Player Matchup

Athena
Athena
Platinum IV
DJ xN I C E
Athena
Platinum IV
Level 148
God Stats
29W - 17L
1,674 SR
Queue Stats
279W - 338L
1,834 MMR
Solo
Guan Yu
Guan Yu
Platinum II
SoChildishKDLD
Guan Yu
Platinum II
Level 143
God Stats
5W - 7L
1,351 SR
Queue Stats
121W - 136L
1,899 MMR
Solo
Vulcan
Vulcan
Gold I
airesnetto
Vulcan
Gold I
Level 154
God Stats
28W - 23L
1,706 SR
Queue Stats
74W - 82L
1,832 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,577 SR
1,855 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,605 SR
1,851 MMR
Achilles
Achilles
Platinum III
A-_-Waxer2
Achilles
Platinum III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 131L
1,864 MMR
Party 1
Cerberus
Cerberus
Platinum III
Nitromersol
Cerberus
Platinum III
Level 145
God Stats
2W - 4L
1,511 SR
Queue Stats
243W - 287L
1,712 MMR
Solo
Thoth
Thoth
Platinum V
maroon-solution4
Thoth
Platinum V
Level 32
God Stats
5W - 1L
1,805 SR
Queue Stats
41W - 13L
1,977 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
7 / 2 / 16
16,026
728
19,123
31,896
34,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 6 / 10
16,032
729
22,845
30,052
27,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
airesnetto
Vulcan
19
5 / 4 / 11
15,091
686
22,473
14,244
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirBastetArtioAh Muzen CabAtlas

VS

Bans
ShivaGebPersephoneOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A-_-Waxer2
Achilles
16
2 / 10 / 8
12,666
576
13,819
26,615
23,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Nitromersol
Cerberus
20
4 / 4 / 8
14,140
643
20,233
30,453
38,357
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
5 / 9 / 7
14,695
668
20,511
18,075
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
23
Kills
11
12
Deaths
23
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
A-_-Waxer2
Achilles
2
10
8
0.6
W
Athena
7
2
16
7.5
L
Cerberus
Nitromersol
Cerberus
4
4
8
2
W
11
6
10
2.67
W
Vulcan
airesnetto
Vulcan
5
4
11
2.63
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,441
Damage
54,563
76,192
Taken
75,143
69,810
Mitigated
66,800
16,905
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A-_-Waxer2
Achilles
13,819
3,479
391
1,851
26,615
23,169
0
14,543
11,449
135
33,926
W
Athena
19,123
3,841
575
4,776
31,896
34,687
859
15,033
16,129
45,311
0
L
Cerberus
Nitromersol
Cerberus
20,233
1,812
758
8,294
30,453
38,357
0
18,034
11,781
67,377
0
W
22,845
2,673
4,130
5,967
30,052
27,671
1,006
16,190
13,261
7,902
63,008
W
Vulcan
airesnetto
Vulcan
22,473
8,889
0
1,457
14,244
7,452
265
8,450
5,632
79,056
0
L
20,511
1,166
0
2,168
18,075
5,274
955
10,133
7,790
79,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
41,501
265
Minions Killed
262
11
Camps Cleared
7
1,226,727
Distance Traveled
1,084,087
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,666
576
34
2
0
354,852
2
W
Athena
16,026
728
45
2
1
416,344
4
L
Cerberus
14,140
643
101
5
3
381,803
2
W
Guan Yu
16,032
729
90
4
5
410,718
5
W
Vulcan
15,091
686
130
6
5
399,665
2
L
Thoth
14,695
668
127
6
4
347,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role