Player Matchup

Yu Huang
Yu Huang
Kartier1911_
Yu Huang
Level 116
God Stats
8W - 6L
1,553 SR
Queue Stats
74W - 72L
1,446 Elo+
Solo
Bastet
Bastet
PERSIANJ0315
Bastet
Level 124
God Stats
127W - 103L
1,574 SR
Queue Stats
606W - 673L
1,469 Elo+
Solo
Cthulhu
Cthulhu
YEAH_IM_TEEJAY
Cthulhu
Level 160
God Stats
26W - 32L
1,529 SR
Queue Stats
595W - 658L
1,438 Elo+
Solo
Team Averages
Level 133
1,552 SR
1,451 Elo+

VS

Team Averages
Level 85
1,520 SR
1,505 Elo+
Neith
Neith
GracefulKumiho
Neith
Level 108
God Stats
24W - 28L
1,486 SR
Queue Stats
147W - 199L
1,423 Elo+
Party 1
Yu Huang
Yu Huang
VoidZero8
Yu Huang
Level 69
God Stats
1W - 2L
1,575 SR
Queue Stats
118W - 147L
1,454 Elo+
Party 1
Ganesha
Ganesha
smcdono6
Ganesha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kartier1911_
Yu Huang
16
5 / 4 / 5
11,477
675
14,383
13,168
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
16
0 / 4 / 6
10,430
614
8,904
15,268
4,226
Breastplate

Breastplate

+20
Physical Protection

18
8 / 1 / 4
12,912
760
18,152
21,086
20,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
11,223
660
11,713
17,046
6,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
VoidZero8
Yu Huang
15
3 / 6 / 3
10,209
601
13,464
11,755
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
smcdono6
Ganesha
15
0 / 2 / 9
10,907
642
11,099
18,426
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
9
9
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Yu Huang
Kartier1911_
Yu Huang
5
4
5
1.88
W
Bastet
0
4
6
0.75
L
Yu Huang
VoidZero8
Yu Huang
3
6
3
0.75
W
8
1
4
10
L
Ganesha
smcdono6
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,439
Damage
36,276
49,522
Taken
47,227
29,087
Mitigated
30,192
17,511
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,713
2,792
274
4,287
17,046
6,399
44
11,907
4,347
0
30,771
W
Yu Huang
Kartier1911_
Yu Huang
14,383
1,286
0
1,126
13,168
3,948
139
7,597
5,571
39,442
0
W
Bastet
8,904
2,115
893
3,837
15,268
4,226
230
8,433
6,835
0
45,795
L
Yu Huang
VoidZero8
Yu Huang
13,464
901
288
1,907
11,755
4,233
68
8,436
2,729
34,195
0
W
18,152
792
1,443
10,212
21,086
20,913
64
9,212
11,874
40,424
0
L
Ganesha
smcdono6
Ganesha
11,099
1,024
0
4,868
18,426
19,560
0
9,776
7,500
33,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
32,339
176
Minions Killed
151
8
Camps Cleared
5
939,951
Distance Traveled
856,996
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,223
660
84
5
3
276,195
6
W
Yu Huang
11,477
675
54
3
1
300,168
0
W
Bastet
10,430
614
88
5
5
306,496
4
L
Yu Huang
10,209
601
60
4
2
279,937
3
W
Cthulhu
12,912
760
34
2
2
333,287
0
L
Ganesha
10,907
642
7
0
0
300,864
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role