Player Matchup

Nemesis
Nemesis
Chriis-33000
Nemesis
Level 106
God Stats
1W - 4L
1,425 SR
Queue Stats
90W - 98L
1,376 Elo+
Party 3
Rama
Rama
Lillwn
Rama
Level 34
God Stats
1W - 10L
1,411 SR
Queue Stats
119W - 140L
1,398 Elo+
Solo
Hel
Hel
Lirikk22
Hel
Level 45
God Stats
0W - 2L
1,212 SR
Queue Stats
127W - 168L
1,271 Elo+
Solo
Skadi
Skadi
Odingudene
Skadi
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,323 Elo+
Solo
Cerberus
Cerberus
axeldu33cne
Cerberus
Level 44
God Stats
0W - 1L
1,681 SR
Queue Stats
58W - 70L
1,366 Elo+
Party 3
Team Averages
Level 53
1,446 SR
1,347 Elo+

VS

Team Averages
Level 64
1,557 SR
1,481 Elo+
Bacchus
Bacchus
AlexVrgs13
Bacchus
Level 66
God Stats
6W - 3L
1,591 SR
Queue Stats
34W - 46L
1,359 Elo+
Party 2
Odin
Odin
AsMp_SP
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,379 Elo+
Party 2
Shiva
Shiva
Dragogamers248
Shiva
Level 82
God Stats
14W - 10L
1,589 SR
Queue Stats
107W - 105L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
X_x_Dief_x_X
Danzaburou
Level 111
God Stats
9W - 7L
1,606 SR
Queue Stats
198W - 153L
1,518 Elo+
Party 1
Thoth
Thoth
fach4la
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chriis-33000
Nemesis
13
3 / 5 / 4
8,022
573
5,836
13,337
3,103
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Lillwn
Rama
11
1 / 5 / 0
6,656
475
2,247
8,135
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 8 / 2
7,159
511
4,153
11,551
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
3
0 / 1 / 0
4,483
320
672
2,334
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
axeldu33cne
Cerberus
12
5 / 3 / 2
7,796
557
7,169
10,272
5,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexVrgs13
Bacchus
12
3 / 1 / 6
8,031
574
3,072
6,239
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
AsMp_SP
Odin
13
0 / 4 / 0
7,035
503
1,446
6,472
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 3 / 4
9,039
646
9,445
11,089
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
X_x_Dief_x_X
Danzaburou
14
8 / 1 / 3
8,464
605
9,958
7,892
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
fach4la
Thoth
13
2 / 3 / 11
8,299
593
9,726
7,390
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
22
22
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexVrgs13
Bacchus
3
1
6
6
W
Odin
AsMp_SP
Odin
0
4
0
0
L
Nemesis
Chriis-33000
Nemesis
3
5
4
1
W
9
3
4
3.67
L
Rama
Lillwn
Rama
1
5
0
0.2
L
3
8
2
0.5
L
Skadi
0
1
0
0
W
Danzaburou
X_x_Dief_x_X
Danzaburou
8
1
3
9.5
L
Cerberus
axeldu33cne
Cerberus
5
3
2
2
W
Thoth
fach4la
Thoth
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
33,647
45,629
Taken
39,082
12,671
Mitigated
18,181
10,717
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexVrgs13
Bacchus
3,072
154
0
1,694
6,239
4,779
56
178
6,061
26,690
0
W
Odin
AsMp_SP
Odin
1,446
323
0
414
6,472
4,840
620
1,847
4,625
0
31,029
L
Nemesis
Chriis-33000
Nemesis
5,836
1,240
0
1,730
13,337
3,103
0
3,298
10,006
0
42,609
W
9,445
2,095
233
4,189
11,089
4,296
0
3,434
7,655
0
50,230
L
Rama
Lillwn
Rama
2,247
1,307
0
2,264
8,135
1,509
0
651
7,484
0
30,709
L
4,153
444
425
3,356
11,551
2,034
0
6,590
4,961
21,217
0
L
Skadi
672
258
0
517
2,334
304
0
763
1,571
0
4,782
W
Danzaburou
X_x_Dief_x_X
Danzaburou
9,958
3,395
134
3,381
7,892
2,441
976
1,980
5,912
0
47,253
L
Cerberus
axeldu33cne
Cerberus
7,169
295
0
2,425
10,272
5,721
0
1,496
8,596
30,409
0
W
Thoth
fach4la
Thoth
9,726
813
0
340
7,390
1,825
58
3,883
3,507
48,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
40,868
260
Minions Killed
354
0
Camps Cleared
0
1,085,002
Distance Traveled
1,443,908
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,031
574
38
3
0
296,406
2
W
Odin
7,035
503
66
5
0
263,090
3
L
Nemesis
8,022
573
91
7
0
301,141
2
W
Shiva
9,039
646
88
6
0
325,482
4
L
Rama
6,656
475
65
5
0
220,934
1
L
Hel
7,159
511
34
2
0
271,593
3
L
Skadi
4,483
320
8
1
0
83,091
2
W
Danzaburou
8,464
605
76
5
0
278,053
0
L
Cerberus
7,796
557
62
4
0
208,243
2
W
Thoth
8,299
593
86
6
0
280,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role