Player Matchup

Ganesha
Ganesha
De100r97
Ganesha
Level 105
God Stats
0W - 2L
1,839 SR
Queue Stats
12W - 31L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
VoinusZ
Sun Wukong
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 19L
1,542 Elo+
Party 1
Vulcan
Vulcan
daillestneon
Vulcan
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 96L
1,404 Elo+
Solo
Team Averages
Level 92
1,613 SR
1,483 Elo+

VS

Team Averages
Level 57
1,478 SR
1,320 Elo+
Nox
Nox
AgentDiaz06
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,330 Elo+
Party 2
Artemis
Artemis
Lovestoosploooge
Artemis
Level 48
God Stats
7W - 10L
1,351 SR
Queue Stats
26W - 47L
1,306 Elo+
Solo
Izanami
Izanami
stonedlel_TTV
Izanami
Level 104
God Stats
3W - 0L
1,583 SR
Queue Stats
20W - 17L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
De100r97
Ganesha
14
0 / 6 / 7
10,351
690
4,429
15,155
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
VoinusZ
Sun Wukong
16
7 / 3 / 0
11,514
768
4,974
13,093
13,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
12
0 / 9 / 4
8,596
573
6,390
11,210
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
10,267
684
8,134
9,887
3,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 2 / 9
12,120
808
13,420
9,764
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
17
8 / 2 / 4
11,901
793
10,157
10,214
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
18
18
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Ganesha
De100r97
Ganesha
0
6
7
0.58
W
7
2
9
5.75
L
Sun Wukong
VoinusZ
Sun Wukong
7
3
0
2.33
L
Vulcan
0
9
4
0.22
W
Izanami
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
31,711
39,458
Taken
29,865
33,182
Mitigated
10,762
3,259
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,134
287
0
1,616
9,887
3,282
992
4,537
5,350
27,686
0
L
Ganesha
De100r97
Ganesha
4,429
218
0
922
15,155
16,266
0
968
14,187
22,059
0
W
13,420
8,038
0
3,013
9,764
3,684
538
3,474
6,290
0
42,581
L
Sun Wukong
VoinusZ
Sun Wukong
4,974
1,109
0
1,073
13,093
13,290
0
3,623
9,470
0
30,074
L
Vulcan
6,390
1,827
0
1,264
11,210
3,626
56
3,915
7,295
28,966
0
W
Izanami
10,157
6,743
232
2,553
10,214
3,796
1,923
3,958
6,256
0
67,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
34,288
121
Minions Killed
200
1
Camps Cleared
12
777,657
Distance Traveled
732,241
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,267
684
34
2
1
235,572
0
L
Ganesha
10,351
690
11
1
0
286,156
4
W
Artemis
12,120
808
58
4
2
260,842
1
L
Sun Wukong
11,514
768
56
4
0
282,024
3
L
Vulcan
8,596
573
54
4
1
209,477
4
W
Izanami
11,901
793
108
7
9
235,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role