Player Matchup

Eset
Eset
Platinum II
 
Eset
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
AFOGLE11
Hachiman
Platinum III
Level 159
God Stats
5W - 4L
1,737 SR
Queue Stats
146W - 141L
1,843 MMR
Party 1
Cliodhna
Cliodhna
Platinum III
IndiOhh_
Cliodhna
Platinum III
Level 156
God Stats
1W - 0L
1,282 SR
Queue Stats
121W - 110L
1,843 MMR
Party 1
Athena
Athena
Gold II
Sunzizzle
Athena
Gold II
Level 103
God Stats
17W - 13L
1,597 SR
Queue Stats
80W - 94L
1,647 MMR
Solo
Chronos
Chronos
Platinum III
sAxToRMeNT
Chronos
Platinum III
Level 160
God Stats
5W - 2L
1,805 SR
Queue Stats
129W - 111L
1,947 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,585 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,691 SR
1,835 MMR
Nu Wa
Nu Wa
Gold I
BroomerOne10
Nu Wa
Gold I
Level 122
God Stats
7W - 9L
1,613 SR
Queue Stats
156W - 149L
1,736 MMR
Party 2
Bellona
Bellona
Gold III
Hardy04
Bellona
Gold III
Level 137
God Stats
1W - 3L
1,873 SR
Queue Stats
232W - 228L
1,557 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Paralyszd
Erlang Shen
Masters
Level 160
God Stats
0W - 2L
1,680 SR
Queue Stats
335W - 326L
2,438 MMR
Solo
Bacchus
Bacchus
Gold II
fabia2015
Bacchus
Gold II
Level 142
God Stats
14W - 9L
1,790 SR
Queue Stats
125W - 137L
1,787 MMR
Solo
Cernunnos
Cernunnos
Gold I
lClhino_antrax
Cernunnos
Gold I
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
492W - 495L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
7 / 2 / 15
13,776
599
21,383
11,398
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
AFOGLE11
Hachiman
20
8 / 3 / 6
13,483
586
14,355
15,586
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
IndiOhh_
Cliodhna
19
7 / 4 / 12
13,338
580
18,508
23,269
20,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Sunzizzle
Athena
19
5 / 1 / 19
13,163
572
8,145
20,123
29,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
sAxToRMeNT
Chronos
20
12 / 2 / 14
14,977
651
21,917
18,545
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BastetShivaLokiKali

VS

Bans
AtlasGebSkadiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 2
12,072
525
14,019
19,916
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Hardy04
Bellona
18
2 / 9 / 3
11,424
497
12,920
25,158
24,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Paralyszd
Erlang Shen
14
2 / 7 / 3
9,453
411
7,640
18,484
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
fabia2015
Bacchus
13
0 / 7 / 2
8,898
387
3,334
21,762
20,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
lClhino_antrax
Cernunnos
20
3 / 7 / 2
12,176
529
16,977
23,196
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
39
Kills
12
12
Deaths
39
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
2
15
7.25
W
Hachiman
AFOGLE11
Hachiman
8
3
6
3.67
L
5
9
2
0.67
L
Bellona
Hardy04
Bellona
2
9
3
0.39
W
Cliodhna
IndiOhh_
Cliodhna
7
4
12
3.25
L
Erlang Shen
Paralyszd
Erlang Shen
2
7
3
0.5
W
Athena
Sunzizzle
Athena
5
1
19
14.5
L
Bacchus
fabia2015
Bacchus
0
7
2
0.14
L
Cernunnos
lClhino_antrax
Cernunnos
3
7
2
0.57
W
Chronos
sAxToRMeNT
Chronos
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,308
Damage
54,890
88,921
Taken
108,516
69,724
Mitigated
68,875
29,648
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,383
1,905
2,295
4,561
11,398
3,983
929
5,060
6,065
102,314
0
W
Hachiman
AFOGLE11
Hachiman
14,355
7,338
0
5,539
15,586
4,745
3,888
2,278
13,216
0
101,260
L
14,019
2,822
0
1,292
19,916
7,791
581
14,704
4,870
84,038
0
L
Bellona
Hardy04
Bellona
12,920
5,050
0
4,118
25,158
24,844
546
11,026
13,988
4,496
79,362
W
Cliodhna
IndiOhh_
Cliodhna
18,508
2,103
0
9,133
23,269
20,589
640
3,834
19,334
0
86,844
L
Erlang Shen
Paralyszd
Erlang Shen
7,640
3,611
0
5,893
18,484
9,107
0
7,560
10,833
0
53,832
W
Athena
Sunzizzle
Athena
8,145
1,209
0
4,400
20,123
29,435
500
4,218
15,401
44,880
0
L
Bacchus
fabia2015
Bacchus
3,334
322
1,311
1,274
21,762
20,109
0
8,623
12,945
31,986
0
L
Cernunnos
lClhino_antrax
Cernunnos
16,977
7,175
0
5,425
23,196
7,024
286
7,147
15,999
0
99,165
W
Chronos
sAxToRMeNT
Chronos
21,917
7,873
0
3,720
18,545
10,972
5,549
3,276
15,129
111,878
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,737
Gold Earned
54,023
673
Minions Killed
584
0
Camps Cleared
0
2,303,573
Distance Traveled
1,880,795
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,776
599
155
7
0
412,973
7
W
Hachiman
13,483
586
142
6
0
411,379
1
L
Nu Wa
12,072
525
138
6
0
385,778
5
L
Bellona
11,424
497
153
7
0
419,472
3
W
Cliodhna
13,338
580
137
6
0
468,623
2
L
Erlang Shen
9,453
411
83
4
0
352,829
2
W
Athena
13,163
572
67
3
0
509,468
14
L
Bacchus
8,898
387
44
2
0
342,784
1
L
Cernunnos
12,176
529
166
7
0
379,932
3
W
Chronos
14,977
651
172
7
0
501,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role