Player Matchup

Merlin
Merlin
A Retir3d Ninja
Merlin
Level 160
God Stats
4W - 6L
1,408 SR
Queue Stats
274W - 343L
1,304 Elo+
Party 3
Cliodhna
Cliodhna
LovelyKaori1096
Cliodhna
Level 129
God Stats
18W - 22L
1,332 SR
Queue Stats
198W - 244L
1,288 Elo+
Party 3
Zhong Kui
Zhong Kui
Twenty5Euro
Zhong Kui
Level 154
God Stats
7W - 1L
1,952 SR
Queue Stats
199W - 189L
1,662 Elo+
Party 1
Neith
Neith
iSpAzZ n SKiLLz
Neith
Level 141
God Stats
6W - 3L
1,722 SR
Queue Stats
88W - 88L
1,595 Elo+
Party 1
Horus
Horus
linguinator
Horus
Level 147
God Stats
11W - 5L
2,013 SR
Queue Stats
98W - 79L
1,610 Elo+
Party 1
Team Averages
Level 146
1,686 SR
1,492 Elo+

VS

Team Averages
Level 118
1,328 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Laphytaffy
He Bo
Level 127
God Stats
0W - 3L
1,041 SR
Queue Stats
137W - 154L
1,511 Elo+
Solo
Bakasura
Bakasura
Pappi564
Bakasura
Level 126
God Stats
1W - 2L
1,267 SR
Queue Stats
102W - 147L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
PicoDicoCage
Erlang Shen
Level 143
God Stats
2W - 2L
1,643 SR
Queue Stats
275W - 283L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
trimeka
Zhong Kui
Level 103
God Stats
0W - 3L
1,187 SR
Queue Stats
27W - 32L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
8,022
729
5,388
4,832
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
15
7 / 4 / 8
8,783
798
7,964
8,535
3,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Twenty5Euro
Zhong Kui
17
8 / 1 / 8
9,228
839
11,265
8,591
5,396
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 10
8,570
779
9,232
6,071
2,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 13
8,036
731
7,365
7,974
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 5 / 1
7,889
717
5,137
7,359
2,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
13
0 / 5 / 1
7,235
658
2,957
5,483
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Pappi564
Bakasura
14
1 / 3 / 4
7,854
714
5,097
10,976
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
PicoDicoCage
Erlang Shen
14
3 / 3 / 1
8,057
732
6,625
12,007
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
trimeka
Zhong Kui
14
0 / 7 / 3
7,250
659
5,250
12,471
9,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
23
Kills
6
6
Deaths
23
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
W
2
1
12
8
L
He Bo
0
5
1
0.1
W
Cliodhna
7
4
8
2.75
L
Bakasura
Pappi564
Bakasura
1
3
4
1
L
Erlang Shen
PicoDicoCage
Erlang Shen
3
3
1
1.17
W
Zhong Kui
Twenty5Euro
Zhong Kui
8
1
8
12
W
3
0
10
8
W
3
0
13
9.5
L
Zhong Kui
trimeka
Zhong Kui
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,214
Damage
25,066
36,003
Taken
48,296
17,692
Mitigated
24,314
12,581
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,137
1,682
0
475
7,359
2,062
0
2,922
4,359
0
30,617
W
5,388
0
0
250
4,832
1,424
322
994
3,503
23,039
0
L
He Bo
2,957
215
173
242
5,483
1,225
0
2,110
3,255
16,311
0
W
Cliodhna
7,964
275
0
2,314
8,535
3,077
479
1,622
6,458
0
22,184
L
Bakasura
Pappi564
Bakasura
5,097
3,266
0
1,526
10,976
6,086
800
3,694
7,205
0
18,918
L
Erlang Shen
PicoDicoCage
Erlang Shen
6,625
2,006
0
2,110
12,007
5,920
0
3,108
8,769
0
20,434
W
Zhong Kui
Twenty5Euro
Zhong Kui
11,265
1,503
0
4,088
8,591
5,396
1,120
2,304
6,083
40,969
0
W
9,232
3,194
0
1,533
6,071
2,132
599
705
5,366
0
43,228
W
7,365
2,506
1,365
3,031
7,974
5,663
72
2,582
5,127
0
14,374
L
Zhong Kui
trimeka
Zhong Kui
5,250
187
0
1,113
12,471
9,021
536
4,819
7,478
18,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
38,285
238
Minions Killed
191
0
Camps Cleared
0
1,129,836
Distance Traveled
1,029,700
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,889
717
56
5
0
193,872
0
W
Merlin
8,022
729
23
2
0
232,384
2
L
He Bo
7,235
658
33
3
0
167,501
2
W
Cliodhna
8,783
798
34
3
0
241,424
5
L
Bakasura
7,854
714
51
5
0
243,084
2
L
Erlang Shen
8,057
732
24
2
0
221,251
3
W
Zhong Kui
9,228
839
84
8
0
220,325
2
W
Neith
8,570
779
76
7
0
203,859
1
W
Horus
8,036
731
21
2
0
231,844
1
L
Zhong Kui
7,250
659
27
2
0
203,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role