Player Matchup

Achilles
Achilles
Bronze V
Jin863
Achilles
Bronze V
Level 122
God Stats
21W - 29L
1,507 SR
Queue Stats
131W - 160L
1,420 MMR
Solo
Tiamat
Tiamat
Silver I
KIING_OF_CLAN
Tiamat
Silver I
Level 127
God Stats
1W - 1L
1,817 SR
Queue Stats
33W - 35L
1,530 MMR
Solo
Khepri
Khepri
Bronze III
Wildoo3937
Khepri
Bronze III
Level 47
God Stats
2W - 4L
1,381 SR
Queue Stats
5W - 14L
1,372 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,568 SR
1,441 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,500 SR
1,456 MMR
Hercules
Hercules
Silver IV
JaxonSweetz
Hercules
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,367 MMR
Solo
Scylla
Scylla
Bronze III
SmitesGrimyOne
Scylla
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,500 MMR
Party 1
Bastet
Bastet
Silver II
Tez__300
Bastet
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jin863
Achilles
15
3 / 7 / 4
11,086
616
12,117
21,809
15,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 6 / 1
12,327
685
17,014
20,929
12,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Wildoo3937
Khepri
15
0 / 2 / 8
11,313
629
5,903
17,514
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ChaacThothKumbhakarnaMedusaBaron Samedi

VS

Bans
BacchusAtlasHou YiCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaxonSweetz
Hercules
16
3 / 4 / 10
12,057
670
12,031
23,689
15,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 9
13,313
740
22,789
10,742
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Tez__300
Bastet
17
7 / 2 / 6
12,404
689
18,027
12,927
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
15
15
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
JaxonSweetz
Hercules
3
4
10
2
L
Achilles
Jin863
Achilles
3
7
4
0.71
L
5
6
1
0.92
W
5
2
9
4.75
W
Bastet
Tez__300
Bastet
7
2
6
5
L
Khepri
Wildoo3937
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
52,847
60,252
Taken
47,358
47,654
Mitigated
23,876
10,151
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JaxonSweetz
Hercules
12,031
4,550
468
9,562
23,689
15,192
323
11,898
11,145
8,343
28,749
L
Achilles
Jin863
Achilles
12,117
4,010
487
1,707
21,809
15,425
0
9,377
12,432
0
31,676
L
17,014
2,509
0
3,797
20,929
12,484
0
7,889
13,040
60,168
0
W
22,789
2,812
0
2,157
10,742
3,903
1,338
5,595
4,799
78,936
0
W
Bastet
Tez__300
Bastet
18,027
4,832
0
3,004
12,927
4,781
535
4,904
7,859
0
39,281
L
Khepri
Wildoo3937
Khepri
5,903
538
660
3,500
17,514
19,745
0
8,215
9,299
15,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
37,774
164
Minions Killed
206
7
Camps Cleared
7
941,414
Distance Traveled
999,267
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,057
670
53
3
0
314,478
1
L
Achilles
11,086
616
47
3
1
301,996
3
L
Tiamat
12,327
685
90
5
3
316,522
5
W
Scylla
13,313
740
120
7
3
322,177
3
W
Bastet
12,404
689
33
2
4
362,612
4
L
Khepri
11,313
629
27
2
3
322,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role