Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum III
Arttekeov
Atlas
Platinum III
Level 142
God Stats
10W - 13L
1,553 SR
Queue Stats
556W - 549L
1,757 MMR
Solo
Amaterasu
Amaterasu
Gold I
Diegono
Amaterasu
Gold I
Level 151
God Stats
18W - 15L
1,614 SR
Queue Stats
245W - 247L
1,757 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Yxx3
Ah Muzen Cab
Platinum V
Level 153
God Stats
2W - 5L
1,494 SR
Queue Stats
278W - 265L
1,800 MMR
Solo
Arachne
Arachne
Gold II
dondorto
Arachne
Gold II
Level 141
God Stats
0W - 3L
1,216 SR
Queue Stats
33W - 25L
1,756 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,475 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,633 SR
1,737 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Patrikbun
Gilgamesh
Platinum IV
Level 159
God Stats
6W - 1L
1,791 SR
Queue Stats
121W - 96L
1,849 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
X67eurosX
Ao Kuang
Gold I
Level 129
God Stats
6W - 4L
1,697 SR
Queue Stats
112W - 108L
1,780 MMR
Solo
Zeus
Zeus
Platinum III
nikamen8
Zeus
Platinum III
Level 58
God Stats
2W - 0L
1,677 SR
Queue Stats
38W - 38L
1,799 MMR
Solo
Bellona
Bellona
Platinum IV
Δiεgσ
Bellona
Platinum IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 11 / 1
8,747
398
11,800
21,935
7,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Arttekeov
Atlas
13
3 / 4 / 0
9,885
449
7,892
18,634
15,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Diegono
Amaterasu
14
0 / 6 / 0
9,055
412
9,856
25,250
21,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Yxx3
Ah Muzen Cab
19
2 / 6 / 1
11,499
523
10,405
16,260
6,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
dondorto
Arachne
17
1 / 6 / 2
10,116
460
8,922
22,822
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrBastetCliodhnaKali

VS

Bans
Erlang ShenThothKing ArthurShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 1 / 10
15,094
686
17,918
11,894
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Patrikbun
Gilgamesh
18
3 / 3 / 16
13,536
615
11,344
27,733
24,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ao Kuang
X67eurosX
Ao Kuang
20
9 / 1 / 5
14,214
646
8,143
15,592
5,743
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
8 / 3 / 6
12,948
589
23,611
15,444
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Δiεgσ
Bellona
20
5 / 0 / 6
13,943
634
22,687
26,099
31,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
7
Kills
33
33
Deaths
8
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
11
1
0.14
W
Sol
 
Sol
8
1
10
13
L
Atlas
Arttekeov
Atlas
3
4
0
0.75
L
Amaterasu
Diegono
Amaterasu
0
6
0
0
W
Gilgamesh
Patrikbun
Gilgamesh
3
3
16
3.67
W
Ao Kuang
X67eurosX
Ao Kuang
9
1
5
11.5
L
Ah Muzen Cab
Yxx3
Ah Muzen Cab
2
6
1
0.42
L
Arachne
dondorto
Arachne
1
6
2
0.33
W
Zeus
8
3
6
3.67
W
Bellona
Δiεgσ
Bellona
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
83,703
104,901
Taken
96,762
59,171
Mitigated
72,300
26,977
Healing
45,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,800
1,118
0
3,585
21,935
7,572
0
14,429
7,506
59,751
0
W
Sol
 
Sol
17,918
7,933
0
6,532
11,894
4,853
12,162
3,368
8,526
125,239
0
L
Atlas
Arttekeov
Atlas
7,892
3,605
2,223
1,999
18,634
15,781
0
10,917
7,717
25,709
0
L
Amaterasu
Diegono
Amaterasu
9,856
4,978
0
6,855
25,250
21,601
885
7,927
17,323
0
61,982
W
Gilgamesh
Patrikbun
Gilgamesh
11,344
3,016
3,176
7,748
27,733
24,679
987
5,592
20,767
0
50,178
W
Ao Kuang
X67eurosX
Ao Kuang
8,143
1,584
0
7,543
15,592
5,743
2,757
2,722
11,034
122,263
0
L
Ah Muzen Cab
Yxx3
Ah Muzen Cab
10,405
4,304
0
5,597
16,260
6,885
0
6,505
9,755
0
100,237
L
Arachne
dondorto
Arachne
8,922
5,474
0
6,718
22,822
7,332
0
9,934
12,888
0
86,084
W
Zeus
23,611
2,102
383
5,284
15,444
5,755
1,233
8,637
6,807
83,491
0
W
Bellona
Δiεgσ
Bellona
22,687
11,116
0
14,731
26,099
31,270
445
4,054
22,045
0
98,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
69,735
561
Minions Killed
720
0
Camps Cleared
0
2,098,545
Distance Traveled
2,220,663
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,747
398
96
4
0
379,482
3
W
Sol
15,094
686
198
9
0
427,436
9
L
Atlas
9,885
449
30
1
0
448,578
1
L
Amaterasu
9,055
412
123
6
0
421,272
4
W
Gilgamesh
13,536
615
82
4
0
442,725
7
W
Ao Kuang
14,214
646
159
7
0
460,693
2
L
Ah Muzen Cab
11,499
523
178
8
0
405,597
6
L
Arachne
10,116
460
134
6
0
443,616
3
W
Zeus
12,948
589
109
5
0
423,616
5
W
Bellona
13,943
634
172
8
0
466,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role