Player Matchup

Cthulhu
Cthulhu
ChumliJ
Cthulhu
Level 17
God Stats
3W - 2L
1,437 SR
Queue Stats
139W - 63L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
GVBilokorenko
Baron Samedi
Level 81
God Stats
21W - 19L
1,647 SR
Queue Stats
157W - 158L
1,560 Elo+
Party 3
Sylvanus
Sylvanus
RobertQRingo
Sylvanus
Level 154
God Stats
45W - 41L
1,507 SR
Queue Stats
749W - 440L
1,608 Elo+
Party 1
Medusa
Medusa
Sazeleo
Medusa
Level 43
God Stats
2W - 1L
1,300 SR
Queue Stats
297W - 154L
1,609 Elo+
Party 1
Thanatos
Thanatos
Svays
Thanatos
Level 85
God Stats
15W - 17L
1,569 SR
Queue Stats
150W - 131L
1,585 Elo+
Party 3
Team Averages
Level 76
1,492 SR
1,591 Elo+

VS

Team Averages
Level 89
1,655 SR
1,635 Elo+
Fenrir
Fenrir
Fona10
Fenrir
Level 88
God Stats
1W - 2L
1,608 SR
Queue Stats
132W - 87L
1,678 Elo+
Party 2
Shiva
Shiva
FootballGod08
Shiva
Level 145
God Stats
1W - 2L
1,692 SR
Queue Stats
26W - 22L
1,627 Elo+
Party 2
Bellona
Bellona
MaGiKz41
Bellona
Level 48
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ReadeG
Zeus
Level 27
God Stats
6W - 5L
1,557 SR
Queue Stats
44W - 25L
1,688 Elo+
Party 2
Xbalanque
Xbalanque
Ullier
Xbalanque
Level 139
God Stats
19W - 12L
1,647 SR
Queue Stats
99W - 67L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChumliJ
Cthulhu
20
4 / 1 / 21
13,481
613
15,326
24,919
35,572
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
GVBilokorenko
Baron Samedi
18
11 / 1 / 21
11,787
536
18,060
11,030
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RobertQRingo
Sylvanus
17
5 / 4 / 31
11,230
510
12,031
26,136
25,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Sazeleo
Medusa
19
17 / 4 / 19
13,132
597
26,015
16,185
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Svays
Thanatos
19
15 / 5 / 11
12,651
575
17,543
18,713
10,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fona10
Fenrir
16
6 / 7 / 5
10,996
500
12,079
22,961
9,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 13 / 5
9,644
438
11,619
28,233
29,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
MaGiKz41
Bellona
13
1 / 11 / 5
8,690
395
5,639
21,260
13,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
ReadeG
Zeus
14
1 / 11 / 5
9,331
424
12,637
15,156
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Ullier
Xbalanque
18
4 / 10 / 6
11,105
505
16,981
20,323
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
40
52
Kills
14
15
Deaths
52
103
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChumliJ
Cthulhu
4
1
21
14.5
L
Fenrir
Fona10
Fenrir
6
7
5
1.21
L
2
13
5
0.35
W
Baron Samedi
GVBilokorenko
Baron Samedi
11
1
21
21.5
L
Bellona
MaGiKz41
Bellona
1
11
5
0.32
L
Zeus
ReadeG
Zeus
1
11
5
0.32
W
Sylvanus
RobertQRingo
Sylvanus
5
4
31
5.13
W
Medusa
Sazeleo
Medusa
17
4
19
6.63
W
Thanatos
Svays
Thanatos
15
5
11
4.1
L
Xbalanque
Ullier
Xbalanque
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,975
Damage
58,955
96,983
Taken
107,933
82,819
Mitigated
61,525
51,756
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChumliJ
Cthulhu
15,326
640
3,140
5,666
24,919
35,572
1,162
5,495
19,424
119,893
0
L
Fenrir
Fona10
Fenrir
12,079
2,559
0
4,165
22,961
9,515
0
7,501
15,349
0
54,690
L
11,619
867
768
2,770
28,233
29,137
0
12,008
15,737
0
40,714
W
Baron Samedi
GVBilokorenko
Baron Samedi
18,060
988
5,578
5,279
11,030
5,020
3,753
1,988
9,042
56,178
0
L
Bellona
MaGiKz41
Bellona
5,639
1,450
0
1,849
21,260
13,592
0
12,458
8,548
0
34,876
L
Zeus
ReadeG
Zeus
12,637
2,151
0
1,556
15,156
3,214
0
4,941
10,151
50,905
0
W
Sylvanus
RobertQRingo
Sylvanus
12,031
1,561
4,012
6,834
26,136
25,680
368
3,361
22,329
39,632
3,177
W
Medusa
Sazeleo
Medusa
26,015
12,784
0
3,586
16,185
6,340
2,757
1,480
14,705
0
78,934
W
Thanatos
Svays
Thanatos
17,543
5,079
0
17,661
18,713
10,207
0
313
18,400
0
101,367
L
Xbalanque
Ullier
Xbalanque
16,981
9,880
0
3,889
20,323
6,067
0
7,092
13,159
0
76,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,281
Gold Earned
49,766
622
Minions Killed
414
0
Camps Cleared
0
2,125,578
Distance Traveled
1,961,299
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,481
613
219
10
0
430,368
2
L
Fenrir
10,996
500
86
4
0
443,760
7
L
Shiva
9,644
438
44
2
0
380,742
9
W
Baron Samedi
11,787
536
86
4
0
435,308
2
L
Bellona
8,690
395
66
3
0
386,425
4
L
Zeus
9,331
424
98
4
0
359,121
8
W
Sylvanus
11,230
510
70
3
0
369,635
4
W
Medusa
13,132
597
114
5
0
384,175
1
W
Thanatos
12,651
575
133
6
0
506,092
0
L
Xbalanque
11,105
505
120
5
0
391,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role