Player Matchup

Achilles
Achilles
Bronze IV
Alroc-
Achilles
Bronze IV
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 24L
1,546 MMR
Solo
Neith
Neith
Gold I
YggXD
Neith
Gold I
Level 160
God Stats
7W - 2L
1,536 SR
Queue Stats
285W - 291L
1,505 MMR
Solo
Hel
Hel
Silver I
enzio157
Hel
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,638 MMR
Party 1
Mercury
Mercury
Silver I
gasclownIII
Mercury
Silver I
Level 122
God Stats
2W - 0L
1,584 SR
Queue Stats
30W - 21L
1,550 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
mineironeto
Baron Samedi
Silver I
Level 76
God Stats
2W - 1L
1,338 SR
Queue Stats
29W - 33L
1,415 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,492 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,604 SR
1,532 MMR
Cliodhna
Cliodhna
Bronze V
BigDaddyAJ2K
Cliodhna
Bronze V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 MMR
Solo
Sol
Sol
Gold V
Georgui Joukov
Sol
Gold V
Level 88
God Stats
2W - 4L
1,634 SR
Queue Stats
97W - 104L
1,540 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
LionAlJodoin
Cu Chulainn
Gold V
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 196L
1,538 MMR
Solo
Poseidon
Poseidon
Gold I
Relax9
Poseidon
Gold I
Level 124
God Stats
4W - 9L
1,626 SR
Queue Stats
359W - 364L
1,543 MMR
Solo
Fenrir
Fenrir
Gold I
c4l2ps1
Fenrir
Gold I
Level 155
God Stats
3W - 2L
1,763 SR
Queue Stats
90W - 87L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alroc-
Achilles
10
1 / 1 / 1
6,065
674
4,216
8,503
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
YggXD
Neith
10
1 / 0 / 2
5,867
652
4,540
6,171
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 1 / 2
6,028
670
2,849
4,884
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gasclownIII
Mercury
11
5 / 1 / 2
6,545
727
6,224
4,790
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
mineironeto
Baron Samedi
9
1 / 0 / 3
4,934
548
3,130
4,200
1,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetKaliAthena

VS

Bans
ShivaCamazotzAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigDaddyAJ2K
Cliodhna
8
0 / 2 / 2
4,945
549
2,358
6,716
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 0
5,675
631
4,107
6,074
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LionAlJodoin
Cu Chulainn
10
1 / 2 / 0
5,523
614
4,251
6,999
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Relax9
Poseidon
6
0 / 4 / 0
4,019
447
1,264
5,090
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
c4l2ps1
Fenrir
8
2 / 1 / 0
5,058
562
4,809
7,160
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alroc-
Achilles
1
1
1
1.5
L
Cliodhna
BigDaddyAJ2K
Cliodhna
0
2
2
0.5
L
0
1
0
0
L
Cu Chulainn
LionAlJodoin
Cu Chulainn
1
2
0
0.5
L
Poseidon
Relax9
Poseidon
0
4
0
0
W
Neith
YggXD
Neith
1
0
2
2
L
Fenrir
c4l2ps1
Fenrir
2
1
0
2
W
2
1
2
3
W
Mercury
gasclownIII
Mercury
5
1
2
6
W
Baron Samedi
mineironeto
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
16,789
28,548
Taken
32,039
10,962
Mitigated
12,059
13,432
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alroc-
Achilles
4,216
1,640
0
3,949
8,503
5,274
0
518
7,985
0
32,998
L
Cliodhna
BigDaddyAJ2K
Cliodhna
2,358
516
0
817
6,716
2,077
0
1,224
5,492
0
27,202
L
4,107
2,055
20
3,004
6,074
1,425
0
131
5,943
42,186
0
L
Cu Chulainn
LionAlJodoin
Cu Chulainn
4,251
543
0
1,533
6,999
4,484
0
0
6,394
3,688
26,093
L
Poseidon
Relax9
Poseidon
1,264
256
0
1,125
5,090
1,399
0
2,627
2,463
17,070
0
W
Neith
YggXD
Neith
4,540
1,699
0
3,662
6,171
1,615
1,116
3,220
2,951
0
35,963
L
Fenrir
c4l2ps1
Fenrir
4,809
488
0
2,759
7,160
2,674
0
1,965
5,195
0
16,516
W
2,849
299
503
2,674
4,884
1,302
0
190
4,694
31,184
0
W
Mercury
gasclownIII
Mercury
6,224
3,741
0
993
4,790
1,381
0
181
4,609
0
33,621
W
Baron Samedi
mineironeto
Baron Samedi
3,130
135
190
1,461
4,200
1,390
754
1,780
2,420
15,401
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
25,220
303
Minions Killed
263
0
Camps Cleared
0
986,200
Distance Traveled
877,288
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,065
674
70
8
0
168,594
2
L
Cliodhna
4,945
549
60
7
0
194,577
0
L
Sol
5,675
631
82
9
0
174,545
1
L
Cu Chulainn
5,523
614
65
7
0
176,201
0
L
Poseidon
4,019
447
26
3
0
146,101
3
W
Neith
5,867
652
82
9
0
183,129
2
L
Fenrir
5,058
562
30
3
0
185,864
4
W
Hel
6,028
670
58
6
0
205,307
4
W
Mercury
6,545
727
63
7
0
257,979
3
W
Baron Samedi
4,934
548
30
3
0
171,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role