Player Matchup

Cerberus
Cerberus
BlueBarracuda07
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,393 Elo+
Party 1
King Arthur
King Arthur
IzzTheFinest
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 48L
1,431 Elo+
Party 1
Medusa
Medusa
MDthebeast13
Medusa
Level 69
God Stats
8W - 15L
1,541 SR
Queue Stats
13W - 25L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
RebleXScout
Cliodhna
Level 108
God Stats
7W - 8L
1,467 SR
Queue Stats
70W - 69L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
ValorMagnus
Ah Puch
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
51W - 74L
1,457 Elo+
Party 1
Team Averages
Level 108
1,543 SR
1,422 Elo+

VS

Team Averages
Level 107
1,475 SR
1,569 Elo+
Mulan
Mulan
BlueMoonWilds
Mulan
Level 148
God Stats
3W - 3L
1,571 SR
Queue Stats
202W - 190L
1,534 Elo+
Solo
Yu Huang
Yu Huang
DurrBurger18
Yu Huang
Level 124
God Stats
7W - 11L
1,199 SR
Queue Stats
221W - 222L
1,572 Elo+
Party 2
Chiron
Chiron
cacjr22
Chiron
Level 87
God Stats
7W - 11L
1,558 SR
Queue Stats
87W - 87L
1,532 Elo+
Solo
Serqet
Serqet
l DespaiR l
Serqet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 198L
1,588 Elo+
Solo
Neith
Neith
t2c0
Neith
Level 66
God Stats
10W - 15L
1,546 SR
Queue Stats
87W - 84L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 0 / 11
11,350
516
7,334
16,962
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
IzzTheFinest
King Arthur
16
1 / 3 / 7
10,179
463
9,001
27,353
18,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
19
4 / 2 / 9
11,927
542
11,532
17,057
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
RebleXScout
Cliodhna
20
8 / 2 / 6
12,459
566
14,351
20,375
9,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
ValorMagnus
Ah Puch
19
3 / 0 / 8
11,789
536
13,677
8,801
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
11,022
501
19,893
21,195
28,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
DurrBurger18
Yu Huang
14
1 / 3 / 1
9,520
433
15,354
16,769
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
cacjr22
Chiron
18
1 / 3 / 1
11,406
518
12,161
15,635
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
17
2 / 3 / 1
10,962
498
6,754
15,478
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
t2c0
Neith
16
0 / 7 / 0
10,044
457
5,176
14,142
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
19
Kills
7
7
Deaths
19
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
11
8.5
L
3
3
1
1.17
L
Yu Huang
DurrBurger18
Yu Huang
1
3
1
0.5
W
King Arthur
IzzTheFinest
King Arthur
1
3
7
1.5
W
Medusa
4
2
9
4.25
W
Cliodhna
RebleXScout
Cliodhna
8
2
6
5.5
W
Ah Puch
ValorMagnus
Ah Puch
3
0
8
7
L
Chiron
cacjr22
Chiron
1
3
1
0.5
L
Serqet
2
3
1
0.83
L
Neith
t2c0
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
59,338
90,548
Taken
83,219
62,900
Mitigated
63,241
35,257
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,334
449
796
4,625
16,962
21,340
489
3,107
13,855
36,084
0
L
19,893
3,743
0
9,039
21,195
28,406
0
4,954
16,241
0
78,777
L
Yu Huang
DurrBurger18
Yu Huang
15,354
1,793
0
2,494
16,769
14,394
15
4,882
11,887
35,953
8,613
W
King Arthur
IzzTheFinest
King Arthur
9,001
1,729
0
9,807
27,353
18,852
139
3,399
22,989
0
52,586
W
Medusa
11,532
3,843
0
6,502
17,057
6,644
1,933
3,836
11,843
0
93,260
W
Cliodhna
RebleXScout
Cliodhna
14,351
3,160
0
8,032
20,375
9,018
1,204
3,564
16,451
0
100,466
W
Ah Puch
ValorMagnus
Ah Puch
13,677
742
0
5,495
8,801
7,046
2,155
1,664
7,008
82,184
0
L
Chiron
cacjr22
Chiron
12,161
3,023
865
4,303
15,635
6,288
820
5,477
10,116
0
104,399
L
Serqet
6,754
1,545
0
398
15,478
8,244
0
3,143
12,335
0
73,499
L
Neith
t2c0
Neith
5,176
1,565
0
2,284
14,142
5,909
650
2,847
11,295
0
71,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,704
Gold Earned
52,954
612
Minions Killed
646
0
Camps Cleared
0
2,170,155
Distance Traveled
2,018,578
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,350
516
85
4
0
426,171
2
L
Mulan
11,022
501
153
7
0
391,853
8
L
Yu Huang
9,520
433
44
2
0
402,535
3
W
King Arthur
10,179
463
86
4
0
394,063
2
W
Medusa
11,927
542
136
6
0
430,929
4
W
Cliodhna
12,459
566
149
7
0
485,118
1
W
Ah Puch
11,789
536
156
7
0
433,874
9
L
Chiron
11,406
518
209
10
0
421,667
3
L
Serqet
10,962
498
111
5
0
450,771
8
L
Neith
10,044
457
129
6
0
351,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role