Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Deebol13l
Vulcan
Level 160
God Stats
14W - 5L
1,635 SR
Queue Stats
326W - 332L
1,473 Elo+
Solo
Jing Wei
Jing Wei
Psimitar
Jing Wei
Level 109
God Stats
3W - 1L
1,626 SR
Queue Stats
255W - 267L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stretch54399
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,420 SR
Queue Stats
21W - 24L
1,489 Elo+
Solo
Team Averages
Level 114
1,536 SR
1,501 Elo+

VS

Team Averages
Level 80
1,532 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AKA-Venus
Jormungandr
Level 116
God Stats
11W - 3L
2,012 SR
Queue Stats
473W - 454L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
PapiiLoki
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,525 Elo+
Solo
Fenrir
Fenrir
Popwwe1234
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,673 Elo+
Solo
Achilles
Achilles
yourladdysdaddy
Achilles
Level 108
God Stats
0W - 5L
1,146 SR
Queue Stats
239W - 247L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 2 / 13
9,959
830
6,550
10,583
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
 
Cernunnos
16
4 / 2 / 10
9,779
815
6,876
8,174
3,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Deebol13l
Vulcan
16
2 / 2 / 12
9,882
824
10,757
5,938
3,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Psimitar
Jing Wei
17
9 / 4 / 6
10,383
865
9,332
10,033
4,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Stretch54399
Morgan Le Fay
16
3 / 2 / 12
9,653
804
9,279
9,264
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 1 / 5
8,086
674
6,771
6,234
2,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
AKA-Venus
Jormungandr
16
2 / 5 / 5
9,017
751
9,613
13,585
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
PapiiLoki
Zhong Kui
14
2 / 8 / 3
8,597
716
9,287
14,741
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Popwwe1234
Fenrir
5
0 / 1 / 1
6,105
509
642
884
420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
3 / 4 / 3
8,266
689
7,067
13,348
13,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
19
Kills
9
12
Deaths
19
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
13
3.75
W
Cernunnos
 
Cernunnos
4
2
10
4.5
L
Rama
 
Rama
2
1
5
4.5
L
Jormungandr
AKA-Venus
Jormungandr
2
5
5
0.9
W
Vulcan
Deebol13l
Vulcan
2
2
12
4
L
Zhong Kui
PapiiLoki
Zhong Kui
2
8
3
0.44
L
Fenrir
Popwwe1234
Fenrir
0
1
1
0.5
W
Jing Wei
Psimitar
Jing Wei
9
4
6
3
W
Morgan Le Fay
Stretch54399
Morgan Le Fay
3
2
12
4.5
L
Achilles
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
33,380
43,992
Taken
48,792
27,242
Mitigated
36,876
14,509
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,550
632
911
2,440
10,583
11,315
554
3,685
6,898
11,098
0
W
Cernunnos
 
Cernunnos
6,876
2,709
773
2,020
8,174
3,756
2,097
4,101
4,045
0
18,657
L
Rama
 
Rama
6,771
3,869
810
2,606
6,234
2,287
0
4,492
1,742
0
15,376
L
Jormungandr
AKA-Venus
Jormungandr
9,613
1,946
323
2,228
13,585
13,143
0
6,248
7,337
22,429
0
W
Vulcan
Deebol13l
Vulcan
10,757
5,515
559
471
5,938
3,199
850
1,495
4,443
36,031
0
L
Zhong Kui
PapiiLoki
Zhong Kui
9,287
102
61
3,400
14,741
7,577
0
9,574
5,167
30,076
0
L
Fenrir
Popwwe1234
Fenrir
642
170
0
28
884
420
0
372
512
0
1,251
W
Jing Wei
Psimitar
Jing Wei
9,332
8,433
858
2,413
10,033
4,805
1,334
4,270
5,763
0
20,648
W
Morgan Le Fay
Stretch54399
Morgan Le Fay
9,279
862
1,738
2,326
9,264
4,167
652
5,349
3,915
23,548
0
L
Achilles
7,067
230
500
3,223
13,348
13,449
0
5,900
7,448
0
15,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,656
Gold Earned
40,071
129
Minions Killed
102
0
Camps Cleared
0
1,121,986
Distance Traveled
849,386
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,959
830
9
1
0
214,482
0
W
Cernunnos
9,779
815
28
2
0
209,166
4
L
Rama
8,086
674
28
2
0
214,673
0
L
Jormungandr
9,017
751
18
2
0
214,602
3
W
Vulcan
9,882
824
56
5
0
245,207
1
L
Zhong Kui
8,597
716
48
4
0
175,085
0
L
Fenrir
6,105
509
1
0
0
24,430
1
W
Jing Wei
10,383
865
17
1
0
213,954
1
W
Morgan Le Fay
9,653
804
19
2
0
239,177
2
L
Achilles
8,266
689
7
1
0
220,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role