Player Matchup

Anhur
Anhur
JustCraig
Anhur
Level 139
God Stats
2W - 3L
1,469 SR
Queue Stats
105W - 108L
1,593 Elo+
Solo
He Bo
He Bo
Royaljsk
He Bo
Level 105
God Stats
2W - 0L
1,549 SR
Queue Stats
143W - 151L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Scorpion_PR15
Xing Tian
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,518 Elo+
Party 1
Bellona
Bellona
UncleFlintyPoo
Bellona
Level 138
God Stats
21W - 19L
1,519 SR
Queue Stats
235W - 236L
1,541 Elo+
Solo
Bastet
Bastet
zKanno-
Bastet
Level 155
God Stats
5W - 2L
1,536 SR
Queue Stats
150W - 95L
1,755 Elo+
Party 1
Team Averages
Level 129
1,515 SR
1,581 Elo+

VS

Team Averages
Level 106
1,594 SR
1,573 Elo+
Erlang Shen
Erlang Shen
ArguingSpore4
Erlang Shen
Level 64
God Stats
4W - 3L
1,489 SR
Queue Stats
7W - 9L
1,645 Elo+
Party 2
Cabrakan
Cabrakan
ArnaldoEloy
Cabrakan
Level 114
God Stats
2W - 2L
1,552 SR
Queue Stats
142W - 134L
1,524 Elo+
Solo
Raijin
Raijin
DHG Venom1 17
Raijin
Level 86
God Stats
0W - 2L
1,464 SR
Queue Stats
6W - 9L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
MissBlvnt
Aphrodite
Level 112
God Stats
15W - 10L
1,808 SR
Queue Stats
47W - 34L
1,628 Elo+
Solo
Anhur
Anhur
addidcus964
Anhur
Level 152
God Stats
1W - 1L
1,656 SR
Queue Stats
170W - 165L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JustCraig
Anhur
19
7 / 1 / 10
11,897
850
17,135
10,425
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Royaljsk
He Bo
17
2 / 4 / 6
10,385
742
7,604
10,932
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Scorpion_PR15
Xing Tian
18
2 / 2 / 12
11,438
817
8,252
20,379
26,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 0 / 6
10,939
781
7,392
13,213
11,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
zKanno-
Bastet
17
3 / 2 / 9
10,400
743
15,985
13,846
5,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArguingSpore4
Erlang Shen
16
1 / 6 / 6
9,188
656
9,341
18,042
21,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
ArnaldoEloy
Cabrakan
17
3 / 4 / 6
10,151
725
8,833
19,951
27,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 3 / 3
9,735
695
10,633
11,641
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
MissBlvnt
Aphrodite
17
1 / 4 / 6
9,699
693
13,749
13,237
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 1 / 1
8,259
590
2,383
2,972
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
18
Kills
9
9
Deaths
18
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArguingSpore4
Erlang Shen
1
6
6
0.67
L
Cabrakan
ArnaldoEloy
Cabrakan
3
4
6
1.5
L
3
3
3
1.5
W
Anhur
JustCraig
Anhur
7
1
10
12
L
Aphrodite
MissBlvnt
Aphrodite
1
4
6
1
W
He Bo
Royaljsk
He Bo
2
4
6
1.25
W
Xing Tian
Scorpion_PR15
Xing Tian
2
2
12
4
W
4
0
6
7
L
1
1
1
1.5
W
Bastet
zKanno-
Bastet
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,368
Damage
44,939
68,795
Taken
65,843
51,515
Mitigated
63,238
13,749
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArguingSpore4
Erlang Shen
9,341
4,311
0
3,099
18,042
21,101
0
4,893
13,149
0
22,478
L
Cabrakan
ArnaldoEloy
Cabrakan
8,833
1,264
594
3,296
19,951
27,891
0
6,647
13,304
23,183
0
L
10,633
505
166
1,551
11,641
4,093
0
1,477
10,164
36,989
0
W
Anhur
JustCraig
Anhur
17,135
9,179
0
3,073
10,425
4,191
3,624
6,173
3,892
0
49,573
L
Aphrodite
MissBlvnt
Aphrodite
13,749
606
3,962
6,488
13,237
9,426
0
3,011
10,226
40,908
0
W
He Bo
Royaljsk
He Bo
7,604
912
0
0
10,932
4,235
449
5,236
5,469
45,112
0
W
Xing Tian
Scorpion_PR15
Xing Tian
8,252
1,095
951
5,647
20,379
26,110
0
6,907
12,929
24,410
0
W
7,392
2,163
0
1,355
13,213
11,955
605
5,497
7,252
2,438
37,184
L
2,383
729
0
800
2,972
727
0
416
2,556
0
8,243
W
Bastet
zKanno-
Bastet
15,985
3,743
0
2,723
13,846
5,024
953
8,462
4,979
0
30,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,059
Gold Earned
47,032
262
Minions Killed
207
0
Camps Cleared
0
1,569,586
Distance Traveled
1,134,417
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,188
656
36
3
0
286,671
0
L
Cabrakan
10,151
725
21
2
0
272,775
2
L
Raijin
9,735
695
61
4
0
239,753
0
W
Anhur
11,897
850
75
5
0
282,758
2
L
Aphrodite
9,699
693
75
5
0
243,759
4
W
He Bo
10,385
742
67
5
0
302,571
2
W
Xing Tian
11,438
817
13
1
0
308,674
4
W
Bellona
10,939
781
73
5
0
332,300
4
L
Anhur
8,259
590
14
1
0
91,459
3
W
Bastet
10,400
743
34
2
0
343,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role