+
Party 1
Yemoja
Yemoja
ThrRemi
Yemoja
Level 16
God Stats
16W - 25L
1,466 SR
Queue Stats
148W - 152L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 2 / 7
13,429
560
10,625
23,130
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Deckyh1212
Jormungandr
18
3 / 4 / 19
11,845
494
13,523
24,059
27,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
KingET
Yu Huang
20
18 / 0 / 14
15,859
661
35,824
27,771
12,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TheVibeZz
Anhur
20
6 / 3 / 6
13,900
579
13,652
17,634
7,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
20
16 / 3 / 10
14,997
625
17,321
27,266
11,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 11 / 4
10,517
438
17,445
22,845
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Fachuuu
Susano
15
3 / 12 / 3
9,532
397
12,521
22,694
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
MazasisLaidas
Poseidon
15
0 / 12 / 4
9,715
405
12,473
18,399
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
QueueT
Merlin
18
2 / 8 / 2
11,224
468
22,301
16,432
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ThrRemi
Yemoja
15
1 / 5 / 8
10,363
432
7,235
25,268
28,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
48
Kills
11
12
Deaths
48
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
7
4.25
L
Chiron
5
11
4
0.64
W
Jormungandr
Deckyh1212
Jormungandr
3
4
19
3.13
L
Susano
Fachuuu
Susano
3
12
3
0.38
W
Yu Huang
KingET
Yu Huang
18
0
14
25
L
Poseidon
MazasisLaidas
Poseidon
0
12
4
0.17
L
Merlin
QueueT
Merlin
2
8
2
0.38
W
Anhur
TheVibeZz
Anhur
6
3
6
3
L
Yemoja
ThrRemi
Yemoja
1
5
8
1
W
Ao Kuang
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,945
Damage
71,975
119,860
Taken
105,638
75,733
Mitigated
52,718
50,159
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,625
4,079
3,668
8,829
23,130
17,039
1,160
12,813
10,281
0
74,652
L
Chiron
17,445
5,032
571
4,177
22,845
6,564
184
12,552
10,046
0
62,569
W
Jormungandr
Deckyh1212
Jormungandr
13,523
3,985
294
3,131
24,059
27,086
449
9,931
13,982
53,074
0
L
Susano
Fachuuu
Susano
12,521
2,372
0
3,911
22,694
7,314
0
14,040
8,557
0
46,825
W
Yu Huang
KingET
Yu Huang
35,824
2,536
269
16,173
27,771
12,528
1,481
10,778
16,613
125,586
0
L
Poseidon
MazasisLaidas
Poseidon
12,473
2,402
0
1,550
18,399
5,823
0
15,860
2,496
63,770
0
L
Merlin
QueueT
Merlin
22,301
1,738
0
1,231
16,432
4,970
306
8,960
7,131
86,333
0
W
Anhur
TheVibeZz
Anhur
13,652
7,851
0
5,175
17,634
7,172
2,971
4,165
13,451
0
110,500
L
Yemoja
ThrRemi
Yemoja
7,235
2,557
3,643
4,283
25,268
28,047
302
14,603
10,477
26,647
0
W
Ao Kuang
17,321
5,235
0
12,620
27,266
11,908
2,336
6,968
20,124
130,030
6,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,030
Gold Earned
51,351
637
Minions Killed
478
0
Camps Cleared
0
2,242,901
Distance Traveled
1,911,399
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,429
560
131
5
0
433,608
4
L
Chiron
10,517
438
96
4
0
342,072
1
W
Jormungandr
11,845
494
55
2
0
426,005
0
L
Susano
9,532
397
69
3
0
439,596
4
W
Yu Huang
15,859
661
156
7
0
473,860
5
L
Poseidon
9,715
405
122
5
0
383,314
2
L
Merlin
11,224
468
162
7
0
363,599
1
W
Anhur
13,900
579
141
6
0
401,735
4
L
Yemoja
10,363
432
29
1
0
382,818
2
W
Ao Kuang
14,997
625
154
6
0
507,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role