Player Matchup

Artio
Artio
Gold V
Colossus45
Artio
Gold V
Level 122
God Stats
18W - 11L
1,742 SR
Queue Stats
83W - 80L
1,316 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
HakunaOtaku
Ah Muzen Cab
Gold V
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 98L
1,347 MMR
Party 1
Tiamat
Tiamat
Platinum IV
oOSerpentOo
Tiamat
Platinum IV
Level 146
God Stats
2W - 1L
1,818 SR
Queue Stats
32W - 27L
1,852 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,687 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,681 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
Idiosyncrasy482
Sun Wukong
Bronze III
Level 137
God Stats
1W - 0L
1,738 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Pr4DaToR mOnKeY
Kumbhakarna
Bronze III
Level 148
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Bronze III
dakryn222
Charybdis
Bronze III
Level 160
God Stats
1W - 0L
1,889 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 4 / 0
10,662
592
2,945
17,483
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
HakunaOtaku
Ah Muzen Cab
14
0 / 5 / 0
9,745
541
12,524
10,538
3,114
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
0 / 3 / 0
10,114
562
9,123
10,547
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetYemojaThothSobekGeb

VS

Bans
TerraPersephoneHelMorgan Le FayChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Idiosyncrasy482
Sun Wukong
17
5 / 0 / 7
12,071
671
11,711
12,677
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Pr4DaToR mOnKeY
Kumbhakarna
17
2 / 0 / 10
12,764
709
6,569
17,266
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
dakryn222
Charybdis
18
5 / 0 / 5
12,295
683
16,329
9,212
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
0
4
0
0
L
Ah Muzen Cab
HakunaOtaku
Ah Muzen Cab
0
5
0
0
W
Sun Wukong
Idiosyncrasy482
Sun Wukong
5
0
7
8.5
W
Kumbhakarna
Pr4DaToR mOnKeY
Kumbhakarna
2
0
10
7
W
Charybdis
dakryn222
Charybdis
5
0
5
7.5
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
34,609
38,568
Taken
39,155
27,875
Mitigated
35,622
9,947
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,945
79
851
6,158
17,483
20,104
0
3,144
13,497
10,546
0
L
Ah Muzen Cab
HakunaOtaku
Ah Muzen Cab
12,524
3,058
0
1,548
10,538
3,114
204
2,174
8,004
0
38,157
W
Sun Wukong
Idiosyncrasy482
Sun Wukong
11,711
2,793
0
2,806
12,677
12,202
281
3,533
8,854
0
43,015
W
Kumbhakarna
Pr4DaToR mOnKeY
Kumbhakarna
6,569
208
0
4,107
17,266
19,123
120
4,699
12,007
22,285
0
W
Charybdis
dakryn222
Charybdis
16,329
6,582
0
2,328
9,212
4,297
1,278
3,090
5,824
0
68,112
L
Tiamat
9,123
218
0
1,390
10,547
4,657
152
1,723
8,357
53,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
37,130
188
Minions Killed
205
8
Camps Cleared
8
915,239
Distance Traveled
968,664
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,662
592
16
1
1
330,204
3
L
Ah Muzen Cab
9,745
541
80
4
3
278,529
1
W
Sun Wukong
12,071
671
77
4
2
334,593
4
W
Kumbhakarna
12,764
709
24
1
0
329,097
5
W
Charybdis
12,295
683
104
6
6
304,974
3
L
Tiamat
10,114
562
92
5
4
306,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role