Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarkfoxZ21
Merlin
Level 15
God Stats
2W - 1L
1,818 SR
Queue Stats
21W - 26L
1,336 Elo+
Party 1
Bellona
Bellona
Grosfurax
Bellona
Level 15
God Stats
3W - 4L
1,692 SR
Queue Stats
21W - 23L
1,346 Elo+
Party 1
Rama
Rama
Vertumne
Rama
Level 61
God Stats
3W - 1L
1,866 SR
Queue Stats
20W - 20L
1,356 Elo+
Party 1
Ymir
Ymir
zoneonze
Ymir
Level 123
God Stats
3W - 6L
1,502 SR
Queue Stats
24W - 38L
1,355 Elo+
Party 1
Team Averages
Level 56
1,676 SR
1,379 Elo+

VS

Team Averages
Level 93
1,584 SR
1,438 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jodelicious
Cernunnos
Level 106
God Stats
15W - 12L
1,554 SR
Queue Stats
240W - 294L
1,332 Elo+
Solo
Sol
Sol
MANGELMAR
Sol
Level 71
God Stats
5W - 5L
1,898 SR
Queue Stats
31W - 28L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhantomRaz1
Ah Muzen Cab
Level 56
God Stats
9W - 11L
1,468 SR
Queue Stats
309W - 320L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Yessu
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 2 / 1
7,872
525
5,558
9,132
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DarkfoxZ21
Merlin
10
1 / 6 / 1
5,910
394
4,146
7,951
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Grosfurax
Bellona
13
0 / 4 / 1
6,973
465
3,303
10,320
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
12
0 / 3 / 3
6,723
448
3,620
7,150
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
2 / 4 / 2
7,026
468
4,529
14,017
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 3
8,016
534
7,772
10,005
3,725
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Jodelicious
Cernunnos
15
2 / 1 / 1
9,127
608
4,865
6,204
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 6
8,735
582
4,223
7,493
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
PhantomRaz1
Ah Muzen Cab
16
8 / 2 / 4
9,876
658
13,252
8,162
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Yessu
Cthulhu
12
3 / 1 / 8
7,867
524
6,214
10,399
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
19
19
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
1
1.75
W
Ao Kuang
 
Ao Kuang
5
1
3
6.5
L
Merlin
DarkfoxZ21
Merlin
1
6
1
0.25
L
Bellona
Grosfurax
Bellona
0
4
1
0.13
W
Cernunnos
Jodelicious
Cernunnos
2
1
1
2.5
W
1
1
6
4
W
Ah Muzen Cab
PhantomRaz1
Ah Muzen Cab
8
2
4
5
L
Rama
0
3
3
0.5
W
Cthulhu
Yessu
Cthulhu
3
1
8
7
L
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
36,326
48,570
Taken
42,263
27,098
Mitigated
23,180
12,028
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,558
627
0
3,608
9,132
6,451
0
3,268
5,864
0
37,616
W
Ao Kuang
 
Ao Kuang
7,772
2,506
0
3,790
10,005
3,725
114
1,484
8,521
44,252
0
L
Merlin
DarkfoxZ21
Merlin
4,146
982
0
162
7,951
2,084
0
2,133
5,818
23,527
0
L
Bellona
Grosfurax
Bellona
3,303
912
0
2,541
10,320
5,546
0
3,327
6,993
0
34,194
W
Cernunnos
Jodelicious
Cernunnos
4,865
2,098
0
3,404
6,204
2,352
1,140
66
6,138
0
57,785
W
4,223
1,406
0
2,646
7,493
3,090
708
1,036
6,457
57,439
0
W
Ah Muzen Cab
PhantomRaz1
Ah Muzen Cab
13,252
4,794
0
1,684
8,162
3,712
590
2,870
5,292
0
75,323
L
Rama
3,620
2,451
0
2,524
7,150
2,062
0
3,428
3,722
0
35,227
W
Cthulhu
Yessu
Cthulhu
6,214
793
353
1,238
10,399
10,301
104
3,219
7,180
21,155
2,739
L
Ymir
4,529
375
0
3,193
14,017
10,955
0
5,533
8,484
23,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
43,621
339
Minions Killed
484
0
Camps Cleared
0
1,446,312
Distance Traveled
1,447,267
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,872
525
88
6
0
338,580
2
W
Ao Kuang
8,016
534
69
5
0
327,960
0
L
Merlin
5,910
394
49
3
0
249,544
0
L
Bellona
6,973
465
81
5
0
297,262
4
W
Cernunnos
9,127
608
135
9
0
234,772
10
W
Sol
8,735
582
126
8
0
287,328
3
W
Ah Muzen Cab
9,876
658
131
9
0
287,331
5
L
Rama
6,723
448
79
5
0
275,642
0
W
Cthulhu
7,867
524
23
2
0
309,876
3
L
Ymir
7,026
468
42
3
0
285,284
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role